Dota 2 patch 7.34d: Valve Fixed 49 Bugs Ahead of TI12
Author: Hawk Live LLC
Last updated:

Dota 2 developers have fixed 49 bugs in the game ahead of The International 2023 in patch 7.34 d.
Valve published the corresponding post in the official Steam blog.
Many of the errors were related to heroes like
Nyx Assassin,
Lone Druid, and others. Items were also affected.
Сomplete list of changes in Dota 2 patch 7.34d:
Fixed a bug where heroes could get stuck in the area above the fountain of Sights.
Fixed a bug where player perspective sometimes behaved incorrectly.
Fixed various issues with illusions, hotkeys, and controlled groups.
Fixed a bug where quick attack didn't work properly when pressing the top panel of the interface.
Fixed a bug where repeatedly clicking on Lotus Orbs interrupted their acquisition.
The application bar now updates correctly when interacting with Lotus Orbs.
Fixed a bug where the scan button didn't display the remaining charges if they were less than the maximum.
Fixed a bug where the cooldown of consumable items (such as Faerie Fire) could sometimes pause.
Fixed a bug that revealed an enemy hero's use of Pairing Portal due to a teleportation effect appearing where the hero was last seen.
Fixed a bug where Blade Mail didn't work correctly on Nyx Assassin.
Fixed an issue with the interaction of Lotus Sphere and allies' interruptible abilities.
Fixed an issue where Crackshot on Specialist's Array increased damage even when attacking a single target.
Fixed a bug where the effects of Giant's Ring were visible to enemies when the owner was invisible. Added an icon for the negative effect indicating damage from Giant's Ring.
Fixed a bug where Eul's Scepter of Divinity could be cast on immune targets, causing them to become stuck.
Fixed a bug where targets affected by Spirit Siphon fear from Death Prophet's Aghanim's Shard could interruptible abilities through spell immunity.
Fixed a bug where flying towards Ember Spirit's Tempest Double could only use Sleight of Fist to the right.
Fixed a bug where Enchantress's Little Friends ability wasn't blocked by Linken's Sphere.
Fixed a bug where E.M.P. victims from Invoker's Aghanim's Shard ignored collision rules and could get stuck inside each other.
Fixed an error where Torrent from Kunkka changed animations for affected enemies, even if they were immune to effects.
Fixed the display of the "Apply Chain Frost on death" talent in the interface: now the icon of the effect is displayed only when this talent is learned and has a description.
Fixed an issue where the owner of the Spirit Bear's physical body couldn't dismantle its items.
Fixed the interaction of Luna's Aghanim's Shard effect with Silver Edge and Shadow Blade items.
Fixed a bug where Mars could pin Lone Druid's bear with Spear of Mars.
Fixed a crash when Monkey King disguised as a tree appeared in the observer's view simultaneously with other creatures.
Fixed an issue where the level 25 talent for Monkey King's Jingu Mastery ability didn't work on summoned units.
Fixed a bug where the Aghanim's Scepter effect for Monkey King's Wukong's Command didn't work when the ability wasn't recharged.
Fixed a bug where the fear from Spirit Siphon on Death Prophet's Aghanim's Shard could stop interruptible spells through spell immunity.
Fixed a bug where the projectile aimed at his Tempest Double couldn't cast Sleight of Fist only to the right.
Fixed an issue where the Enchantress's Little Friends ability wasn't blocked by Linken's Sphere.
Fixed an issue where the Mauryan spirit's fear could be affected by the resistance to effects.
Fixed a bug where the double application of Puck's Dream Coil ability to the victim stopped working prematurely.
Fixed a bug where Sonic Wave from Queen of Pain did not apply full damage if the target was under the effect of Pulverize.
Fixed a bug where Sonic Wave from Queen of Pain dealt increased damage and had the wrong rounding if the knockback duration was reduced by the resistance to effects.
Fixed a bug where the blind and slow effect from the talent of Sand King's Emp could remain in the initial application area of Sand Storm and not move with the storm.
Fixed a bug where Slark's Pounce ability worked on Lone Druid's bear.
Fixed a bug where Templar Assassin didn't come out of invisibility from the Meld ability if the attack target was destroyed.
Fixed a bug where Treant Protector lost the Nature's Guise effect when taking damage on the vines from the Nature's Grasp ability. Now the principle of operation is the same as for trees.
Fixed the interaction of Zeus's Lightning Hands ability with items that reset cooldowns and reflect spells.
Fixed a bug where sometimes invisible was dispelled by Shukuchi on Weaver with Aghanim's Shard, especially with the level 25 talent for additional attack from Geminate Attack.
Fixed a bug where Windranger stopped attacking the target of the Focus Fire ability when using Windrun with Aghanim's Scepter.
Fixed a bug where the Wraith King player saw a bunch of errors about not being able to attack when one of his skeletons was silenced.
Fixed a bug where the effect of Mirana's level 25 talent for bonus Starstorm damage was displayed incorrectly.
These changes are likely to have a significant impact on the Dota 2 meta in preparation for The International 2023.






