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Valve released patch 7.30c for Dota 2

Author: Hawk Live LLC

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valve released patch 730c for dota 2
On September 11, Valve released the 7.30c update for Dota 2, which changed items and rebalanced heroes.

GENERAL UPDATES


  • Added Dawnbreaker to Captain's Mode
  • Stacked Neutral Creeps gold and XP bounty reduced by 15% (Stacker gold bonus unaffected)
  • Ancient Black Dragon: Fireball Mana Cost increased from 100 to 200
  • Ancient Thunderhide: Frenzy Mana Cost increased from 50 to 75
  • Ancient Thunderhide: Slam Mana Cost increased from 90 to 150.

ITEM UPDATES


ECHO SABRE
  • Bonus Mana Regeneration from 2.25 to 1.75
  • Bonus Strength reduced from 15 to 13
  • Fixed Swashbuckle attacks and Toss Tree not putting echo sabre on cooldown.
MONKEY KING BAR
  • Attack Speed Bonus increased from 35 to 45
SILVER EDGE
  • Cooldown increased from 18 to 20 seconds
SANGE AND YASHA
  • Status Resistance reduced from 25% to 22%
KAYA AND SANGE
  • Status Resistance reduced from 25% to 22%
HELM OF IRON WILL
  • Cost increased from 925 to 950
SACRED RELIC
  • Cost reduced from 3800 to 3750
ARMLET OF MORDIGGIAN
  • Recipe Cost reduced from 650 to 625 (Total cost unchanged)
CRIMSON GUARD
  • Recipe Cost reduced from 950 to 875 (total cost reduced from 3700 to 3650)
HELM OF THE DOMINATOR
  • Total Cost increased from 2350 to 2375
HELM OF THE OVERLORD
  • Recipe Cost reduced from 1250 to 1225 (Total cost unchanged)
  • Bonus attributes reduced from +8 to +7
  • Bonus Health Regen reduced from +8 to +7
  • Bonus Armor reduced from +8 to +7
  • Dominated Creep Bounty increased from +200 to +250

NEUTRAL ITEM UPDATES


ASCETIC'S CAP
  • Status resist bonus reduced from 50 to 40
  • Bonus Health reduced from 300 to 250
BLAST RIG
  • Bonus Armor reduced from 8 to 7
  • Blind Duration reduced from 2.5 to 2
APEX
  • Primary Stat Bonus reduced from 75 to 70
GIANT'S RING
  • Bonus Strength reduced from 40 to 35
  • Bonus Movement Speed reduced from 60 to 50
TELESCOPE
  • Bonus Cast Range reduced from 125 to 110
  • Bonus Attack Range reduced from 125 to 110
WITCHBANE
  • Cleanse is now a single target spell

