Hero updates in Dota 2 patch 7.29 (Part 2)
Author: Hawk Live LLC
Last updated:

Part 1 you can read here.
Hero Updates
MARS
- Intelligence gain increased from 1.6 to 2.2
- Agility gain reduced from 1.9 to 1.7
GOD'S REBUKE
- Damage vs heroes reduced from 35 to 20/25/30/35
BULWARK
- Scepter attack slow increased from 20% to 30%
ARENA OF BLOOD
- Damage reduced from 100/175/250 to 100/160/220
TALENTS
- Level 10 Talent increased from +15 Movement Speed to +20
- Level 15 Talent increased from +6 Armor to +8
- Level 25 Talent increased from +120 HP Regen Arena of Blood to +180
MEDUSA
- Base HP regen increased from 0 to 0.25
- Intelligence gain reduced from 4 to 3.6
MANA SHIELD
- Now passively provides +100/150/200/250 mana
MYSTIC SNAKE
- Scepter stone duration rescaled from 1 + 0.3 per bounce to 1.5 + 0.2
TALENTS
- Level 15 Talent increased from +32% Mystic Snake mana gain to +35%
MEEPO
- Collision size reduced from 24 to 8
- Reworked Shard. Now allows you to Poof to allies within a max range of 2000 when directly targeting them.
POOF
- Radius increased from 375 to 400
- Damage reduced from 70/90/110/130 to 60/80/100/120
DIG
- Scepter duration increased from 3.5 to 4
- Scepter health restored increased from 25% to 40%
TALENTS
- Level 10 Talent increase from +15 Damage to +20 Base Damage
- Level 15 Talent changed from +35 Poof Damage to +50
- Level 25 Talent increased from +325 Health to +375
MONKEY KING
- Base health regen reduced from 1.5 to 1
- Wukong’s Command soldiers fixed to no longer ignore their attack cooldown when they miss
TREE DANCE
- Ground-to-tree range reduced from 1000 to 900
BOUNDLESS STRIKE
- Cast range reduced from 1200 to 1100
WUKONG'S COMMAND
- Scepter soldiers no longer attack Roshan
- Scepter soldiers now die when Monkey King dies
TALENTS
- Level 15 Talent reduced from +475 Tree Dance Cast Range to +450
- Level 20 Talent changed from +350 Primal Spring Damage to -7s Boundless Strike Cooldown
- Level 25 Talent change from +200 Armor Wukong's Command to 0 Cooldown Primal Spring
MORPHLING
- Intelligence increased from 15 + 1.5 to 19 + 1.8
- Attribute Shift now has 10 mana cost per second to shift attributes
- Attribute Shift interval rescaled from 1/4/10/25 to 3/6/12/24
- Adaptive Strike mana cost reduced from 80 to 50/60/70/80
- Adaptive Strike Shard no longer removes the 3 second Shard cooldown
- Adaptive Strike Shard increases stun duration by 1 second
WAVEFORM
- Mana cost reduced from 150/155/160/165 to 140
TALENTS
- Level 10 Talent changed from +10 Agility to +15% Magic Resistance
- Level 10 Talent reduced from +275 Waveform Range to +250
- Level 15 Talent changed from +30 Attack Speed to +15 Agility
- Level 20 Talent changed from +12% Cooldown Reduction to +20 Strength
- Level 25 Talent changed from +30 Strength to Attribute Shift While Stunned
NAGA SIREN
ENSNARE
- Cooldown increased from 14 to 23/20/17/14
- Duration increased from 2/3/4/5 to 2.75/3.5/4.25/5
- Cast range reduced from 650 to 575/600/625/650
- Scepter cooldown reduction increased from -5 to -6
RIP TIDE
- Shard no longer has an active.
- Shard armor reduction increased from -2 to -4
- Shard now also adds 20% slow when it procs
TALENTS
- Level 25 Talent changed from +25% Evasion to -10s Mirror Image Cooldown
NATURE'S PROPHET
NATURE'S CALL
- Attack damage rescaled from 22/26/30/34 to 18/24/30/36
TELEPORTATION
- Cooldown increased from 50/40/30/20 to 65/50/35/20
WRATH OF NATURE
- Base damage increased from 110/140/170 to 115/150/185
- Increment per bounce reduced from 11% to 10%
- Scepter root duration increased from 1.6/3.4 to 2.0/3.8
TALENTS
- Level 10 Talent increased from +25 Wraith of Nature Base Damage to +30
- Level 25 Talent increased from 2x Treant HP/Damage to 2.5x
NECROPHOS
- Attack animation time reduced from 0.4 to 0.3
- Attack projectile speed increased from 900 to 1200
DEATH SEEKER
- Shard has been reworked. No longer does 50% more damage/heal. Instead it applies decrepify on the target enemy or ally for 2.5 seconds. Against enemies it reduces magic resistance by 25%. Mana cost: 100. Cooldown: 14.
