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7.31 - Hero Updates (part 1)

Author: Hawk Live LLC

Last updated:

7 31 hero updates
ABADDON
  • Strength gain reduced from 2.8 to 2.6
  • Base Mana Regen increased from 0 to 0.25
  • Reworked Shard. Causes Mist Coil to deal Abaddon's attack damage on impact (applying on hit effects) and increases Curse of Avernus base slow by 10%
TALENTS
  • Level 15 Talent +55 Mist Coil heal/damage reduced to +50
  • Level 25 Talent 500 AoE Mist Coil reduced to 400

ALCHEMIST
UNSTABLE CONCOCTION
  • Grants Alchemist 5/10/15/20% movement speed while charging
  • Explosion now damages enemy creeps within its radius

ANCIENT APPARITION
COLD FEET
  • Now deals damage in 0.5s intervals instead of 1s. (Total damage remains unchanged)
ICE VORTEX
  • Slow rescaled from 15/20/25/30% to 16/19/22/25%
  • Magic amplification rescaled from 12/16/20/24% to 16/19/22/25%
CHILLING TOUCH
  • Cooldown reduced from 15/11/7/3s to 12/9/6/3s
  • Mana cost reduced from 30/45/60/75 to 30/40/50/60
  • Damage reduced from 50/90/130/170 to 40/80/120/160
TALENTS
  • Level 20 Talent -6% Ice Vortex slow/magic resistance reduced to -5%

ANTI-MAGE
  • Base Strength reduced from 23 to 21
MANA BREAK
  • Now can stack with Diffusal Blade's mana burn
  • Now additionally slows enemy movement speed for 10/20/30/40% for 0.75s when it burns all its target's mana. (Illusions also apply this effect)

ARC WARDEN
  • Agility gain increased from 2.5 to 3.0
SPARK WRAITH
  • Damage increased from 100/170/240/310 to 100/180/260/340
TEMPEST DOUBLE
  • Now has a 50% attack damage penalty if more than 2000 units away from Arc Warden
TALENTS
  • Level 15 Talent +8 Armor replaced with +2s Flux Duration
  • Level 25 Talent +35% Lifesteal replaced with Tempest Double has 50% Cooldown Reduction

AXE
BATTLE HUNGER
  • Now deals physical damage
  • Damage rescaled from 16/24/32/40 to 10/15/20/25 + 1x Axe's Armor
  • No longer grants movement speed to Axe
  • Now only slows enemies as long as they are not facing Axe
  • Slow rescaled from 12/13/14/15% to 8/17/26/35%
COUNTER HELIX
  • Shard debuff now reduces total attack damage taken by Axe from the affected unit. (This makes Blade Mail deal full damage back since the outgoing damage isn't reduced)
CULLING BLADE
  • Killing an enemy hero grants a permanent +1/1.5/2 armor bonus to Axe
  • Cooldown increased from 75/65/55s to 100/85/70s
  • Mana cost rescaled from 60/120/180 to 100/125/150
  • Movement speed bonus rescaled from 30% to 20/25/30%
  • Attack speed bonus rescaled from 30 to 20/30/40
  • Damage is now pure and pierces magic immunity
  • Damage increased from 150/250/300 to 250/350/450
TALENTS
  • Level 10 Talent +12% magic resistance replaced with +20 movement speed
  • Level 15 Talent +25 movement speed replaced with +10% Battle Hunger slow
  • Level 20 Talent +20 HP regen replaced with +1 permanent armor per Culling Blade kill (Note: This is retroactive)
  • Level 20 Talent +150 Culling Blade threshold replaced with +150 Culling Blade damage/threshold
  • Level 25 Talent: +100 Battle Hunger DPS replaced with 2x Battle Hunger armor multiplier

BANE
ENFEEBLE
  • No longer reduces cast speed
  • Now reduces cast range by 30%
FIEND'S GRIP
  • Damage reduced from 80/120/160 to 70/110/150
TALENTS
  • Level 25 Talent +150 Brain Sap damage/heal increased to 200

