7.31 - Hero Updates (part 1)
Author: Hawk Live LLC
Last updated:

ABADDON
- Strength gain reduced from 2.8 to 2.6
- Base Mana Regen increased from 0 to 0.25
- Reworked Shard. Causes Mist Coil to deal Abaddon's attack damage on impact (applying on hit effects) and increases Curse of Avernus base slow by 10%
TALENTS
- Level 15 Talent +55 Mist Coil heal/damage reduced to +50
- Level 25 Talent 500 AoE Mist Coil reduced to 400
ALCHEMIST
UNSTABLE CONCOCTION
- Grants Alchemist 5/10/15/20% movement speed while charging
- Explosion now damages enemy creeps within its radius
ANCIENT APPARITION
COLD FEET
- Now deals damage in 0.5s intervals instead of 1s. (Total damage remains unchanged)
ICE VORTEX
- Slow rescaled from 15/20/25/30% to 16/19/22/25%
- Magic amplification rescaled from 12/16/20/24% to 16/19/22/25%
CHILLING TOUCH
- Cooldown reduced from 15/11/7/3s to 12/9/6/3s
- Mana cost reduced from 30/45/60/75 to 30/40/50/60
- Damage reduced from 50/90/130/170 to 40/80/120/160
TALENTS
- Level 20 Talent -6% Ice Vortex slow/magic resistance reduced to -5%
ANTI-MAGE
- Base Strength reduced from 23 to 21
MANA BREAK
- Now can stack with Diffusal Blade's mana burn
- Now additionally slows enemy movement speed for 10/20/30/40% for 0.75s when it burns all its target's mana. (Illusions also apply this effect)
ARC WARDEN
- Agility gain increased from 2.5 to 3.0
SPARK WRAITH
- Damage increased from 100/170/240/310 to 100/180/260/340
TEMPEST DOUBLE
- Now has a 50% attack damage penalty if more than 2000 units away from Arc Warden
TALENTS
- Level 15 Talent +8 Armor replaced with +2s Flux Duration
- Level 25 Talent +35% Lifesteal replaced with Tempest Double has 50% Cooldown Reduction
AXE
BATTLE HUNGER
- Now deals physical damage
- Damage rescaled from 16/24/32/40 to 10/15/20/25 + 1x Axe's Armor
- No longer grants movement speed to Axe
- Now only slows enemies as long as they are not facing Axe
- Slow rescaled from 12/13/14/15% to 8/17/26/35%
COUNTER HELIX
- Shard debuff now reduces total attack damage taken by Axe from the affected unit. (This makes Blade Mail deal full damage back since the outgoing damage isn't reduced)
CULLING BLADE
- Killing an enemy hero grants a permanent +1/1.5/2 armor bonus to Axe
- Cooldown increased from 75/65/55s to 100/85/70s
- Mana cost rescaled from 60/120/180 to 100/125/150
- Movement speed bonus rescaled from 30% to 20/25/30%
- Attack speed bonus rescaled from 30 to 20/30/40
- Damage is now pure and pierces magic immunity
- Damage increased from 150/250/300 to 250/350/450
TALENTS
- Level 10 Talent +12% magic resistance replaced with +20 movement speed
- Level 15 Talent +25 movement speed replaced with +10% Battle Hunger slow
- Level 20 Talent +20 HP regen replaced with +1 permanent armor per Culling Blade kill (Note: This is retroactive)
- Level 20 Talent +150 Culling Blade threshold replaced with +150 Culling Blade damage/threshold
- Level 25 Talent: +100 Battle Hunger DPS replaced with 2x Battle Hunger armor multiplier
BANE
ENFEEBLE
- No longer reduces cast speed
- Now reduces cast range by 30%
FIEND'S GRIP
- Damage reduced from 80/120/160 to 70/110/150
TALENTS
- Level 25 Talent +150 Brain Sap damage/heal increased to 200
BATRIDER
- Base Armor increased by 1