GHOST SHROUD
- Slow increased from 6/12/18/24% to 12/16/20/24%
HEARTSTOPPER AURA
- Regen increased from 3.5/4.5/5.5/6.5 to 4/5/6/7
- Regen duration increased from 7 to 8
REAPER'S SCYTHE
- Cast point reduced from 0.55 to 0.45
NIGHT STALKER
HUNTER IN THE NIGHT
- Shard is no longer restricted from player units (cannot affect special units like Golems or Spirit Bears)
- Shard can now be cast during the day on non-ancient units
- Shard healing increased from 25% to 35%
TALENTS
- Level 10 Talent increased from +4 Armor to +6
- Level 20 Talent changed from +30 Movement Speed to -4s Crippling Fear Cooldown
NYX ASSASSIN
VENDETTA
- Now provides +50% attack animation speed
BURROW
- Scepter damage reduction increased from 40% to 50%
TALENTS
- Level 20 Talent reduced from +140 Impale Damage to +130
- Level 20 Talent changed from +75% Spiked Carapace Damage to -3.5s Spiked Carapace Cooldown
OGRE MAGI
FIRE SHIELD
- Shard incoming damage reduction increased from 70% to 85%
- Shard mana cost reduced from 75 to 50
IGNITE
- Cast point reduced from 0.45 to 0.35
BLOODLUST
- Mana cost reduced from 65 to 50/55/60/65
TALENTS
- Level 10 Talent changed from +75 Cast Range to -1s Fireblast Cooldown
- Level 20 Talent reduced from +40 Bloodlust Attack Speed to +30
- Level 20 Talent reduced from +30 Strength to +25
OMNIKNIGHT
- Base strength increased by 2
- Base movement speed increased from 310 to 315
HEAVENLY GRACE
- Strength bonus increased from 7/14/21/28 to 8/16/24/32
HAMMER OF PURITY
- Damage rescaled from 50 + 150% to 60 + 115%
- Cooldown reduced from 6 to 4
- Mana cost reduced from 30 to 20
TALENTS
- Level 10 Talent increased from +40 Base Damage to +50
ORACLE
- Intelligence gain reduced from 4.0 to 3.8
FORTUNE'S END
- Damage rescaled from 120/150/180/210 to 100/160/220/280
FALSE PROMISE
- Shard fade delay reduced from 0.3 to 0.15
- Cooldown rescaled from 115/80/45 to 120/90/60
TALENTS
- Level 15 Talent changed from +125 Cast Range to +15 Armor False Promise
- Level 15 Talent increased from -1s Purifying Flames Cooldown to -1.25s
- Level 20 Talent changed from -50% Purifying Flames Allied Damage to +30% Purifying Flames Enemy Damage
- Level 25 Talent changed from -1.5s Fortune's End Max Channel Time to Instant Fortune's End
OUTWORLD DESTROYER
ESSENCE FLUX
- Shard now has a 0.75 second cast time instead of a 1.5 second channel
- Shard now transfers 100% of the health/mana instead of 75%
ASTRAL IMPRISONMENT
- Cast point increased from 0.25 to 0.3
- Scepter no longer increases cast range by 150
- Scepter now also increases damage by 140
- Scepter now also causes it to do damage in a 400 AoE
PANGOLIER
SWASHBUCKLE
- Cast range reduced from 900 to 850
ROLLING THUNDER
- Speed reduced from 600 to 550
- Duration increased from 8 to 10
- Damage reduced from 200/275/350 to 180/260/340
SHIELD CRASH
- Mana cost reduced from 80/90/110/110 to 60/70/80/90
- Damage reduction increased from 9/12/15/18% to 12/14/16/18%
TALENTS
- Level 10 Talent reduced from +2 Mana Regen to +1.5
PHANTOM ASSASSIN
STIFLING DAGGER
- Range rescaled from 525/750/975/1200 to 550/750/950/1150