BATRIDER
  • Base Armor increased by 1
  • Reworked Shard. Flaming Lasso no longer disarms you. Your attacks apply 1 stack of Sticky Napalm
FLAMEBREAK
  • Mana cost reduced from 110/120/130/140 to 110/115/120/125
FLAMING LASSO
  • Mana cost reduced from 225 to 175/200/225
TALENTS
  • Level 10 Talent +5% spell amplification replaced with +75 Sticky Napalm radius
  • Level 10 Talent +6 armor replaced with +75 Flamebreak knockback
  • Level 15 Talent +250 health replaced with -10s Flaming Lasso cooldown
  • Level 15 Talent +5 Sticky Napalm damage replaced with +25 movement speed
  • Level 20 Talent +30 movement speed replaced with 2 Flamebreak charges
  • Level 20 Talent +20% magic resistance replaced with +6 Sticky Napalm damage
  • Level 25 Talent -35s Flaming Lasso cooldown replaced with Flamebreak applies 2 Sticky Napalm charges

BEASTMASTER
  • Base Damage reduced by 2
TALENTS
  • Level 15 Talent +30 Movement Speed replaced with +25 Movement Speed Beastmaster Controlled Units

BLOODSEEKER
  • New Scepter ability Blood Mist. Bloodseeker sprays his blood in an area, taking 5% max HP in pure damage every second while dealing 5% of a unit's max HP to enemies within a 450 radius, and slowing his enemies by 25%. While Blood Mist is active, Thirst's healing is increased by 50%. CD: 4s Cannot be turned off while on cooldown
TALENTS
  • Level 20 talent +400 Health replaced with +15% Spell Lifesteal
  • Level 25 Talent -4s Bloodrite cooldown replaced with 2 Rupture charges

BOUNTY HUNTER
  • Movement Speed increased from 320 to 325
SHADOW WALK
  • Cooldown increased from 15s to 18/17/16/15s
TALENTS
  • Level 10 Talent +2s Shadow Walk Slow Duration replaced with +10% Shadow Walk Slow

BREWMASTER
CINDER BREW
  • Casting Cinder Brew now also drenches Brewmaster himself in his Brew. Brewmaster doesn't get the negative effects
DRUNKEN BRAWLER
  • Reworked. Brewmaster gains three stances based on his elements that he can freely switch to. Stances have stronger effects if Brewmaster is affected by Cinder Brew
  • Earth Brawler Stance grants 1/3/5/7 armor and 5/10/15/20% magic resist. Effect is tripled if Brewmaster is affected by Cinder Brew
  • Storm Brawler Stance grants Brewmaster 15/20/25/30% evasion and 5/7/9/11% movement speed. Effect is tripled if Brewmaster is affected by Cinder Brew
  • Fire Brawler Stance grants Brewmaster 24% chance of dealing a 145/160/175/190% damage critical hit. Chance is tripled if Brewmaster is affected by Cinder Brew
PRIMAL SPLIT
  • Shard no longer grants Brewmaster's attack procs to the Void Brewling
  • Shard now grants Void Brawler stance: Grants Brewmaster 20% Status Resist and a 25% movement slow for 2 seconds on attack. Effects are tripled if Brewmaster is affected by Cinder Brew
TALENTS
  • Level 25 Talent +90% Drunken Brawler critical strike replaced with Cinder Brew Applies Fear when Ignited (Lasts 1.5 seconds)

BRISTLEBACK
  • Base movement speed increased from 290 to 295
  • Strength gain reduced from 2.9 to 2.5
WARPATH
  • Max charges increased from 5/7/9 to 6/8/10
TALENTS
  • Level 10 Talent +2 mana regen reduced to 1.5
  • Level 25 Talent 13% spell lifesteal reduced to 12%
  • Level 25 Talent +24 Warpath damage per stack increased to +25

BROODMOTHER
SPINNER'S SNARE
  • Can now be cast anywhere there's a web regardless of cast range. (Same behavior as Spin Web)
SPAWN SPIDERLINGS
  • Spiderling duration reduced from 60s to 40/45/50s
  • Spiderling damage increased from 14 at all levels to 14/17/20
  • Poison Sting no longer deals damage per second
  • Poison Sting slow rescaled from 8% to 6/8/10%
TALENTS
  • Level 10 Talent +10 Agility replaced with +3 Spin Web Max Webs (Note: does not affect the charges)
  • Level 15 Talent +30 attack speed replaced with +16 Agility
  • Level 20 Talent +50% Spiderling building damage replaced with +15% Silken Bola slow

