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Valve unexpectedly released patch 7.41b for Dota 2: full list of changes

Author: Hawk Live LLC

Last updated:

Dota 2 Patch 7.41b

Valve surprised fans with the sudden release of patch 7.41b for Dota 2, which not only significantly changed the meta, but also adjusted hero stats, items, and introduced other balance changes affecting matches.

This was reported on the official Dota 2 website.

General Changes

Tormentor

  • Reflect Damage per minute decreased from 2% → 1.5%

Neutral Creep Changes

Ancient Frostbitten Golem

  • Time Warp Aura: cooldown reduction reduced from 10/11/12/14% → 8/9/10/11%

Item Changes

Black King Bar

  • Avatar: duration bonuses no longer affect the spell duration

Consecrated Wraps

  • All attributes bonus reduced from 6 → 5

  • Hallowed:

    • Stack mechanic now displayed as charges instead of buff stacks

    • Creating a barrier still consumes all charges

    • Charge recovery is no longer affected by cooldown reduction or manipulation effects

    • Now starts with 3 charges when purchased or crafted

    • Requirement to gain max stacks for movement speed buff removed

    • Initial 3 charges do not grant movement speed bonus

    • Charge gain time increased from 3s → 4s

Gleipnir

  • Eternal Chains radius increased from 275 → 325

    • With AoE bonuses: 350 → 400

Heaven’s Halberd

  • Health regeneration increased from 6 → 6.5

Helm of the Overlord

  • Dominate cooldown reduced from 45s → 40s

  • Minimum HP of dominated unit increased from 1800 → 1900

Holy Locket

  • Energy Charge (healing amplification received): 10% → 15%

  • Holy Blessing (outgoing heal amplification): 15% → 10%

Mage Slayer

  • Health regeneration reduced from 6 → 5.5

  • Magic resistance reduced from 20% → 18%

Sange

  • Health regeneration amplification reduced from 16% → 12%

Abyssal Blade

  • Health regeneration amplification reduced from 20% → 16%

Sange and Yasha

  • Health regeneration amplification reduced from 20% → 16%

Kaya and Sange

  • Health regeneration amplification reduced from 20% → 16%

Neutral Item Changes

Jidi Pollen Bag

  • Pollinate radius increased from 700 → 900

Conjurer’s Catalyst

  • Spellover:

    • Now has an internal cooldown of 0.1s

    • Damage threshold increased from 100 → 200

    • Hero damage increased from 40 → 80

    • Non-hero damage increased from 15 → 30

Enchanter’s Bauble

  • Enchant bonus reduced from 15% → 10%

Idol of Scree’auk

  • False Flight duration increased from 5 → 6.5 seconds

Metamorphic Mandible

  • Pupate movement speed bonus increased from 15% → 20%

Rattlecage

  • Reverberate projectile damage reduced from 110 → 90

Book of the Dead

  • Warrior summons no longer have True Sight

Minotaur Horn

  • Lesser Avatar magic resistance increased from 50% → 60%

Riftshadow Prism

  • Refract cooldown reduced from 30s → 27s

Enchantment Changes

Crude

  • Health regeneration amplification reduced from 10/15/20% → 9/12/15%

Hero Changes

Alchemist

  • Base Agility reduced from 22 → 19

Talents

  • Level 10 Talent: “+1 Acid Spray Armor Reduction” replaced with “+1% Corrosive Weaponry Damage Reduction and Slow per stack”

  • Level 15 Talent: “+1% Corrosive Weaponry Damage Reduction and Slow per stack” replaced with “+1 Acid Spray Armor Reduction”

Ancient Apparition

Abilities

  • Bone Chill: Aghanim’s Scepter Strength reduction bonus increased from 0.3 → 0.8

Anti-Mage

Abilities

  • Mana Break: Max mana burn per hit increased from 1.6/2.4/3.2/4% → 1.8/2.7/3.6/4.5%

Talents

  • Level 20 Talent: Blink cast range reduced from 150 → 125

Arc Warden

Talents

  • Level 20 Talent: Magnetic Field cooldown reduction reduced from 5s → 4s

  • Level 20 Talent: “+200 Spark Wraith Damage” replaced with “+30s Spark Wraith Duration”