FAN OF KNIVES
- Shard damage increased from 12% to 16%
- Shard mana cost reduced from 125 to 50
- Shard impact time now matches the projectile visuals
TALENTS
- Level 10 Talent increased from -1s Stifling Dagger Cooldown to -1.5s
- Level 15 Talent reduced from +300 Phantom Strike Cast Range to +250
PHANTOM LANCER
- Base damage range rescaled from 52-66 to 54-64
DOPPELGANGER
- Cast range reduced from 600 to 575
PHANTOM RUSH
- Range reduced from 600/700/800/900 to 600/675/750/825
SPIRIT LANCE
- Shard damage increased from +30% to +50%
TALENTS
- Level 15 Talent increased from -2s Spirit Lance Cooldown to -3
- Level 20 Talent reduced from +350 Phantom Rush Range to +300
- Level 20 Talent increased from +4% Juxtapose Damage to +5%
PHOENIX
- Shard has been reworked. Now causes Sun Ray to slow enemies by 12% and to be castable during Supernova
SUN RAY
- Max health damage reduced from 1.5/3.25/5/6.75 to 1/2.75/4.5/6.25
- Cast range reduced from 1300 to 1200
SUPERNOVA
- Radius reduced from 1300 to 1200
TALENTS
- Level 20 Talent reduced from +1100 Icarus Dive Cast Range to +1000
- Level 20 Talent changed from Sun Ray During Supernova to +0.5s Supernova Stun Duration
PUCK
PHASE SHIFT
- Cooldown increased from 6 to 7.5/7/6.5/6
WANING RIFT
- Cooldown increased from 16/15/14/13 to 19/17/15/13
TALENTS
- Level 10 Talent changed from +150 Cast Range to +0.75s Waning Rift Silence Duration
- Level 20 Talent changed from +50% Illusory Orb Distance/Speed to -4s Illusory Orb Cooldown
- Level 25 Talent reduced from +275 Waning Rift AoE and Range to +250
PUDGE
- Base armor increased by 1
- Attack range increased from 150 to 175
MEAT HOOK
- Cooldown reduced from 21/18/15/12 to 18/16/14/12
DISMEMBER
- Shard cast range on allies increased from 160 to 400
ROT
- Scepter radius increased from 450 to 475
- Scepter damage increased from +80 to +100
PUGNA
- Base damage increased from 43-51 to 45-52
NETHER BLAST
- Delay reduced from 0.9 to 0.8
LIFE DRAIN
- Shard interval reduced from 1.75 to 1.5
TALENTS
- Level 25 Talent increased from 1.5 Netherward Damage Per Mana to 1.75
QUEEN OF PAIN
- Base attack damage changed from 45-53 to 46-52
BLINK
- Cooldown reduced from 15/12/9/6 to 12/10/8/6
- Distance reduced from 1300 to 1075/1150/1225/1300
- Shard silence duration increased from 1.5 to 1.75
SONIC WAVE
- Scepter bonus increased from 390/500/610 to 420/560/680
TALENTS
- Level 20 Talent increased from +25% Spell Lifesteal to +30%
- Level 25 Talent changed from +200 Sonic Wave Damage to -2s Blink Cooldown
RAZOR
STATIC LINK
- Buff duration reduced from 18 to 15/16/17/18
STORM SURGE
- Shard damage increased from 120 to 150
TALENTS
- Level 10 Talent increased from +8 Agility to +9
- Level 15 Talent increased from +12 Strength to +14
RIKI
BLINK STRIKE
- Now provides +50% attack animation increase for the attack
TRICKS OF THE TRADE
- Attack damage reduced from 70/80/90/100% to 50%
- Now increases your agility by 55/70/85/100%
SLEEPING DART
- Shard duration increased from 3 to 4
- Shard sleep no longer makes the target invulnerable to damage. They now wake up after taking 200 damage.