CENTAUR WARRUNNER
  • Strength gain reduced from 4.6 to 4.0
  • Base armor increased by 1
HOOF STOMP
  • Damage increased from 100/150/200/250 to 120/180/240/300
DOUBLE EDGE
  • Shard now applies its Strength bonus before dealing damage
STAMPEDE
  • Scepter damage reduction decreased from 40% to 20/25/30%
  • Scepter now leashes affected enemies for the duration of the debuff
TALENTS
  • Level 15 Talent +5 armor replaced with +15 Strength
  • Level 20 Talent decreased from +50 Retaliate Damage to +45

CHAOS KNIGHT
CHAOS STRIKE
  • Deals 1.5x damage to creeps

CHEN
HOLY PERSUASION
  • Bonus movement speed increased from 10/15/20/25 to 10/20/30/40
HAND OF GOD
  • Heal reduced from 275/400/625 to 200/300/400
  • Now additionally applies a 20/30/40 HP heal per second for 10 seconds
TALENTS
  • Level 25 Talent +280 Hand of God heal replaced with +200/+10 Hand of God heal/heal over time

CLINKZ
BURNING BARRAGE
  • Channel time increased from 1.5/1.9/2.3/2.7s to 1.2/1.6/2.0/2.4
TALENTS
  • Level 10 talent +1.75 Mana Regen replaced with +20 Searing Arrows Damage
  • Level 10 Talent +12% magic resistance replaced with -3s Skeleton Walk cooldown
  • Level 15 Talent +30 Searing Arrows Damage replaced with Death Pact Gains Creep Abilities (Only steals their first ability)
  • Level 15 Talent -5s Skeleton Walk cooldown replaced with +25% Death Pact health
  • Level 25 Talent +50/5% Death Pact Health/Damage replaced with +25% Burning Barrage damage

CLOCKWERK
TALENTS
  • Level 20 Talent +100 Rocket Flare Damage replaced with Power Cogs Leash Units Inside

CRYSTAL MAIDEN
CRYSTAL NOVA
  • Attack speed slow increased from 20/30/40/50 to 30/45/60/75
ARCANE AURA
  • Now also grants 6/12/18/24 mana to all allies within 1200 radius whenever Crystal Maiden casts a spell (but not items)
TALENTS
  • Level 10 Talent +200 health increased to +250
  • Level 15 Talent +6% Arcane Aura magic resistance replaced with +20 Arcane Aura mana per cast

DARK SEER
  • Strength rescaled from 20 + 3.1 to 22 + 2.6
  • Intelligence gain decreased from 3.1 to 2.7
ION SHELL
  • Duration rescaled from 25 to 21/24/27/30
  • Scepter bonus duration reduced from 20 to 15
  • Can now be cast on Creep Hero units
NORMAL PUNCH
  • Illusion duration reduced from 8s to 6s

DARK WILLOW
  • Base HP regeneration increased from 0.5 to 0.75
BRAMBLE MAZE
  • Now deals 50 damage every 0.5s at all levels. (Total damage rescaled from 120/160/200/240 to 100/150/200/250)
  • Now provides true sight over rooted targets
SHADOW REALM
  • Now has a 0.3s fade time
CURSED CROWN
  • Shard no longer reduces cooldown by 2s
BEDLAM
  • Seconds per revolution decreased from 1.8s to 1.5
  • Damage reduced from 75/125/175 to 70/120/170
TALENTS
  • Level 15 Talent +32 Bedlam damage reduced to +30
  • Level 25 Talent +110 attack speed reduced to +100

DAWNBREAKER
STARBREAKER
  • Mana cost increased from 80 to 100
  • Swipe radius reduced from 360 to 300
  • Smash radius increased from 250 to 300
  • Swipe damage increased from 20/30/40/50 to 25/40/55/70
  • Smash damage reduced from 30/60/90/120 to 25/40/55/70
  • Shard now also grants free movement to Dawnbreaker. (Orientation is still locked while swinging)
CELESTIAL HAMMER
  • Fire trail radius and projectile radius increased from 150 to 200
  • Return impact radius reduced from 250 to 200
LUMINOSITY
  • Allied healing percentage increased from 35% to 50%
TALENTS
  • Level 10 Talent +30 swipe damage replaced with +25 swipe/smash damage
  • Level 15 Talent +40% Luminosity crit increased to +50%

