Valve has released Patch 7.41d for Dota 2: Full List of Changes
Author: Hawk Live LLC
Last updated:

Valve has released Patch 7.41d for Dota 2, adjusting the game’s meta balance. Check out the full list of changes below.
General Updates
Mechanics
Dire Fountain: Rejuvenation Aura radius has been slightly increased
Self-Cast on Town Portal Scroll's Teleport and other similar abilities now place the hero slightly closer to the Ancient
Town Portal Scroll's Teleport and other similar ability effects now partially follow the channeling unit even if they move after starting their teleport.
Item Updates
Dagon
Recipe cost decreased from 1150 to 1100
Total cost decreased from 3050/4200/5350/6500/7650g to 3000/4100/5200/6300/7400g
Mage Slayer
Damage bonus decreased from +15 to +12
Smoke of Deceit
Using Smoke of Deceit now broadcasts a chat message in allied chat
Neutral Item Updates
Artifacts
Flayer's Bota
Bloodrush range increased from 1200 to 1500
Idol of Scree'auk
False Flight bonus evasion increased from 25% to 35%
Prophet's Pendulum
Linger delayed damage is now non-lethal if the incoming damage source was non-lethal
Dezun Bloodrite
Blood Invocation bonus AoE increased from 16% to 20%
Fallen Sky
Fallen Sky building impact damage increased from 75 to 110
Harmonizer
Balance mana cost reduction per ability off cooldown increased from 5% to 7%
Riftshadow Prism
Refract illusion's outgoing damage increased from 50% to 60%
Spider Legs
Skitter cooldown decreased from 20s to 15s
Skitter duration decreased from 14s to 12s
Witchbane
Cleanse cast range increased from 500 to 700
Cleanse: Mana Cost decreased from 150 to 50
Enchantments
Alert
Night Vision bonus decreased from +0/150/225/300 to +0/125/175/225
Attack Range bonus decreased from +0/0/0/100 to +0/0/0/80
Timeless
Spell Amplification bonus decreased from +6/16% to +5/12%
Titanic
Attack Speed penalty decreased from 10/12/14% to 9%
Vital
Health Regen bonus increased from +2 to +2.25
Hero Updates
Abaddon
Base Attack Speed increased from 95 to 100
Abilities
Withering Mist
Heal Reduction increased from 24.5% + 0.5% per level to 29.5% + 0.5% per level
Ancient Apparition
Abilities
Cold Feet
Damage per second increased from 20/40/60/80 to 25/45/65/85
Chilling Touch
Cooldown decreased from 12/9/6/3s to 10/7.5/5/2.5s
Damage increased from 30/60/90/120 to 35/65/95/125
Anti-Mage
Base Agility increased from 24 to 25
Damage at level 1 increased by 1 (from 53-57 to 54-58)
Abilities
Blink
Mana Cost decreased from 65/60/55/50 to 60/55/50/45
Arc Warden
Abilities
Flux
Cast Range increased from 500/600/700/800 to 625/700/775/850
Movement Speed Slow increased from 14/21/28/35% to 20/25/30/35%
Axe
Base Health Regen decreased by 0.5
Abilities
Battle Hunger
Cast Range decreased from 700/775/850/925 to 600/700/800/900
Bloodseeker
Abilities
Bloodrage
No longer procs Magic Stick or its upgrades
Rupture
Aghanim's Scepter health damage increased from 13% to 15%
Bounty Hunter
Abilities
Big Game Hunter
Bonus gold increased from 15% to 20%
Brewmaster
Abilities
Liquid Courage
Aghanim's Shard max HP regen per second increased from 2.5% to 3%
Thunder Clap
Slow duration increased from 4s to 4/4.25/4.5/4.75s
Talents
Level 10 Talent Brewlings Base Damage decreased from +14 to +13
Level 20 Talent Primal Split Cooldown Reduction decreased from 15s to 12s
Broodmother
Abilities
Spawn Spiderlings
Spiderlings HP increased from 300 to 325
Chaos Knight
Abilities
Phantasm
Phantasm Damage increased from 50/75/100% to 60/80/100%
Clinkz
Abilities
Death Pact
Mana Cost decreased from 60 to 50
Clockwerk
Abilities
Power Cogs
Mana Cost increased from 60/65/70/75 to 75