TALENTS
- Level 10 Talent changed from +6 Health Regen to +8 Strength
- Level 15 Talent changed from +20 Damage to 8% Cloak and Dagger Movement Speed While Invisible
- Level 20 Talent changed from +475 Blink Strike Cast Range to -4s Blink Strike Replenish Time
- Level 25 Talent increased from +125 Smoke Screen AoE to +175
RUBICK
TELEKINESIS
- Shard throw range increased from 60% to 85%
- Cooldown reduced from 34/30/26/22 to 28/26/24/22
TALENTS
- Level 10 Talent changed from +150 Health to +175 Telekinesis Landing Damage
- Level 15 Talent changed from +100 Cast Range to +0.6s Telekinesis Lift Duration
SAND KING
BURROWSTRIKE
- Scepter cast range reduced from 1400 to 1300
EPICENTER
- Shard no longer triggers if there are no enemies nearby
- Shard radius increased from 400 to 475
TALENTS
- Level 10 Talent increased from +175 Health to +200
- Level 15 Talent increased from +15% Caustic Finale Slow to +20%
- Level 20 Talent increased from +20 Health Regen to +25
- Level 25 Talent increased from +4 Epicenter Pulses to +5
SHADOW DEMON
- Intelligence increased from 21 + 3.3 to 22 + 3.6
TALENTS
- Level 10 Talent changed from +15 Intelligence to +15% Shadow Poison Damage
- Level 10 Talent changed from +75 Cast Range to +10 Strength
- Level 15 Talent changed from +20% Shadow Poison Damage to +200 Demonic Purge Damage
- Level 15 Talent increased from +20 Movement Speed to +25
- Level 20 Talent increased from -5s Soul Catcher Cooldown to -6s
- Level 25 Talent changed from +400 Demonic Purge Damage to -30s Demonic Purge Cooldown
SHADOW FIEND
- Base attack time reduced from 1.7 to 1.6
- Base armor increased by 1
- Shard has been reworked. Now causes Presence of the Dark Lord to reduce magic resistance by 14%
NECROMASTERY
- Soul lost on death reduced from 50% to 40%
SHADOW SHAMAN
TALENTS
- Level 15 Talent changed from +100 Cast Range to +75 Serpent Wards Attack Range
- Level 25 Talent increased from +340 Ether Shock Damage to +370
SILENCER
LAST WORD
- Mana cost reduced from 115 to 100/105/110/115
ARCANE CURSE
- Damage reduced from 16/26/36/46 to 16/24/32/40
- No longer pauses damage when the debuff duration is delayed
GLAIVES OF WISDOM
- Shard damage behavior fixed (was reducing non-glaives damage to the secondary target too much)
TALENTS
- Level 10 Talent increased from +5 Armor to +6
SKYWRATH MAGE
- Base damage increased by 2
- Reworked Shard upgrade. Every time you cast abilities you gain +5 Intelligence and +1 Armor for 35 seconds. Stacks independently.
CONCUSSIVE SHOT
- Cooldown reduced from 18/16/14/12 to 15/14/13/12
ARCANE BOLT
- Damage multiplier reduced from 1.6 to 1.4
- Base damage increased from 60/80/100/120 to 60/85/110/135
TALENTS
- Level 10 Talent changed from +15 Movement Speed to +175 Health
- Level 25 Talent reduced from +480 Mystic Flare Damage to +450
SLARDAR
- Sprint no longer unlocks max movement speed
- Sprint river speed rescaled from 10/20/30/40% to 25%
SLITHEREEN CRUSH
- Shard now applies the debuff before the damage
- Shard now also increases the radius by 75
BASH OF THE DEEP
- Now does double damage against creeps
TALENTS
- Level 10 Talent increased from +6 Health Regen to +7
- Level 15 Talent increased from +275 Health to +325
SLARK
- Reworked Shard upgrade. Grants Depth Shroud. Creates a 300 AoE cloud at the target location for 3 seconds. All allies inside the radius are hidden and have increased regeneration and movement speed. Cast Range: 800. Cooldown: 75. Manacost: 75
SHADOW DANCE
- Movement speed rescaled from 20/35/50% to 24/36/48%
TALENTS
- Level 10 Talent increased from +7 Agility to +8
- Level 15 Talent increased from +15% Lifesteal to +18%
SNAPFIRE
- Base armor increased by 1
- Intelligence increased from 18 to 21
LIL' SHREDDER
- Damage increased from 20/40/60/80 to 20/45/70/95
- Mana cost rescaled from 75/80/85/90 to 50/60/70/80
- Armor reduction duration increased from 4 to 5
SCATTERBLAST
- Shard stun duration increased from 1.5 to 2
FIRESNAP COOKIE
- Jump distance reduced from 450 to 425
- Cooldown reduced from 24/21/18/15 to 21/19/17/15
TALENTS
- Level 15 Talent increased from +60 Scatterblast Damage to +75
SNIPER
TAKE AIM
- Active reworked. No longer gives double range for an attack. Now lasts 4 seconds and grants you True Strike and +30% Headshot chance. Causes you to move 30% slower. Cooldown: 35/30/25/20. Manacost: 50
CONCUSSIVE GRENADE
- Now knocks sniper back 450 units away from the target direction
- Cast range increased from 550 to 600
TALENTS
- Level 25 Talent increased from +5 Shrapnel to +6
SPECTRE
- Base armor increased by 1
DESOLATE
- Damage increased from 15/30/45/60 to 18/32/46/60
SPECTRAL DAGGER
- Cast range reduced from 2000 to 1800
SHADOW STEP
- Cooldown reduced from 35 to 30
DISPERSION
- Shard can now target any enemy hero that damaged you in the last 8 seconds. Can ground target to find the closest valid target.