HERO UPDATES


ABADDON
  • Level 20 talent from +9 Armor to: -8s Borrowed Time Cooldown
ALCHEMIST
  • Base Damage rescaled from 49-58 to 52-58
  • CHEMICAL RAGE: Mana Cost from 50/100/150 to 50/75/100
ANCIENT APPARITION
  • Level 10 Talent +175 Chilling Touch Attack Range increased to +200
  • Level 15 Talent +150 Cold Feet breaking distance increased to +200
  • Level 20 Talent +70 Chilling Touch Damage increased to +80
  • Level 25 Talent 500 AoE cold feet reduced to 450
ARC WARDEN
  • Strength reduced from 23 + 2.8 to 22 +2.6
  • Base Agility increased from 16 to 20 (Base Damage unchanged)
  • SPARK WRAITH: Aghanim's Scepter secondary spark wraith activation delay reduced from 3s to 2.
  • Level 25 Talent +25% Lifesteal increased to 35%
BANE
  • Strength gain reduced from 2.6 to 2.5
  • Agility gain reduced from 2.6 to 2.5
  • Intelligence gain reduced from 2.6 to 2.5
  • Level 10 Talent +15% Magic Resistance reduced to +12%
  • Level 25 Talent +5.5s Fiend's Grip Duration reduced to +5
BATRIDER
  • Base Vision increased from 1200/800 to 1600/800
  • STICKY NAPALM: No longer increases Fae Grenade Damage
  • STICKY NAPALM: Duration decreased from 8s to 7
  • FLAMEBREAK: Damage Per Second reduced from 20 to 15
  • FIREFLY: Bonus Vision reduced from 200/400/600/800 to 100/200/300/400
  • FIREFLY: Cooldown Increased from 46/42/38/34 to 52/46/40/34
BEASTMASTER
  • Base Damage reduced by 2
  • PRIMAL ROAR: Cooldown from 90/80/70 to 100/80/60
  • Level 10 Talent +20 Move Speed replaced with +1.75 Mana Regen
  • Level 15 Talent +3 Mana Regen replaced with +30 Move Speed.
  • Level 15 Talent +250 Health Beastmaster Controlled Units replaced with +2.5% Wild Axes Damage Amp Per Stack.
  • Level 20 Talent -30s Primal Roar Cooldown replaced with +250 Health Beastmaster Controlled Units.
  • Level 25 Talent +4% Wild Axes Damage Amp Per Stack replaced with -30s Primal Roar Cooldown
BLOODSEEKER
  • Agility gain reduced from 3.4 to 3.1
  • Fixed Level 15 Talent Bonus Rupture Damage not applying to a target that was already ruptured.
  • Level 10 Talent +10% Bloodrage Spell Amplification reduced to +8%
BOUNTY HUNTER
  • JINADA: Damage rescaled from 70/100/130/160 to 60/100/140/180
BREWMASTER
  • Level 25 Talent +80% Drunken Brawler Critical Strike Damage Increased to 90%
CENTAUR WARRUNNER
  • DOUBLE EDGE: Damage Radius increased from 190 to 220
  • Level 20 Talent -20s Stampede Cooldown increased to -25
CHAOS KNIGHT
  • Base Movement Speed increased from 320 to 325.
  • CHAOS STRIKE: Proc Chance increased from 30% to 33.33%
  • REALITY RIFT: Armor Reduction increased from 3/4/5/6 to 4/5/6/7
CHEN
  • DIVINE FAVOR: Armor Aura reduced from 2/3/4/5 to 1/2/3/4
  • DIVINE FAVOR: Health Regen Aura increased from 1.25/2.5/3.75/5 to 1.5/3/4.5/6
  • Level 10 Talent +175 health increased to 200
CLINKZ
  • Agility gain reduced from 2.7 to 2.5
  • Attack Range reduced from 625 to 600
  • BURNING BARRAGE: Cooldown increased from 28/24/20/16 to 30/26/22/18
  • BURNING BARRAGE: Cast Point increased from 0 to 0.2
  • BURNING BARRAGE: Mana Cost from 40/50/60/70 to 40/55/70/85
  • SKELETON WALK: Shard Skeleton Archers duration reduced from 45s to 30
  • DEATH PACT: Bonus Health reduced from 40%/70%/100% to 30%/55%/80%
  • BURNING ARMY: Duration increased from 20s to 30
CRYSTAL MAIDEN
  • FROSTBITE: Mana Cost reduced from 140/145/150/155 to 125/135/145/155
DARK SEER
  • ION SHELL: Aghanim’s Scepter Bonus Health reduced from 300 to 275
  • Level 20 Talent -35s Wall of Replica cooldown increased to -40
  • Level 25 Talent 320 AoE surge increased to 350
DAZZLE
  • Base attack range increased from 550 to 575.
  • Level 20 Talent +36 Poison Touch DPS increased to +40
DEATH PROPHET
  • Intelligence gain reduced from 3.5 to 3.3
  • Agility gain increased from 1.4 to 1.8
  • Base mana regeneration increased from 0 to 0.5
  • Base Movement Speed increased from 320 to 325
DISRUPTOR
  • Level 25 Talent +275 Static Storm AoE reduced to 250
  • Level 25 Talent -11s Glimpse Cooldown increased to -12
DRAGON KNIGHT
  • Base damage increased by 1
  • ELDER DRAGON FORM: Black Dragon Magic Resistance increased from 20% to 25%
  • ELDER DRAGON FORM: Cooldown reduced from 115 to 115/110/105/100
  • FIREBALL: DPS increased from 60 to 65
DROW RANGER
  • MULTISHOT: Now applies the bonus damage component of Frost Arrows
EARTHSHAKER
  • ENCHANT TOTEM: Aghanim's Scepter Air time decreased from 1s to 0.8s
  • ENCHANT TOTEM: Cast point reduced from 0.69 to 0.6
EMBER SPIRIT
  • Agility gain increased from 2.6 to 2.9
  • Base Health Regen Increased from 0.5 to 0.75
ENCHANTRESS
  • IMPETUS: Mana Cost reduced from 65 to 55
GRIMSTROKE
  • Level 20 Talent +800 Stroke of fate cast range increased to +1000
  • Level 25 Talent +40% Stroke of fate damage increased to +50%
GYROCOPTER
  • HOMING MISSILE: Shard Rocket Barrage Range increased from 700 to 725
HOODWINK
  • ACORN SHOT: Slow Duration increased from 0.25s to 0.35
  • Level 25 Talent no longer makes Sharpshooter deal pure damage.
HUSKAR
  • Level 20 +35% Berserker's Blood Regen reduced to 30%
  • Level 25 +16% Life Break Damage increased to +20%
JAKIRO
  • Strength Gain reduced from 3.0 to 2.8
  • Intelligence Gain increased from 2.8 to 3.0
MACROPYRE
  • Damage increased from 100/140/180 to 110/155/200
KEEPER OF THE LIGHT
  • ILLUMINATE: Cooldown increased from 11 to 13
  • ILLUMINATE: Damage reduced from 225/325/425/525 to 200/300/400/500
  • ILLUMINATE: Travel Speed reduced from 1050 to 900
  • SPIRIT FORM: Bonus Movement Speed from 20/25/30% to 15/20/25%
LIFESTEALER
  • Agility increased from 18 + 2.4 to 19 + 2.6
LINA
  • LIGHT STRIKE ARRAY: Cooldown increased from 10/9/8/7 to 13/11/9/7
  • LAGUNA BLADE: Shard now also reduces mana cost by 100
  • Level 25 Talent +150 Attack Range reduced to 125
LUNA
  • LUCENT BEAM: Aghanim’s Shard launches 1 attack instead of 2.
  • LUCENT BEAM: Aghanim’s Shard search radius increased from 325 to 500
  • ECLIPSE: Cooldown decreased from 140 to 140/130/120
Read more in part 2.
Top MatchTue, 23 Dec 2025 11:00:00 GMT
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