- Reworked Shard. Flaming Lasso no longer disarms you. Your attacks apply 1 stack of Sticky Napalm
FLAMEBREAK
- Mana cost reduced from 110/120/130/140 to 110/115/120/125
FLAMING LASSO
- Mana cost reduced from 225 to 175/200/225
TALENTS
- Level 10 Talent +5% spell amplification replaced with +75 Sticky Napalm radius
- Level 10 Talent +6 armor replaced with +75 Flamebreak knockback
- Level 15 Talent +250 health replaced with -10s Flaming Lasso cooldown
- Level 15 Talent +5 Sticky Napalm damage replaced with +25 movement speed
- Level 20 Talent +30 movement speed replaced with 2 Flamebreak charges
- Level 20 Talent +20% magic resistance replaced with +6 Sticky Napalm damage
- Level 25 Talent -35s Flaming Lasso cooldown replaced with Flamebreak applies 2 Sticky Napalm charges
BEASTMASTER
- Base Damage reduced by 2
TALENTS
- Level 15 Talent +30 Movement Speed replaced with +25 Movement Speed Beastmaster Controlled Units
BLOODSEEKER
- New Scepter ability Blood Mist. Bloodseeker sprays his blood in an area, taking 5% max HP in pure damage every second while dealing 5% of a unit's max HP to enemies within a 450 radius, and slowing his enemies by 25%. While Blood Mist is active, Thirst's healing is increased by 50%. CD: 4s Cannot be turned off while on cooldown
TALENTS
- Level 20 talent +400 Health replaced with +15% Spell Lifesteal
- Level 25 Talent -4s Bloodrite cooldown replaced with 2 Rupture charges
BOUNTY HUNTER
- Movement Speed increased from 320 to 325
SHADOW WALK
- Cooldown increased from 15s to 18/17/16/15s
TALENTS
- Level 10 Talent +2s Shadow Walk Slow Duration replaced with +10% Shadow Walk Slow
BREWMASTER
CINDER BREW
- Casting Cinder Brew now also drenches Brewmaster himself in his Brew. Brewmaster doesn't get the negative effects
DRUNKEN BRAWLER
- Reworked. Brewmaster gains three stances based on his elements that he can freely switch to. Stances have stronger effects if Brewmaster is affected by Cinder Brew
- Earth Brawler Stance grants 1/3/5/7 armor and 5/10/15/20% magic resist. Effect is tripled if Brewmaster is affected by Cinder Brew
- Storm Brawler Stance grants Brewmaster 15/20/25/30% evasion and 5/7/9/11% movement speed. Effect is tripled if Brewmaster is affected by Cinder Brew
- Fire Brawler Stance grants Brewmaster 24% chance of dealing a 145/160/175/190% damage critical hit. Chance is tripled if Brewmaster is affected by Cinder Brew
PRIMAL SPLIT
- Shard no longer grants Brewmaster's attack procs to the Void Brewling
- Shard now grants Void Brawler stance: Grants Brewmaster 20% Status Resist and a 25% movement slow for 2 seconds on attack. Effects are tripled if Brewmaster is affected by Cinder Brew
TALENTS
- Level 25 Talent +90% Drunken Brawler critical strike replaced with Cinder Brew Applies Fear when Ignited (Lasts 1.5 seconds)
BRISTLEBACK
- Base movement speed increased from 290 to 295
- Strength gain reduced from 2.9 to 2.5
WARPATH
- Max charges increased from 5/7/9 to 6/8/10
TALENTS
- Level 10 Talent +2 mana regen reduced to 1.5
- Level 25 Talent 13% spell lifesteal reduced to 12%
- Level 25 Talent +24 Warpath damage per stack increased to +25
BROODMOTHER
SPINNER'S SNARE
- Can now be cast anywhere there's a web regardless of cast range. (Same behavior as Spin Web)