- Shard mana cost reduced from 150 to 50.
SPIRIT BREAKER
NETHER STRIKE
- Cast time reduced from 1.2 to 1
BULLDOZE
- Speed reduced from 12/18/24/30% to 10/16/22/28%
TALENTS
- Level 25 Talent increased from +650 Health to +800
STORM SPIRIT
- Electric Rave Shard upgrade is now an active on Overload instead of a dedicated hotkey
BALL LIGHTNING
- Travel speed rescaled from 1250/1875/2500 to 1400/1850/2300
OVERLOAD
- Bounce talent is no longer applied to allies that have the Shard buff, only Storm Spirit benefits from it now
- Bounce talent now causes the secondary attacks to do 75% damage instead of 100%
TALENTS
- Level 10 Talent changed from +24 Overload Damage to 200 Health
- Level 15 Talent changed from +375 Health to +25 Attack Speed
- Level 20 Talent changed from +25 Attack Speed to -1.25s Static Remnant Cooldown
- Level 25 Talent improved from 600 Distance Auto Remnant to 550
SVEN
STORM HAMMER
- Shard now also reduces cooldown by 4 seconds
- Scepter cast range reduced from 950 to 900
GOD'S STRENGTH
- Damage increased from 100/140/180% to 100/150/200%
TALENTS
- Level 10 Talent changed from +2.5 Mana Regen to +15 Attack Speed
- Level 10 Talent changed from +7 Strength to +3s Warcry Duration
- Level 15 Talent changed from +4s Warcry Duration to +25% Great Cleave
- Level 25 Talent increased from +1s Storm Hammer Stun Duration to +1.25
- Level 20 Talent changed from -4s Storm Hammer Cooldown to +10 Warcry Armor
TECHIES
- Movement speed increased from 310 to 320
REMOTE MINES
- Cast time improved from 1 to 0.75
MINEFIELD SIGN
- Can no longer be placed in fountain areas
BLAST OFF!
- Shard cast range reduced from +600 to +300
- Shard stun radius increased from 200 to 400 (same as damage radius)
- Shard stun duration increased from 1.5 to 1.75
TALENTS
- Level 15 Talent increased from +240 Blast Off! Damage to +300
- Level 15 Talent reduced from +5 Mana Regen to +4
TEMPLAR ASSASSIN
MELD
- Mana cost reduced from 50 to 35/40/45/50
- Damage increased from 50/100/150/200 to 80/120/160/200
- Cooldown increased from 12/10/8/6 to 15/12/9/6
PSIONIC TRAP
- Shard silence duration increased from 0.5/3 min/max to 1.5/3.5
- Shard increases vision from 400 to 525 radius
- Cast range reduced from 2000 to 1800
PSIONIC PROJECTION
- Scepter mana cost reduced from 100 to 50
- Scepter cooldown reduced from 15 to 10
TALENTS
- Level 10 Talent changed from +20 Movement Speed to +80 Psi Blades Range
- Level 10 Talent increased from +15 Attack Speed to +20
- Level 15 Talent increased from +160 Psionic Trap Damage to +180
- Level 25 Talent increased from +6 Refraction Instance to +8
TERRORBLADE
- Base HP regen increased from 0 to 1
- Base damage increased by 4
- Base armor reduced by 2
METAMORPHOSIS
- Attack damage bonus reduced from 20/40/60/80 to 15/30/45/60
- Attack range bonus reduced from 400 to 340/360/380/400
REFLECTION
- Illusion damage increased from 40/60/80/100% to 55/70/85/100%
- Slow rescaled from 25% to 15/20/25/30%
- Duration rescaled from 3.25/4/4.75/5.5 to 5
- Cooldown increased from 22/20/18/16 to 28/24/20/16
- Mana cost reduced from 50 to 35/40/45/50