DAZZLE
  • Now has 2 ultimate abilities, Good Juju and Bad Juju
  • Reworked Scepter: Good Juju now also reduces all of Dazzle's item cooldowns by 50% and can be cast on an ally to reset their item cooldowns. 180s CD 250 Mana cost
POISON TOUCH
  • Cooldown reduced from 27/24/21/18s to 27/23/19/15s
SHALLOW GRAVE
  • Now grants the target 2/4/6/8% Incoming Heal Amplification for each 10% HP missing
SHADOW WAVE
  • Mana cost reduced from 90/100/110/120 to 90
  • Cooldown rescaled from 14/12/10/8 to 12/11/10/9
GOOD JUJU
  • Passive. Whenever Dazzle casts an ability all of his abilities' cooldowns are reduced by 1/1.5/2s
BAD JUJU
  • Whenever a unit is affected by one of Dazzle's abilities, they lose/gain 1/2/3 armor for 8/10/12 seconds. Can be activated to deal 30/40/50 damage to all enemies and heal all allies by 30/40/50HP within 1200 radius Mana cost 50/75/100 CD: 15s
TALENTS
  • Level 15 Talent +20 Strength replaced with +50 Shadow Wave heal/damage

DEATH PROPHET
SPIRIT SIPHON
  • Shard fear activation time reduced from 4s to 3s

DISRUPTOR
THUNDER STRIKE
  • Damage per strike reduced from 45/70/95/120 to 35/60/85/110
  • Shard can no longer target allies. Now causes all allies within the radius of the Thunder Strike to gain 50 attack speed and 25% movement speed for 1.5s every strike. (Radius: 450)
GLIMPSE
  • Mana cost reduced from 100 to 55/70/85/100
  • Cooldown reduced from 48/38/28/18 to 24/22/20/18

DOOM
DEVOUR
  • Gold reduced from 60/110/160/210 to 50/100/150/200
  • Now grants Doom 1/3/5/7 armor while digesting a creep
INFERNAL BLADE
  • Burn damage rescaled from 16/24/32/40 + 1.25/2.5/3.75/5% to 20/30/40/50 + 1/2/3/4%
DOOM
  • Mana cost increased from 150/200/250 to 150/225/300

DRAGON KNIGHT
BREATHE FIRE
  • Damage rescaled from 90/170/240/300 to 80/160/240/320
FIREBALL
  • DPS increased from 65 to 80
TALENTS
  • Level 20 Talent +150 Elder Dragon Form range increased to 175
  • Level 25 Talent 375 Dragon Tail AoE increased to 400

DROW RANGER
  • Base Strength reduced from 18 to 16
MULTISHOT
  • Range multiplier from 2 to 1.75
GUST
  • Provides 10% movement speed bonus to Drow Ranger for 3/4/5/6 seconds

EARTH SPIRIT
  • Strength gain decreased from 4.4 to 3.8
  • Base HP regen increased from 0.25 to 1.0
BOULDER SMASH
  • Damage increased from 105/170/235/300 to 120/180/240/300
  • Unit knockback distance increased from 480/600/680/800 to 500/600/700/800
  • Cast point reduced from 0.01 to 0
ROLLING BOULDER
  • Cast point reduced from 0.01 to 0
  • Mana cost increased from 50 to 70
  • Roll delay reduced from 0.6 to 0.5
  • Speed increased from 800 to 1000
  • Stone speed multiplier reduced from 2x to 1.6x
  • Damage rescaled from 70/90/110/130 to 30 + 100% Strength
GEOMAGNETIC GRIP
  • Cast point increased from 0.01 to 0.1
  • Mana cost reduced from 100 to 75
MAGNETIZE
  • Cast point increased from 0.01 to 0.2
ENCHANT REMNANT
  • Cast range increased from 125 to 175
  • Has 500 cast range when cast on an ally