SPAWN SPIDERLINGS
- Spiderling duration reduced from 60s to 40/45/50s
- Spiderling damage increased from 14 at all levels to 14/17/20
- Poison Sting no longer deals damage per second
- Poison Sting slow rescaled from 8% to 6/8/10%
TALENTS
- Level 10 Talent +10 Agility replaced with +3 Spin Web Max Webs (Note: does not affect the charges)
- Level 15 Talent +30 attack speed replaced with +16 Agility
- Level 20 Talent +50% Spiderling building damage replaced with +15% Silken Bola slow
CENTAUR WARRUNNER
- Strength gain reduced from 4.6 to 4.0
- Base armor increased by 1
HOOF STOMP
- Damage increased from 100/150/200/250 to 120/180/240/300
DOUBLE EDGE
- Shard now applies its Strength bonus before dealing damage
STAMPEDE
- Scepter damage reduction decreased from 40% to 20/25/30%
- Scepter now leashes affected enemies for the duration of the debuff
TALENTS
- Level 15 Talent +5 armor replaced with +15 Strength
- Level 20 Talent decreased from +50 Retaliate Damage to +45
CHAOS KNIGHT
CHAOS STRIKE
- Deals 1.5x damage to creeps
CHEN
HOLY PERSUASION
- Bonus movement speed increased from 10/15/20/25 to 10/20/30/40
HAND OF GOD
- Heal reduced from 275/400/625 to 200/300/400
- Now additionally applies a 20/30/40 HP heal per second for 10 seconds
TALENTS
- Level 25 Talent +280 Hand of God heal replaced with +200/+10 Hand of God heal/heal over time
CLINKZ
BURNING BARRAGE
- Channel time increased from 1.5/1.9/2.3/2.7s to 1.2/1.6/2.0/2.4
TALENTS
- Level 10 talent +1.75 Mana Regen replaced with +20 Searing Arrows Damage
- Level 10 Talent +12% magic resistance replaced with -3s Skeleton Walk cooldown
- Level 15 Talent +30 Searing Arrows Damage replaced with Death Pact Gains Creep Abilities (Only steals their first ability)
- Level 15 Talent -5s Skeleton Walk cooldown replaced with +25% Death Pact health
- Level 25 Talent +50/5% Death Pact Health/Damage replaced with +25% Burning Barrage damage
CLOCKWERK
TALENTS
- Level 20 Talent +100 Rocket Flare Damage replaced with Power Cogs Leash Units Inside
CRYSTAL MAIDEN
CRYSTAL NOVA
- Attack speed slow increased from 20/30/40/50 to 30/45/60/75
ARCANE AURA
- Now also grants 6/12/18/24 mana to all allies within 1200 radius whenever Crystal Maiden casts a spell (but not items)
TALENTS
- Level 10 Talent +200 health increased to +250
- Level 15 Talent +6% Arcane Aura magic resistance replaced with +20 Arcane Aura mana per cast
DARK SEER
- Strength rescaled from 20 + 3.1 to 22 + 2.6
- Intelligence gain decreased from 3.1 to 2.7
ION SHELL
- Duration rescaled from 25 to 21/24/27/30
- Scepter bonus duration reduced from 20 to 15
- Can now be cast on Creep Hero units
NORMAL PUNCH
- Illusion duration reduced from 8s to 6s
DARK WILLOW
- Base HP regeneration increased from 0.5 to 0.75
BRAMBLE MAZE
- Now deals 50 damage every 0.5s at all levels. (Total damage rescaled from 120/160/200/240 to 100/150/200/250)
- Now provides true sight over rooted targets
SHADOW REALM
- Now has a 0.3s fade time
CURSED CROWN
- Shard no longer reduces cooldown by 2s
BEDLAM
- Seconds per revolution decreased from 1.8s to 1.5
- Damage reduced from 75/125/175 to 70/120/170
TALENTS
- Level 15 Talent +32 Bedlam damage reduced to +30