TALENTS
- Level 10 Talent increased from +15 Movement Speed to +20
TIDEHUNTER
GUSH
- Mana cost rescaled from 90/100/110/120 to 100/105/110/115
TIMBERSAW
- Base armor increased by 1
REACTIVE ARMOR
- Duration reduced from 10/13/16/19 to 10/12/14/16
- Regen per stack reduced from 1/1.1/1.2/1.3 to 0.7/0.9/1.1/1.3
TIMBER CHAIN
- Cast range reduced from 800/1000/1200/1400 to 800/950/1100/1250
- Travel speed increased from 1900/2200/2500/2800 to 2200/2400/2600/2800
FLAMETHROWER
- Shard no longer ignores Ancients
- Shard now affects buildings for 40% damage
WHIRLING DEATH
- Debuff duration rescaled from 14 to 12/13/14/15
CHAKRAM
- Scepter damage per second increased by 20
TALENTS
- Level 15 Talent changed from +8 Reactive Armor Stacks to +6 Reactive Armor Stacks and Duration
TINKER
DEFENSE MATRIX
- Shard status resistance increased from 40% to 50%
- Shard health increased from 275 to 350
- Shard duration increased from 12 to 15
LASER
- Scepter current health reduction reduced from 20% to 15%
REARM
- Cast point reduced from 0.53 to 0
- Mana cost increased from 100/200/300 to 100/210/320
- Channel time increased from 3/1.5/0.75 to 3.5/2/1.25
HEAT-SEEKING MISSILE
- Mana cost reduced from 80/100/120/140 to 80/95/110/125
TALENTS
- Level 10 Talent changed from +125 Cast Range to +8% Mana cost/Mana loss Reduction
- Level 15 Talent changed from +9% Mana cost/Mana loss Reduction to +1 Heat-Seeking Missile
TINY
- Base HP regen increased from 1 to 1.5
- Reworked Shard upgrade. Now causes Tree Grab to have no charge limit.
TREE GRAB
- Mana cost reduced from 50 to 40
GROW
- Armor increased from 10/16/22 to 12/18/24
TREE VOLLEY
- Cast range reduced from 1300 to 1200
TREE THROW
- Cast range reduced from 1300 to 1200
TOSS
- Cast range rescaled from 850/1000/1150/1300 to 900/1000/1100/1200
TALENTS
- Level 10 Talent changed from +25 Damage to +10 Strength
- Level 10 Talent increased from +15 Movement Speed to +20
- Level 15 Talent changed from +5 Tree Grab Attack Charges to +15% Tree Grab Unit Damage Bonus
- Level 20 Talent changed from +18 Strength to +15% Status Resistance
TREANT PROTECTOR
NATURE'S GUISE
- Shard now also grants invisibility near trees
LEECH SEED
- Mana cost reduced from 110/120/130/140 to 80/90/100/110
LIVING ARMOR
- Cast time reduced from 0.4 to 0.3
TALENTS
- Level 10 Talent changed from +60 Damage to +1.75 Mana Regen
- Level 10 Talent changed from Nature's Guise Invisibility to -5s Nature's Grasp Cooldown
- Level 15 Talent increased from +24 Nature's Grasp Damage to +30
- Level 20 Talent changed from +12% Cooldown Reduction to +8 Living Armor Bonus Armor
- Level 25 Talent 450 AoE Living Armor now works on creeps
TROLL WARLORD
- Whirling Axes Ranged mana cost increased from 50 to 60
- Whirling Axes Ranged distance reduced from 1000 to 950
- Reworked Shard upgrade. Grants Rampage. Globally causes all allied heroes to gain +70 Attack Speed or +25% Status resistance for 5 seconds based on whichever stance Troll is currently in. Ranged provides attack speed and melee provides status resistance. Cooldown: 80. Manacost: 75.