EARTHSHAKER
TALENTS
  • Level 15 Talent +25 movement speed replaced with +50% Enchant Totem damage
ELDER TITAN
  • Base mana regen from 0 to 0.25
  • Added a second sub-ability for Ancestral Spirit, Move Ancestral Spirit. Moves the spirit towards the target location. (This is equivalent to selecting the spirit and move-clicking that location)
TALENTS
  • Level 10 Talent +20 attack speed increased to +25
  • Level 10 Talent +15 movement speed replaced with +2% Astral Spirit move speed per hero

EMBER SPIRIT
SLEIGHT OF FIST
  • No longer deals reduced damage to creeps
  • Cooldown decreased from 18/14/10/6 to 15/12/9/6
  • Bonus hero damage rescaled from 40/80/120/160 to 60/90/120/150
FLAME GUARD
  • Now absorbs 70% of magical damage taken
  • Absorb amount reduced from 110/240/370/500 to 85/190/295/400. (Shield disables after receiving 121/271/421/571 damage)
FIRE REMNANT
  • Cast point increased from 0 to 0.1
TALENTS
  • Level 10 Talent +280 Flame Guard absorption reduced to +200

ENCHANTRESS
  • Agility gain increased from 1.8 to 2.1
IMPETUS
  • Mana cost reduced from 55 to 50
  • Now deals double damage vs creeps and illusions

NATURE'S ATTENDANTS
  • Mana cost reduced from 170/160/150/140 to 140

ENIGMA
DEMONIC CONVERSION
  • Eidolon turn rate improved from 0.5 to 0.9
  • Eidolon attack point improved from 0.3s to 0.2
  • Eidolon attack range increased from 450 to 500
MIDNIGHT PULSE
  • Now deals damage based on current HP
  • Damage per second rescaled from 4.75/5.5/6.25/7% of max HP to 6/8/10/12% of current HP
BLACK HOLE
  • Shard outer radius reduced from 1200 to 1000

FACELESS VOID
  • Base HP regen increased from 0.5 to 1

GRIMSTROKE
STROKE OF FATE
  • Base damage reduced from 120/180/240/300 to 100/160/220/280
  • Damage per unit hit increased from 18/27/36/45 to 20/30/40/50
  • Cast point improved from 0.8 to 0.6
  • Projectile speed reduced from 2400 to 2000

GYROCOPTER
HOMING MISSILE
  • Damage rescaled from 100/175/250/325 to 90/180/270/360
  • Stun duration reduced from 2.25/2.5/2.75/3s to 1.8/2.2/2.6/3s
FLAK CANNON
  • Cooldown rescaled from 24/22/20/18s to 20s

HOODWINK
ACORN SHOT
  • Initial projectile speed increased from 1800 to 2100
  • No longer benefits twice from cast range bonus
SCURRY
  • Passive evasion rescaled from 8/16/24/32% to 15/20/25/30%
TALENTS
  • Level 20 Talent -3 armor corruption increased to -4
  • Level 25 Talent Sharpshooter pierces magic immunity replaced with +135 Bushwhack radius

HUSKAR
  • Strength reduced from 21+3.4 to 20+3.3
BERSERKER'S BLOOD
  • Now also grants magic resist up to 10/15/20/25% based on Huskar's HP

INVOKER
  • Movement speed increased from 275 to 285
WEX
  • Bonus movement speed decreased from 1 -> 7% to 0.8 -> 5.6%
ALACRITY
  • Mana cost increased from 60 to 100
ICE WALL
  • Mana cost reduced from 175 to 125
FORGE SPIRIT
  • Armor reduced per hit rescaled from 1 to 0.8->1.5. (Affected by Exort)
  • Melting Strike no longer has a 20 armor max cap and instead has a 20 stack cap. (Max armor reduction rescaled from 20 to 16->30)
GHOST WALK
  • Bonus movement speed rescaled from -30 -> 40 to -15 -> 20
TALENTS
  • Level 15 Talent +1 Forged Spirit armor reduction replaced with +50 Forged Spirit attack speed
  • Level 20 Talent +35 Alacrity damage/speed reduced to +30
  • Level 25 Talent 2.5x Quas/Wex/Exort passive effects increased to 3x