- Level 25 Talent +110 attack speed reduced to +100
DAWNBREAKER
STARBREAKER
- Mana cost increased from 80 to 100
- Swipe radius reduced from 360 to 300
- Smash radius increased from 250 to 300
- Swipe damage increased from 20/30/40/50 to 25/40/55/70
- Smash damage reduced from 30/60/90/120 to 25/40/55/70
- Shard now also grants free movement to Dawnbreaker. (Orientation is still locked while swinging)
CELESTIAL HAMMER
- Fire trail radius and projectile radius increased from 150 to 200
- Return impact radius reduced from 250 to 200
LUMINOSITY
- Allied healing percentage increased from 35% to 50%
TALENTS
- Level 10 Talent +30 swipe damage replaced with +25 swipe/smash damage
- Level 15 Talent +40% Luminosity crit increased to +50%
DAZZLE
- Now has 2 ultimate abilities, Good Juju and Bad Juju
- Reworked Scepter: Good Juju now also reduces all of Dazzle's item cooldowns by 50% and can be cast on an ally to reset their item cooldowns. 180s CD 250 Mana cost
POISON TOUCH
- Cooldown reduced from 27/24/21/18s to 27/23/19/15s
SHALLOW GRAVE
- Now grants the target 2/4/6/8% Incoming Heal Amplification for each 10% HP missing
SHADOW WAVE
- Mana cost reduced from 90/100/110/120 to 90
- Cooldown rescaled from 14/12/10/8 to 12/11/10/9
GOOD JUJU
- Passive. Whenever Dazzle casts an ability all of his abilities' cooldowns are reduced by 1/1.5/2s
BAD JUJU
- Whenever a unit is affected by one of Dazzle's abilities, they lose/gain 1/2/3 armor for 8/10/12 seconds. Can be activated to deal 30/40/50 damage to all enemies and heal all allies by 30/40/50HP within 1200 radius Mana cost 50/75/100 CD: 15s
TALENTS
- Level 15 Talent +20 Strength replaced with +50 Shadow Wave heal/damage
DEATH PROPHET
SPIRIT SIPHON
- Shard fear activation time reduced from 4s to 3s
DISRUPTOR
THUNDER STRIKE
- Damage per strike reduced from 45/70/95/120 to 35/60/85/110
- Shard can no longer target allies. Now causes all allies within the radius of the Thunder Strike to gain 50 attack speed and 25% movement speed for 1.5s every strike. (Radius: 450)
GLIMPSE
- Mana cost reduced from 100 to 55/70/85/100
- Cooldown reduced from 48/38/28/18 to 24/22/20/18
DOOM
DEVOUR
- Gold reduced from 60/110/160/210 to 50/100/150/200
- Now grants Doom 1/3/5/7 armor while digesting a creep
INFERNAL BLADE
- Burn damage rescaled from 16/24/32/40 + 1.25/2.5/3.75/5% to 20/30/40/50 + 1/2/3/4%
DOOM
- Mana cost increased from 150/200/250 to 150/225/300
DRAGON KNIGHT
BREATHE FIRE
- Damage rescaled from 90/170/240/300 to 80/160/240/320
FIREBALL
- DPS increased from 65 to 80
TALENTS
- Level 20 Talent +150 Elder Dragon Form range increased to 175
- Level 25 Talent 375 Dragon Tail AoE increased to 400
DROW RANGER
- Base Strength reduced from 18 to 16
MULTISHOT
- Range multiplier from 2 to 1.75
GUST
- Provides 10% movement speed bonus to Drow Ranger for 3/4/5/6 seconds
EARTH SPIRIT
- Strength gain decreased from 4.4 to 3.8
- Base HP regen increased from 0.25 to 1.0
BOULDER SMASH
- Damage increased from 105/170/235/300 to 120/180/240/300
- Unit knockback distance increased from 480/600/680/800 to 500/600/700/800
- Cast point reduced from 0.01 to 0
ROLLING BOULDER
- Cast point reduced from 0.01 to 0
- Mana cost increased from 50 to 70