BERSERKER'S RAGE
- Bonus armor rescaled from 6 to 4/5/6/7
BATTLE TRANCE
- Movement speed reduced form 30/35/40% to 25/30/35%
TALENTS
- Level 10 Talent increased from +200 Health to +225
- Level 10 Talent reduced from +8 Agility to +7
TUSK
- Base HP regen reduced from 1 to 0.75
- Walrus Punch now does the attack animation 40% faster
TAG TEAM
- Damage reduced from 25/50/75/100 to 20/45/70/95
SNOWBALL
- Cast range reduced from 1250 to 1150
ICE SHARDS
- Cast range reduced from 2000 to 1800
- Mana cost reduced from 100/105/110/115 to 100
FROZEN SIGIL
- Shard no longer reduces attack speed
- Shard attacks to destroy increased from 4 to 6
- Shard vision radius increased from 400 to 650
- Shard movement speed increased from 340 to 375
- Shard manacost reduced from 100 to 70
- Shard slow increased from 35% to 40%
UNDERLORD
- Attack range increased from 175 to 200
FIRESTORM
- Radius rescaled from 400/430/460/490 to 425
- Shard no longer provides healing
- Shard now also increases the Firestorm wave count by 3
DARK RIFT
- Scepter now also increases radius from 600 to 900
- Scepter no longer reduces cooldown
- Scepter now causes it to have two charges
TALENTS
- Level 10 Talent changed from +2 Firestorm Wave Count to +125 Firestorm Radius
- Level 20 Talent increased from +50 Attack Speed to +60
- Level 25 Talent changed from 15% Firestorm Building Damage to 40% Atrophy Allied Hero Bonus
UNDYING
- Agility gain increased from 0.8 to 1.2
DECAY
- Mana cost reduced from 85/95/105/115 to 85/90/95/100
- Now deals double damage to creeps
FLESH GOLEM
- Illusions no longer apply the debuff
TALENTS
- Level 10 Talent changed from +40 Decay Duration to +5 Armor
- Level 10 Talent changed from +125 Cast Range to -15s Tombstone Cooldown
- Level 15 Talent increased from +10 Soul Rip Damage/Heal to +12
URSA
- Reworked Shard upgrade. Now causes Earthshock to apply a 1.5 second Enrage buff on yourself. Reduces cooldown by 2 seconds.
TALENTS
- Level 10 Talent increased from +1.5 Mana Regen to +1.75
- Level 15 Talent reduced from +12 Agility to +10 Agility
- Level 20 Talent changed from -3s Earthshock Cooldown to +10% Enrage Status Resistance
VENGEFUL SPIRIT
- Base damage increased from 41-49 to 44-50
- Base movement speed increased from 290 to 295
VENGEANCE AURA
- Scepter illusion movement speed reduced from 30% to 25%
WAVE OF TERROR
- Radius increased from 300 to 325
- Shard damage steal reduced from 25% to 20%
- Shard now also steals 20% of the enemy base armor
TALENTS
- Level 10 Talent changed from -1 Wave of Terror Armor to +10 Agility
- Level 15 Talent changed from +12 Agility to -2 Wave of Terror Armor
- Level 20 Talent changed from +125 Cast Range to -15s Nether Swap Cooldown
VENOMANCER
- Base damage increased from 42-44 to 44-47
POISON STING
- Slow reduced from 9/11/13/15% to 8/10/12/14%
POISON NOVA
- Radius increased from 575 to 630
- Duration increased from 18 to 20
TALENTS
- Level 10 Talent changed from +15s Plague Ward Duration to +100 Attack Range
- Level 15 Talent changed from +100 Attack Range to +12% Spell Lifesteal
- Level 15 Talent reduced from -10% Poison Sting Slow to -8%
- Level 20 Talent changed from +12% Spell Lifesteal to -1.5s Plague Wards Cooldown
VIPER
POISON ATTACK
- Mana cost rescaled from 25 to 20/22/24/26
- Shard armor reduction reduced from 1.5 to 1
- Shard now also causes it to affect buildings for 40% poison damage.