  • Level 25 Talent: “+30s Spark Wraith Duration” replaced with “+240 Spark Wraith Damage”

  • Level 25 Talent: Runic Infusion attribute bonus reduced from 1.5 → 1

Batrider

  • Base armor reduced by 1

Abilities

  • Firefly cooldown increased from 45/40/35/30 → 48/42/36/30 seconds

Talents

  • Level 15 Talent: Sticky Napalm movement slow per stack increased from 0.5% → 0.75%

Beastmaster

  • Base attack speed reduced from 100 → 90

Abilities

  • Wild Axes debuff duration changed from 12 → 10/11/12/13 seconds

Talents

  • Level 10 Talent: Armor bonus reduced from 5 → 4

  • Level 10 Talent: Bonus damage per Wild Axes stack reduced from 2% → 1.5%

Bloodseeker

Abilities

  • Rupture mana cost increased from 100/150/200 → 125/175/225

Talents

  • Level 25 Talent: Thirst max movement speed per hero reduced from 18% → 15%

Broodmother

  • Base Agility increased from 18 → 20

  • Base damage at level 1 increased from 45–51 → 47–53

Chaos Knight

Abilities

  • Phantasm cooldown increased from 75 → 85/80/75 seconds

  • Number of illusions increased from 1/2/3 → 3

  • Illusion damage reduced from 100% → 50/75/100%

Chen

Abilities

  • Holy Persuasion bonus damage increased from 0/6/12/18% → 5/10/15/20%

Clinkz

Talents

  • Level 10 Talent: Strafe duration increased from 0.75 → 1 second

Crystal Maiden

Abilities

  • Crystal Clone cooldown increased from 10 → 12 seconds

Dawnbreaker

Abilities

  • Break of Dawn max damage bonus reduced from 10% + 1% per level → 8% + 1% per level

Death Prophet

Abilities

  • Exorcism spirit damage increased from 64 → 65/68/71

Doom

Abilities

  • Scorched Earth damage reduced from 20/35/50/65 → 20/30/40/50

  • Doom (Ultimate) DPS reduced from 25/45/66 → 22/44/66

Talents

  • Level 10 Talent: “Devour grants +15% Magic Resistance” replaced with “+10% Magic Resistance”

  • Level 15 Talent: “+66 Damage” replaced with “+1.5% Infernal Blade Max HP Damage”

  • Level 20 Talent: “+2.5% Infernal Blade Max HP Damage” replaced with “+66 Damage”

Drow Ranger

  • Base Agility increased from 22 → 24

  • Base damage at level 1 increased from 49–56 → 51–58

Abilities

  • Marksmanship: enemy disable radius reduced from 325 → 300

  • Glacier: the ice hill no longer prevents Marksmanship from being disabled by nearby enemies

Talents

  • Level 25 Talent: Multishot wave count increased from +1 → +2

Elder Titan

Abilities

  • Momentum: armor from bonus movement speed increased from 3.6% + 0.4% per level → 5% + 0.5% per level

Ember Spirit

  • Base damage reduced by 3

  • Base damage at level 1 reduced from 55–59 → 52–56

Abilities

  • Sleight of Fist: mana cost increased from 60/65/70/75 → 75

Enigma

Abilities

  • Event Horizon: movement slow increased from 4% + 1% per level → 5% + 1% per level

  • Demonic Summoning:

    • Fixed a bug where Eidolons had no damage variance (8 damage spread)

    • Eidolon damage increased from 16/27/38/49 → 16/28/40/52

    • Resulting damage range changed from 16/27/38/49 → 12–20 / 24–32 / 36–44 / 48–56

Gyrocopter

Abilities

  • Flak Cannon: cooldown changed from 26/24/22/20 → 25 seconds

  • Call Down: cooldown reduced from 90/75/60 → 75/65/55 seconds

Hoodwink

Abilities

  • Hunter's Boomerang: debuff duration reduced from 7 → 6 seconds

Invoker

Abilities

  • Invoke: now grants an additional ability point at levels 6, 12, and 18

Talents

  • Level 20 Talent: +1 Orb Levels replaced with +50% Forged Spirit Armor Reduction