- Roll delay reduced from 0.6 to 0.5
- Speed increased from 800 to 1000
- Stone speed multiplier reduced from 2x to 1.6x
- Damage rescaled from 70/90/110/130 to 30 + 100% Strength
GEOMAGNETIC GRIP
- Cast point increased from 0.01 to 0.1
- Mana cost reduced from 100 to 75
MAGNETIZE
- Cast point increased from 0.01 to 0.2
ENCHANT REMNANT
- Cast range increased from 125 to 175
- Has 500 cast range when cast on an ally
EARTHSHAKER
TALENTS
- Level 15 Talent +25 movement speed replaced with +50% Enchant Totem damage
ELDER TITAN
- Base mana regen from 0 to 0.25
- Added a second sub-ability for Ancestral Spirit, Move Ancestral Spirit. Moves the spirit towards the target location. (This is equivalent to selecting the spirit and move-clicking that location)
TALENTS
- Level 10 Talent +20 attack speed increased to +25
- Level 10 Talent +15 movement speed replaced with +2% Astral Spirit move speed per hero
EMBER SPIRIT
SLEIGHT OF FIST
- No longer deals reduced damage to creeps
- Cooldown decreased from 18/14/10/6 to 15/12/9/6
- Bonus hero damage rescaled from 40/80/120/160 to 60/90/120/150
FLAME GUARD
- Now absorbs 70% of magical damage taken
- Absorb amount reduced from 110/240/370/500 to 85/190/295/400. (Shield disables after receiving 121/271/421/571 damage)
FIRE REMNANT
- Cast point increased from 0 to 0.1
TALENTS
- Level 10 Talent +280 Flame Guard absorption reduced to +200
ENCHANTRESS
- Agility gain increased from 1.8 to 2.1
IMPETUS
- Mana cost reduced from 55 to 50
- Now deals double damage vs creeps and illusions
NATURE'S ATTENDANTS
- Mana cost reduced from 170/160/150/140 to 140
ENIGMA
DEMONIC CONVERSION
- Eidolon turn rate improved from 0.5 to 0.9
- Eidolon attack point improved from 0.3s to 0.2
- Eidolon attack range increased from 450 to 500
MIDNIGHT PULSE
- Now deals damage based on current HP
- Damage per second rescaled from 4.75/5.5/6.25/7% of max HP to 6/8/10/12% of current HP
BLACK HOLE
- Shard outer radius reduced from 1200 to 1000
FACELESS VOID
- Base HP regen increased from 0.5 to 1
GRIMSTROKE
STROKE OF FATE
- Base damage reduced from 120/180/240/300 to 100/160/220/280
- Damage per unit hit increased from 18/27/36/45 to 20/30/40/50
- Cast point improved from 0.8 to 0.6
- Projectile speed reduced from 2400 to 2000
GYROCOPTER
HOMING MISSILE
- Damage rescaled from 100/175/250/325 to 90/180/270/360
- Stun duration reduced from 2.25/2.5/2.75/3s to 1.8/2.2/2.6/3s
FLAK CANNON
- Cooldown rescaled from 24/22/20/18s to 20s
HOODWINK
ACORN SHOT
- Initial projectile speed increased from 1800 to 2100
- No longer benefits twice from cast range bonus
SCURRY
- Passive evasion rescaled from 8/16/24/32% to 15/20/25/30%
TALENTS
- Level 20 Talent -3 armor corruption increased to -4
- Level 25 Talent Sharpshooter pierces magic immunity replaced with +135 Bushwhack radius
HUSKAR
- Strength reduced from 21+3.4 to 20+3.3
BERSERKER'S BLOOD
- Now also grants magic resist up to 10/15/20/25% based on Huskar's HP
INVOKER
- Movement speed increased from 275 to 285
WEX
- Bonus movement speed decreased from 1 -> 7% to 0.8 -> 5.6%
ALACRITY
- Mana cost increased from 60 to 100
ICE WALL
- Mana cost reduced from 175 to 125
FORGE SPIRIT
- Armor reduced per hit rescaled from 1 to 0.8->1.5. (Affected by Exort)