IO
  • Reworked Shard. Passively grants Io 10% spell lifesteal. Increases Overcharge spell amplification by 10% and causes it to also share Io's current spell lifesteal with any Tethered units
TETHER
  • Heal transfer rescaled from 70/90/110/130% to 75/90/105/120%
SPIRITS
  • Scepter now also causes Spirits to apply a 15% slow for 0.3 seconds when impacting an enemy hero
OVERCHARGE
  • Cooldown increased from 22/20/18/16s to 25/22/19/16s
  • Spell Amplification reduced from 10/12/14/16% to 8/10/12/14%
TALENTS
  • Level 10 Talent +30 damage replaced with +15 damage to Tethered units
  • Level 15 Talent +15% spell lifesteal replaced with +6% Tether movement speed
  • Level 15 Talent +300 Spirits max range replaced with +45 spirit damage
  • Level 20 Talent +60 Spirit damage replaced with +0.2 Overcharge max HP regen bonus
  • Level 25 Talent +900 health replaced with +400 health to Tethered units

JAKIRO
  • Base Strength reduced from 27 to 25
ICE PATH
  • Cooldown increased from 12/11/10/9s to 21/17/13/9s
  • Stun duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s
DUAL BREATH
  • Now deals 10 instances of damage instead of 11 (same duration)
LIQUID FIRE
  • Cooldown decreased from 20/15/10/4 to 16/12/8/4
MACROPYRE
  • Cast point reduced from 0.55 to 0.4
  • Scepter duration reduced from 30s to 25s

JUGGERNAUT
HEALING WARD
  • Mana cost decreased from 140 to 140/130/120/110
OMNISLASH
  • Cooldown reduced from 140s to 130
TALENTS
  • Level 15 Talent +30 Attack Speed replaced with +1s Blade Fury duration
  • Level 20 Talent +8 armor replaced with 40% Blade Dance lifesteal
  • Level 20 Talent +160 Bladefury DPS reduced to +150

KEEPER OF THE LIGHT
ILLUMINATE
  • Radius increased from 375 to 400
  • Cast point reduced from 0.3 to 0
  • Max vision increased from 1125 to 1125/1275/1425/1575
SPIRIT FORM
  • Cooldown reduced from 70s to 65s
BLINDING LIGHT
  • Pushback duration increased from 0.4s to 0.8s

KUNKKA
X MARKS THE SPOT
  • Cast Range increased from 400/600/800/1000 to 550/700/850/1000
  • Cooldown increased from 24/20/16/12 to 30/24/22/12
TALENTS
  • Level 15 Talent +16 Strength replaced with 25% X Mark The Spot movement speed. (Affects Enemies negatively and allies positively)

LEGION COMMANDER
  • Reworked Shard. Legion Commander gains 4 armor for every hero hit with Overwhelming Odds and 0.5 armor for each creep. Increases Overwhelming Odds duration by 8 seconds
  • OVERWHELMING ODDS
  • Base damage rescaled from 40/60/80/100 to 35/65/95/125
  • Hero damage increased from 30/60/90/120 to 35/65/95/125
TALENTS
  • Level 20 Talent +30 movement speed replaced with +250 AoE Press the Attack
  • Level 25 Talent +400 AoE Press the Attack replaced with Press the Attack grants 2s spell immunity

LESHRAC
  • Base damage increased by 3
NIHILISM
  • Leshrac gaining Magic immunity no longer ends Nihilism.

LICH
  • Base Agility increased from 15 to 17
  • Intelligence gain decreased from 4.1 to 3.6
  • Turn rate increased from 0.6 to 0.7
FROST BLAST
  • Attack speed slow increased from 30% to 30/40/50/60%
FROST SHIELD
  • Now does its first tick of damage/slow 0.1s after casting (total damage/duration unchanged)
CHAIN FROST
  • Mana cost reduced from 200/350/500 to 180/300/420

LIFESTEALER
RAGE
  • Cooldown increased from 18 to 21/20/19/18
OPEN WOUNDS
  • When a target afflicted by Open Wounds is dealt 500 damage, the wounds will fester and spread to a random other enemy within 700 radius. Prioritizes heroes
  • Duration reduced from 8 to 7
LINA
  • Reworked Shard: Lina's spells deal 10 more damage for each Fiery Soul charge
FIERY SOUL
  • Max charges increased from 3 to 7
  • Stack duration increased from 12s to 15s
  • Movement speed bonus per charge reduced from 4/5/6/7% to 1.5/2/2.5/3%
  • Attack speed bonus per charge reduced from 30/50/70/90 to 10/20/30/40
  • Now gains a charge whenever a spell damages an enemy
TALENTS
  • Level 20 Talent +30/2% Fiery Soul per stack reduced to +15/1%