VIPER STRIKE
- Mana cost reduced from 125/175/225 to 100/150/200
TALENTS
- Level 25 Talent changed from Poison Attack Affects Buildings to 2x Corrosive Skin Slow and Resistance
- Level 15 Talent changed from +5 Corrosive Skin Stats to +300 Health
VISAGE
- Attack animation improved from 0.46 to 0.4
- Base armor increased by 1
SOUL ASSUMPTION
- Mana cost decreased from 135/140/145/150 to 125
GRAVEKEEPER'S CLOAK
- Shard mana cost reduced from 200 to 125
- Shard heal increased from 25% to 35%
TALENTS
- Level 10 Talent changed from +75 Cast Range to -3s Grave Chill Cooldown
VOID SPIRIT
DISSIMILATE
- Shard damage increased from +125 to +200
AETHER REMNANT
- Cast range reduced from 1000 to 850
ASTRAL STEP
- Cast range reduced from 700/900/1100 to 700/850/1000
- Replenish time improved from 30/25/20 to 28/23/18
RESONANT PULSE
- Mana cost increased from 100/110/120/130 to 115/120/125/130
- Cooldown increased from 16 to 18
TALENTS
- Level 20 Talent reduced from -5s Astral Step Charge Restore Time to -4
WARLOCK
- Shadow Ward Shard movement speed/slow reduced from 20% to 10%
SHADOW WORD
- Shard now also changes it to a 450 AoE spell
UPHEAVAL
- Cast time improved from 0.5 to 0.4
- AoE reduced from 650 to 500/550/600/650
- Slow cap rescaled from 84% to 40/60/80/100%
- Slow per second rescaled from 7/14/21/28% to 12/17/22/27%
- Max duration reduced from 16 to 10/12/14/16
CHAOTIC OFFERING
- Scepter spawn interval reduced from 0.4 to 0.2
TALENTS
- Level 10 Talent changed from +150 Cast Range to +50 Chaotic Offering Golem Movement Speed
- Level 15 Talent reduced from -5.5s Shadow Word Cooldown to -5s
- Level 15 Talent changed from +8 Armor to +40 Upheaval DPS
- Level 20 Talent changed from 500 Shadow Word AoE to +25 Shadow Word Heal/Damage
WEAVER
SHUKUCHI
- No longer unlocks max movement speed
- Now moves at haste speed always
TALENTS
- Level 10 Talent changed from +15 Damage to +0.2 Swarm Armor Reduction
- Level 20 Talent changed from +0.4 Swarm Armor Reduction to +35 Damage
- Level 20 Talent reduced from +4 Swarm Attacks To Kill to +3
- Level 25 Talent changed from +160 Shukuchi Movement Speed to 2 Shukuchi Charges
WINDRANGER
SHACKLESHOT
- Mana cost reduced from 70/85/100/115 to 70/80/90/100
POWERSHOT
- Shard now also reduces cooldown by 1.5 seconds
- Kill threshold no longer scales based on powershot channel
WINDRUN
- Scepter no longer unlocks max movement speed (still provides 2 charges)
- Scepter now passively provides 30% Evasion
- Scepter now provides haste instead of increasing the speed from 60% to 100%
WINTER WYVERN
- Base armor increased by 1
ARCTIC BURN
- Cooldown reduced from 50/40/30/20 to 42/36/28/20
WINTER'S CURSE
- Now ends if there are no enemies in the area for 2.5 seconds
- Cooldown reduced from 90 to 80
- Duration increased from 4/4.75/5.5 to 4.5/5/5.5
- Curse radius increased from 500 to 525
- Attack speed increased from 55 to 65
COLD EMBRACE
- Shard no longer increases Splinter Blast damage by +80
- Shard now also reduces cooldown by 5 seconds
TALENTS
- Level 10 Talent increased from +1% Cold Embrace Heal to +1.5%
- Level 20 Talent changed from -4s Cold Embrace cooldown to +100 Splinter Blast Damage
WITCH DOCTOR
PARALYZING CASK
- hero damage increased from 50 to 50/60/70/80
TALENTS
- Level 10 Talent changed from +5 Armor to +200 Health
- Level 15 Talent increased from +80 Maeldict AoE to +100
- Level 25 Talent increased from +1.2% Max Health Voodoo Restoration to +1.5%
WRAITH KING
TALENTS
- Level 10 Talent changed from -1s Wraithfire Blast Cooldown to +0.5s Wraithfire Blast Stun Duration
- Level 15 Talent changed from +12 Strength to +25 Movement Speed
- Level 20 Talent changed from +30 Movement Speed to +16 Strength
ZEUS
- Base armor increased by 1
STATIC FIELD
- Shard cooldown reduced from 14 to 11
TALENTS
- Level 10 Talent changed from +200 Health to +20 Movement Speed
- Level 15 Talent changed from +25 Movement Speed to +350 Health
- Level 25 Talent changed from +275 Cast Range to +50% Spell Lifesteal