- Melting Strike no longer has a 20 armor max cap and instead has a 20 stack cap. (Max armor reduction rescaled from 20 to 16->30)
GHOST WALK
- Bonus movement speed rescaled from -30 -> 40 to -15 -> 20
TALENTS
- Level 15 Talent +1 Forged Spirit armor reduction replaced with +50 Forged Spirit attack speed
- Level 20 Talent +35 Alacrity damage/speed reduced to +30
- Level 25 Talent 2.5x Quas/Wex/Exort passive effects increased to 3x
- Reworked Shard. Passively grants Io 10% spell lifesteal. Increases Overcharge spell amplification by 10% and causes it to also share Io's current spell lifesteal with any Tethered units
TETHER
- Heal transfer rescaled from 70/90/110/130% to 75/90/105/120%
SPIRITS
- Scepter now also causes Spirits to apply a 15% slow for 0.3 seconds when impacting an enemy hero
OVERCHARGE
- Cooldown increased from 22/20/18/16s to 25/22/19/16s
- Spell Amplification reduced from 10/12/14/16% to 8/10/12/14%
TALENTS
- Level 10 Talent +30 damage replaced with +15 damage to Tethered units
- Level 15 Talent +15% spell lifesteal replaced with +6% Tether movement speed
- Level 15 Talent +300 Spirits max range replaced with +45 spirit damage
- Level 20 Talent +60 Spirit damage replaced with +0.2 Overcharge max HP regen bonus
- Level 25 Talent +900 health replaced with +400 health to Tethered units
JAKIRO
- Base Strength reduced from 27 to 25
ICE PATH
- Cooldown increased from 12/11/10/9s to 21/17/13/9s
- Stun duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s
DUAL BREATH
- Now deals 10 instances of damage instead of 11 (same duration)
LIQUID FIRE
- Cooldown decreased from 20/15/10/4 to 16/12/8/4
MACROPYRE
- Cast point reduced from 0.55 to 0.4
- Scepter duration reduced from 30s to 25s
JUGGERNAUT
HEALING WARD
- Mana cost decreased from 140 to 140/130/120/110
OMNISLASH
- Cooldown reduced from 140s to 130
TALENTS
- Level 15 Talent +30 Attack Speed replaced with +1s Blade Fury duration
- Level 20 Talent +8 armor replaced with 40% Blade Dance lifesteal
- Level 20 Talent +160 Bladefury DPS reduced to +150
KEEPER OF THE LIGHT
ILLUMINATE
- Radius increased from 375 to 400
- Cast point reduced from 0.3 to 0
- Max vision increased from 1125 to 1125/1275/1425/1575
SPIRIT FORM
- Cooldown reduced from 70s to 65s
BLINDING LIGHT
- Pushback duration increased from 0.4s to 0.8s
KUNKKA
X MARKS THE SPOT
- Cast Range increased from 400/600/800/1000 to 550/700/850/1000
- Cooldown increased from 24/20/16/12 to 30/24/22/12
TALENTS
- Level 15 Talent +16 Strength replaced with 25% X Mark The Spot movement speed. (Affects Enemies negatively and allies positively)
LEGION COMMANDER
- Reworked Shard. Legion Commander gains 4 armor for every hero hit with Overwhelming Odds and 0.5 armor for each creep. Increases Overwhelming Odds duration by 8 seconds
- OVERWHELMING ODDS
- Base damage rescaled from 40/60/80/100 to 35/65/95/125
- Hero damage increased from 30/60/90/120 to 35/65/95/125
TALENTS
- Level 20 Talent +30 movement speed replaced with +250 AoE Press the Attack
- Level 25 Talent +400 AoE Press the Attack replaced with Press the Attack grants 2s spell immunity
LESHRAC
- Base damage increased by 3
NIHILISM
- Leshrac gaining Magic immunity no longer ends Nihilism.