LION
FINGER OF DEATH
  • Mana cost reduced from 200/420/650 to 200/400/600
  • Aghanim's Scepter cooldown reduced from 100/60/20 to 80/50/20
MANA DRAIN
  • Now reveals invisible units

LONE DRUID
SUMMON SPIRIT BEAR
  • Spirit Bear base damage increased by 8
  • Entangle duration rescaled from 0.75/1.5/2.25/3s to 1/1.6/2.2/2.8
  • Entangle damage interval reduced from 0.25 to 0.2
  • Entangle now deals damage immediately when applied
  • Entangle damage per second rescaled from 60 to 30/40/50/60 (total damage reduced from 45/90/135/180 to 36/72/120/180)
SPIRIT LINK
  • Now also shares 10/15/20/25% of Lone Druid's armor with the Spirit Bear and vice versa
TRUE FORM
  • Dying while casting True Form does not put the ability on cooldown

LUNA
LUCENT BEAM
  • Shard now will target the nearest creep if no heroes are nearby
TALENTS
  • Level 15 Talent -3.5s Lucent Beam cooldown reduced to -3s
  • Level 15 Talent -20s Eclipse cooldown increased to -25s
  • Level 20 Talent Global Lunar Blessing now also grants 200 bonus night vision

LYCAN
FERAL IMPULSE
  • Damage decreased from 11/22/33/44% to 10/20/30/40%
SHAPESHIFT
  • Duration reduced from 28s to 25s
TALENTS
  • Level 10 Talent +13 Summon Wolves Damage decreased to +10
  • Level 10 Talent +10 Feral HP regen replaced with +20% Howl attack damage reduction
  • Level 25 Talent +32% Shapeshift critical chance reduced to +30

MAGNUS
SHOCKWAVE
  • Reworked Scepter. Increases Shockwave range by 150 and radius by 50. Shockwaves now Erupt after 1.5 seconds, dealing an additional 50% of Shockwave's base damage and applying a debuff that slows and reduces base Armor by 50%. Affected units recover over 5 seconds.
TALENTS
  • Level 20 Talent +350 Health replaced with +125 Shockwave Damage

MARCI
  • Added Aghanim's Scepter. Reduces Unleash Cooldown by 10 seconds. While Unleash is Active, Marci's abilities trigger Unleash pulses
  • Added Shard. Rebound can be set to autocast to throw the target instead of rebounding off them
REBOUND
  • Can no longer target enemy units
  • Ally movement speed bonus increased from 35% to 45%
UNLEASH
  • Pulse damage reduced from 60/130/200 to 50/100/150

MARS
  • Strength gain increased from 3.4 to 3.7
SPEAR OF MARS
  • Cooldown increased from 14/13/12/11 to 15/14/13/12
ARENA OF BLOOD
  • Spear damage reduced from 100/160/220 to 100/150/200
  • Can no longer be escaped vertically

MEDUSA
MYSTIC SNAKE
  • Mana cost reduced from 140/150/160/170 to 140
COLD BLOODED
  • Is now disabled by break
  • No longer activates if the spellcaster is further than 2000 units away
TALENTS
  • Level 10 Talent +15 attack damage replaced with +20 Attack Speed
  • Level 10 Talent +15% evasion replaced with +0.5 Mana Shield damage per mana
  • Level 15 Talent +30 Attack Speed replaced with -12% Split Shot Damage Penalty
  • Level 20 Talent +30% Mystic Snake mana gain replaced with +2 Mystic Snake bounces