Jakiro

Abilities

  • Dual Breath: cooldown changed from 10 → 12/11/10/9 seconds

  • Liquid Fire: burn damage changed from 15/25/35/45 → 12/24/36/48

  • Macropyre: mana cost reduced from 300/400/500 → 250/350/450

Talents

  • Level 20 Talent: Macropyre damage increased from 20 → 25

Juggernaut

  • Base movement speed increased from 300 → 305

Abilities

  • Bladeform: agility per stack increased from 2.5% + 0.05% per level → 2.5% + 0.1% per level

Talents

  • Level 20 Talent: Blade Fury DPS increased from 100 → 120

Keeper of the Light

Abilities

  • Bright Speed: intelligence required for +1 movement speed increased from 2.5 → 3

  • Spirit Form: cast range bonus reduced from 100/200/300 → 100/175/250

Talents

  • Level 15 Talent: Bright Speed bonus in Spirit Form reduced from 30% → 25%

Largo

Abilities

  • Encore: bonus duration increased from 9% + 1% per level → 10% + 1% per level

  • Croak of Genius:

    • Mana cost per second changed from 25/35/45/55 → 40

    • Duration increased from 12/18/24/30 → 15/20/25/30 seconds

  • Bullbelly Blitz: Aghanim’s Scepter bonus damage per stack reduced from 6/12/18 → 6/10/14

Talents

  • Level 20 Talent: Catchy Lick damage increased from 170 → 200

Lycan

Abilities

  • Shapeshift cooldown reduced from 110/100/90 → 105/95/85 seconds

Magnus

  • Agility gain increased from 2 → 2.2

  • Damage per level increased from 3.2 → 3.3

Meepo

  • Base movement speed reduced from 315 → 310

  • Strength gain reduced from 2.2 → 2

Abilities

  • Ransack: lifesteal from heroes reduced from 9/12/15/18 → 7/10/13/16

  • Divided We Stand:

    • Item bonuses to max HP and mana are now shared equally between Meepo and clones

    • Town Portal Scroll cooldown is no longer shared

  • MegaMeepo:

    • Cooldown increased from 60 → 90 seconds

    • Duration reduced from 25 → 20 seconds

Talents

  • Level 10 Talent: “+40 Poof Damage” replaced with “-1.5s Earthbind Cooldown”

  • Level 15 Talent: “-2.5s Earthbind Cooldown” replaced with “+40 Poof Damage”

  • Level 20 Talent: Ransack lifesteal reduced from 7 → 6

Monkey King

Abilities

  • Changing of the Guard cooldown increased from 3 → 5 seconds

Talents

  • Level 10 Talent: Tree Dance cast range reduced from 350 → 300

Naga Siren

  • Base attack speed reduced from 110 → 100

Abilities

  • Eelskin: evasion per illusion reduced from 4.9% + 0.1% per level → 4% + 0.1% per level

Nature’s Prophet

Abilities

  • Wrath of Nature base damage increased from 90/130/170 → 100/140/180

Necrophos

Abilities

  • Death Seeker mana cost increased from 125 → 160

Night Stalker

  • Base health regeneration reduced by 1.25

Nyx Assassin

Abilities

  • Vendetta duration reduced from 60 → 45/50/55 seconds

Omniknight

Abilities

  • Hammer of Purity: healing from damage increased from 30% → 35%

  • Guardian Angel:

    • Duration increased from 4/4.5/5 → 4/4.75/5.5 seconds

    • Aghanim’s Scepter bonus health regeneration reduced from 100% → 50%

Talents

  • Level 20 Talent: Degen Aura radius increased from 125 → 150

Pangolier

Abilities

  • Lucky Shot attack slow reduced from 40/80/120/160 → 35/70/105/140

  • Rolling Thunder attack damage multiplier reduced from 100% → 80%

Phantom Assassin

  • Strength gain increased from 2 → 2.2

Abilities

  • Phantom Strike duration increased from 2.5 → 3 seconds

  • Attack speed bonus changed from 100/130/160/190 → 80/120/160/200

  • Coup de Grace crit damage increased from 200/300/400% → 200/325/450%

Phoenix

  • Base attack range reduced from 525 → 500

Abilities

  • Sun Ray: Aghanim’s Shard no longer adds 10% slow

Primal Beast

Abilities

  • Pulverize cooldown increased from 40/35/30 → 45/40/35 seconds

Talents

  • Level 10 Talent: damage bonus reduced from 30 → 25

Pudge

Abilities

  • Flesh Heap: Strength per stack increased from 1.6 → 2

Rubick

Talents

  • Level 20 Talent: Telekinesis landing damage reduced from 325 → 300

Sand King

Abilities

  • Epicenter attack slow reduced from 50/55/60 → 30/40/50

  • Aghanim’s Scepter Stinger proc damage reduced from 50% → 40%

Shadow Demon

Abilities

  • Disruption illusion duration reduced from 11/12/13/14 → 8/10/12/14 seconds

Talents

  • Level 15 Talent: movement speed bonus reduced from 25 → 20

Shadow Shaman

  • Intelligence gain reduced from 3.5 → 3.3

Silencer

Talents

  • Level 15 Talent: Global Silence cooldown reduction reduced from 20 → 15 seconds

Skywrath Mage

  • Base mana regeneration increased by 0.25

Slardar

Abilities

  • Guardian Sprint: cooldown increased from 29/25/21/17 → 33/28/23/18 seconds

Slark

Abilities

  • Essence Shift: duration reduced from 12.5 + 2.5 per level → 10 + 2.5 per level

Talents

  • Level 20 Talent: Essence Shift duration bonus reduced from 25 → 20 seconds

Snapfire

Abilities

  • Scatterblast: cooldown reduced from 18/15/12/9 → 17/14/11/8 seconds

  • Initial radius increased from 225 → 250

Spectre

  • Strength gain reduced from 2.4 → 2.3

Abilities

  • Dispersion: max radius reduced from 800 → 700

Talents

  • Level 10 Talent: Spectral Dagger cooldown reduction weakened from 4 → 3 seconds

Techies

Talents

  • Level 10 Talent: magic resistance bonus reduced from 20% → 15%

  • Level 15 Talent: Blast Off! damage bonus reduced from 200 → 175

Terrorblade

Talents

  • Level 20 Talent: Conjure Image illusion duration bonus reduced from 10 → 8 seconds

Tidehunter

  • Base strength reduced from 26 → 25

  • Base damage at level 1 reduced from 51–57 → 50–56

Abilities

  • Leviathan’s Catch: now grants a fish on every even level instead of every level

Talents

  • Level 15 Talent: Gush damage bonus reduced from 100 → 90

  • Anchor Smash with level 25 Talent now deals only 50% damage to buildings

Timbersaw

Abilities

  • Whirling Death: damage changed from 75/120/165/210 → 60/120/180/240

  • Timber Chain: damage increased from 45/100/155/210 → 45/105/165/225

  • Chakram: instant damage changed from 100/150/200 → 75/150/225

Tinker

Abilities

  • Deploy Turrets:

    • Rocket speed increased from 1200 → 1350

    • Base turret deployment time reduced from 0.3 → 0 seconds

    • Aghanim’s Scepter no longer speeds up turret deployment

Tiny

  • Intelligence gain increased from 2.2 → 2.4

Abilities

  • Tree Volley: thrown trees no longer trigger cleave

Treant Protector

Abilities

  • Nature’s Grasp: cooldown increased from 20/19/18/17 → 23/21/19/17 seconds

Tusk

Abilities

  • Bitter Chill: attack slow reduced from 17 + 3 per level → 12 + 3 per level

  • Drinking Buddies: alternate cast removed; bonus armor reduced from 10 → 7

Void Spirit

Abilities

  • Dissimilate: damage reduced from 120/200/280/360 → 105/185/265/345

Windranger

  • Base health regeneration increased by 0.5

Abilities

  • Powershot: slow increased from 20/25/30/35% → 22/28/34/40%

  • Gale Force: cooldown reduced from 30 → 25 seconds

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