LICH
- Base Agility increased from 15 to 17
- Intelligence gain decreased from 4.1 to 3.6
- Turn rate increased from 0.6 to 0.7
FROST BLAST
- Attack speed slow increased from 30% to 30/40/50/60%
FROST SHIELD
- Now does its first tick of damage/slow 0.1s after casting (total damage/duration unchanged)
CHAIN FROST
- Mana cost reduced from 200/350/500 to 180/300/420
LIFESTEALER
RAGE
- Cooldown increased from 18 to 21/20/19/18
OPEN WOUNDS
- When a target afflicted by Open Wounds is dealt 500 damage, the wounds will fester and spread to a random other enemy within 700 radius. Prioritizes heroes
- Duration reduced from 8 to 7
LINA
- Reworked Shard: Lina's spells deal 10 more damage for each Fiery Soul charge
FIERY SOUL
- Max charges increased from 3 to 7
- Stack duration increased from 12s to 15s
- Movement speed bonus per charge reduced from 4/5/6/7% to 1.5/2/2.5/3%
- Attack speed bonus per charge reduced from 30/50/70/90 to 10/20/30/40
- Now gains a charge whenever a spell damages an enemy
TALENTS
- Level 20 Talent +30/2% Fiery Soul per stack reduced to +15/1%
LION
FINGER OF DEATH
- Mana cost reduced from 200/420/650 to 200/400/600
- Aghanim's Scepter cooldown reduced from 100/60/20 to 80/50/20
MANA DRAIN
- Now reveals invisible units
LONE DRUID
SUMMON SPIRIT BEAR
- Spirit Bear base damage increased by 8
- Entangle duration rescaled from 0.75/1.5/2.25/3s to 1/1.6/2.2/2.8
- Entangle damage interval reduced from 0.25 to 0.2
- Entangle now deals damage immediately when applied
- Entangle damage per second rescaled from 60 to 30/40/50/60 (total damage reduced from 45/90/135/180 to 36/72/120/180)
SPIRIT LINK
- Now also shares 10/15/20/25% of Lone Druid's armor with the Spirit Bear and vice versa
TRUE FORM
- Dying while casting True Form does not put the ability on cooldown
LUNA
LUCENT BEAM
- Shard now will target the nearest creep if no heroes are nearby
TALENTS
- Level 15 Talent -3.5s Lucent Beam cooldown reduced to -3s
- Level 15 Talent -20s Eclipse cooldown increased to -25s
- Level 20 Talent Global Lunar Blessing now also grants 200 bonus night vision
LYCAN
FERAL IMPULSE
- Damage decreased from 11/22/33/44% to 10/20/30/40%
SHAPESHIFT
- Duration reduced from 28s to 25s
TALENTS
- Level 10 Talent +13 Summon Wolves Damage decreased to +10
- Level 10 Talent +10 Feral HP regen replaced with +20% Howl attack damage reduction
- Level 25 Talent +32% Shapeshift critical chance reduced to +30
MAGNUS
SHOCKWAVE
- Reworked Scepter. Increases Shockwave range by 150 and radius by 50. Shockwaves now Erupt after 1.5 seconds, dealing an additional 50% of Shockwave's base damage and applying a debuff that slows and reduces base Armor by 50%. Affected units recover over 5 seconds.
TALENTS
- Level 20 Talent +350 Health replaced with +125 Shockwave Damage
MARCI
- Added Aghanim's Scepter. Reduces Unleash Cooldown by 10 seconds. While Unleash is Active, Marci's abilities trigger Unleash pulses
- Added Shard. Rebound can be set to autocast to throw the target instead of rebounding off them
REBOUND
- Can no longer target enemy units
- Ally movement speed bonus increased from 35% to 45%
UNLEASH
- Pulse damage reduced from 60/130/200 to 50/100/150
MARS
- Strength gain increased from 3.4 to 3.7
SPEAR OF MARS
- Cooldown increased from 14/13/12/11 to 15/14/13/12
ARENA OF BLOOD
- Spear damage reduced from 100/160/220 to 100/150/200
- Can no longer be escaped vertically
MEDUSA
MYSTIC SNAKE
- Mana cost reduced from 140/150/160/170 to 140
COLD BLOODED
- Is now disabled by break
- No longer activates if the spellcaster is further than 2000 units away
TALENTS
- Level 10 Talent +15 attack damage replaced with +20 Attack Speed
- Level 10 Talent +15% evasion replaced with +0.5 Mana Shield damage per mana
- Level 15 Talent +30 Attack Speed replaced with -12% Split Shot Damage Penalty