MEEPO
  • Strength gain increased from 1.6 to 2.2
  • Agility gain increased from 1.6 to 2.4
  • Intelligence gain increased from 1.6 to 1.9
DIVIDED WE STAND
  • Clones no longer benefit twice from Power Treads stat bonuses
  • Clones no longer benefit twice from level attribute stat bonuses
  • Shard fling mana cost reduced from 100 to 75
  • Passively grants a bonus 5/10/15% Magic Resistance to all Meepos
EARTHBIND
  • Mana cost reduced from 100 to 70/80/90/100
DIG
  • Mana cost reduced from 150 to 125
  • Cooldown increased from 40s to 50s
  • Health restored increased from 40% to 60%
TALENTS
  • Level 10 Talent +20 Base Damage replaced with +30 Poof Damage
  • Level 15 Talent +40 Poof Damage replaced with Earthbind grants True Strike on targets

MIRANA
  • Agility rescaled from 18 + 3.7 to 24 + 3.4
  • Base armor reduced by 1 (Same starting armor)
  • Base attack speed reduced from 115 to 110
  • Base damage decreased from 27-32 to 24-30 (Average damage increased by 3.5)
STARSTORM
  • Mana cost reduced from 80/105/130/155 to 80/95/110/125
LEAP
  • Reworked Shard. Grants +1 Leap Charge. Sagan pounces, dealing 150 damage in a forward cone to units within 500 range of Mirana and slowing them by 30% for 2.5 seconds

MONKEY KING
TREE DANCE
  • Perched vision reduced from 800/600 to 700/500
WUKONG'S COMMAND
  • Scepter now also gives soldiers the ability to increase their Jingu Mastery stacks.

MORPHLING
MORPH
  • Reworked Scepter. Replicate steals 20% of each stat from the replicated hero. If the replicated hero's primary attribute is Strength it will also steal 35% status resistance, if it's Agility, it will steal 50 attack speed and if it's Intelligence, it will steal 20% spell amplification. Reduces Replicate Cooldown by 20s.

NAGA SIREN
RIP TIDE
  • Damage rescaled from 30/45/60/75 to 40/50/60/70
  • No longer triggers on a random chance
  • Now triggers every 5 attacks on an enemy by Naga and her images
TALENTS
  • Level 10 Talent +8 Agility replaced with +20 Riptide Damage
  • Level 20 Talent +12% Rip Tide chance replaced with -1 Rip Tide hits

NATURE'S PROPHET
  • Turn rate improved from 0.6 to 0.9
NATURE'S CALL
  • Mana cost rescaled from 130/140/150/160 to 150
  • Treant Base damage reduced from 16-20/24-28/32-36/40-44 to 15-18/21-25/28-32/35-39
WRATH OF NATURE
  • Mana cost reduced from 175/225/275 to 150/175/200
TALENTS
  • Level 10 Talent +20 damage replaced with -8s Nature's Call cooldown
  • Level 20 Talent +75% Sprout miss chance increased to +100%
  • Level 20 Talent +8 armor replaced with Sprout leashes

NECROPHOS
REAPER'S SCYTHE
  • No longer increases enemies' death timers
  • Killing an enemy with Reaper's Scythe now grants Necrophos +3/6/9 HP/s and +1/2/3 mana regen permanently
NIGHT STALKER
  • Agility gain reduced from 2.3 to 2.2
CRIPPLING FEAR
  • Cast point reduced from 0.2 to 0
TALENTS
  • Level 10 Talent +45 Void damage increased to +50
  • Level 10 Talent +10s Dark Ascension duration reduced to +8s
  • Level 15 Talent +40 Dark Ascension damage reduced to +35
  • Level 20 Talent -4s Crippling Fear cooldown increased to -5s
  • Level 25 Talent +80 Hunter in the Night attack speed increased to +100

NYX ASSASSIN
IMPALE
  • Cooldown reduced from 14s to 17/16/15/14s
MANA BURN
  • Cooldown reduced from 28/20/12/4s to 20/15/10/5s
  • Mana cost reduced from 100 to 70/80/90/100
  • Intelligence damage multiplier reduced from 3.5/4/4.5/5x to 2.3/3.2/4.1/5x
VENDETTA
  • Shard now increases target's incoming spell damage by 17% instead of reducing their magic resistance
  • Shard now applies the debuff before the damage
TALENTS
  • Level 15 Talent +20 movement speed replaced with +0.5x Mana Burn damage multiplier
  • Level 25 Talent +80 Agility replaced with 300 AoE Mana Burn
Top MatchFri, 06 Feb 2026 14:00:00 GMT
BO3
HeroicREKONIX
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