- Level 20 Talent +30% Mystic Snake mana gain replaced with +2 Mystic Snake bounces
MEEPO
- Strength gain increased from 1.6 to 2.2
- Agility gain increased from 1.6 to 2.4
- Intelligence gain increased from 1.6 to 1.9
DIVIDED WE STAND
- Clones no longer benefit twice from Power Treads stat bonuses
- Clones no longer benefit twice from level attribute stat bonuses
- Shard fling mana cost reduced from 100 to 75
- Passively grants a bonus 5/10/15% Magic Resistance to all Meepos
EARTHBIND
- Mana cost reduced from 100 to 70/80/90/100
DIG
- Mana cost reduced from 150 to 125
- Cooldown increased from 40s to 50s
- Health restored increased from 40% to 60%
TALENTS
- Level 10 Talent +20 Base Damage replaced with +30 Poof Damage
- Level 15 Talent +40 Poof Damage replaced with Earthbind grants True Strike on targets
MIRANA
- Agility rescaled from 18 + 3.7 to 24 + 3.4
- Base armor reduced by 1 (Same starting armor)
- Base attack speed reduced from 115 to 110
- Base damage decreased from 27-32 to 24-30 (Average damage increased by 3.5)
STARSTORM
- Mana cost reduced from 80/105/130/155 to 80/95/110/125
LEAP
- Reworked Shard. Grants +1 Leap Charge. Sagan pounces, dealing 150 damage in a forward cone to units within 500 range of Mirana and slowing them by 30% for 2.5 seconds
MONKEY KING
TREE DANCE
- Perched vision reduced from 800/600 to 700/500
WUKONG'S COMMAND
- Scepter now also gives soldiers the ability to increase their Jingu Mastery stacks.
MORPHLING
MORPH
- Reworked Scepter. Replicate steals 20% of each stat from the replicated hero. If the replicated hero's primary attribute is Strength it will also steal 35% status resistance, if it's Agility, it will steal 50 attack speed and if it's Intelligence, it will steal 20% spell amplification. Reduces Replicate Cooldown by 20s.
NAGA SIREN
RIP TIDE
- Damage rescaled from 30/45/60/75 to 40/50/60/70
- No longer triggers on a random chance
- Now triggers every 5 attacks on an enemy by Naga and her images
TALENTS
- Level 10 Talent +8 Agility replaced with +20 Riptide Damage
- Level 20 Talent +12% Rip Tide chance replaced with -1 Rip Tide hits
NATURE'S PROPHET
- Turn rate improved from 0.6 to 0.9
NATURE'S CALL
- Mana cost rescaled from 130/140/150/160 to 150
- Treant Base damage reduced from 16-20/24-28/32-36/40-44 to 15-18/21-25/28-32/35-39
WRATH OF NATURE
- Mana cost reduced from 175/225/275 to 150/175/200
TALENTS
- Level 10 Talent +20 damage replaced with -8s Nature's Call cooldown
- Level 20 Talent +75% Sprout miss chance increased to +100%
- Level 20 Talent +8 armor replaced with Sprout leashes
NECROPHOS
REAPER'S SCYTHE
- No longer increases enemies' death timers
- Killing an enemy with Reaper's Scythe now grants Necrophos +3/6/9 HP/s and +1/2/3 mana regen permanently
NIGHT STALKER
- Agility gain reduced from 2.3 to 2.2
CRIPPLING FEAR
- Cast point reduced from 0.2 to 0
TALENTS
- Level 10 Talent +45 Void damage increased to +50
- Level 10 Talent +10s Dark Ascension duration reduced to +8s
- Level 15 Talent +40 Dark Ascension damage reduced to +35
- Level 20 Talent -4s Crippling Fear cooldown increased to -5s
- Level 25 Talent +80 Hunter in the Night attack speed increased to +100
NYX ASSASSIN
IMPALE
- Cooldown reduced from 14s to 17/16/15/14s
MANA BURN
- Cooldown reduced from 28/20/12/4s to 20/15/10/5s
- Mana cost reduced from 100 to 70/80/90/100
- Intelligence damage multiplier reduced from 3.5/4/4.5/5x to 2.3/3.2/4.1/5x
VENDETTA
- Shard now increases target's incoming spell damage by 17% instead of reducing their magic resistance
- Shard now applies the debuff before the damage
TALENTS
- Level 15 Talent +20 movement speed replaced with +0.5x Mana Burn damage multiplier
- Level 25 Talent +80 Agility replaced with 300 AoE Mana Burn