Pushback and damage now apply against heroes with no mana
Damage rescaled from 50/125/200/275 to 55/110/165/220
Talents
Level 15 Talent Hookshot Cooldown Reduction decreased from 10s to 8s
Dark Seer
Base Health Regen increased by 0.5
Dark Willow
Base Intelligence increased from 21 to 22
Damage at level 1 increased by 1 (from 48-56 to 49-57)
Abilities
Cursed Crown
Cast Range increased from 600/625/650/675 to 700
Dawnbreaker
Abilities
Starbreaker
Mana Cost increased from 100 to 110
Dazzle
Abilities
Poison Touch
Bonus Slow Per Hit increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%
Disruptor
Base Movement Speed increased from 295 to 300
Abilities
Thunder Strike
Mana Cost decreased from 125/130/135/140 to 115/120/125/130
Doom
Intelligence gain increased from 1.9 to 2.1
Abilities
Devour
Aghanim's Shard bonus AoE decreased from 20% to 15%
Dragon Knight
Abilities
Dragon Tail
AoE increased from 25 to 50
Talents
Level 20 Talent Breathe Fire Damage increased from +200 to +220
Earth Spirit
Abilities
Stone Remnant
Passive bonus damage per unused charge increased from 2.5% to 3%
Earthshaker
Base Mana Regen increased by 0.25
Elder Titan
Abilities
Natural Order
Radius increased from 350 to 375
Earth Splitter
Movement Slow increased from 30/40/50% to 40/45/50%
Ember Spirit
Abilities
Sleight of Fist
Bonus Hero Damage decreased from 50/90/130/170 to 40/80/120/160
Enigma
Abilities
Demonic Summoning
Cooldown rescaled from 40/38/36/34s to 45/40/35/30s
Faceless Void
Abilities
Time Walk
Aghanim's Scepter Time Lock radius decreased from 400 to 325
Time Dilation
Radius decreased from 775 to 700
Grimstroke
Abilities
Dark Portrait
Magic Resistance decreased from 95% to 90%
Talents
Level 20 Talent Attacks to Destroy Phantom decreased from +3 to +2
Gyrocopter
Night Vision increased from 800 to 1000
Abilities
Flak Cannon
No longer provides 200 Bonus Night Vision
Call Down
Missile Slow increased from 50% to 60%
Side Gunner
No longer attacks 2 units at a time while Flak Cannon is active
Talents
Level 25 Talent Flak Cannon Cooldown Reduction increased from 4s to 6s
Hoodwink
Abilities
Acorn Shot
Cooldown increased from 16/14/12/10s to 19/16/13/10s
Scurry
Bonus Movement Speed decreased from 20/25/30/35% to 15/20/25/30%
Huskar
Abilities
Burning Spear
Burn Damage decreased from 5/10/15/20 to 4/8/12/16
Invoker
Abilities
Ghost Walk
Cooldown increased from 32s to 40s
Chaos Meteor
Contact Damage decreased from 55/80/105/130/155/180/205/220/235 to 55/75/95/115/135/155/175/195/215
Ice Wall
Movement Slow rescaled from 20/40/60/80/100/120/140/160/180% to 30/45/60/75/90/105/120/135/150%
Jakiro
Base Intelligence increased from 25 to 26
Damage at level 1 increased by 1 (from 52-60 to 53-61)
Talents
Level 10 Talent Ice Path Damage increased from +75 to +100
Level 25 Talent Liquid Frost and Fire Max Health Damage increased from +3% to +3.5%
Juggernaut
Abilities
Blade Fury
Mana Cost decreased from 120 to 110
Kez
Abilities
Switch Discipline
Katana Bonus Agility Base Damage decreased from 16% to 12%
Kazurai Katana
Cooldown increased from 20/15/10/5s to 24/18/12/6s
Shodo Sai
Cooldown increased from 20/15/10/5s to 24/18/12/6s
Parry Duration decreased from 2s to 1.5s
Talents
Level 10 Talent +12% Magic Resistance replaced with +6% Switch Discipline Swap Bonuses
Largo
Abilities
Encore
Bonus Duration increased from 10% + 1% per level to 15% + 1% per level
Amphibian Rhapsody
Song Mana Costs increased from 20/32/44 to 25/35/45
Legion Commander
Abilities
Duel
Mana Cost increased from 75 to 80/100/120
Leshrac
Abilities
Pulse Nova
Mana/Sec decreased from 25/45/65 to 20/40/60
Nihilism
Slow increased from 30% to 40%
Lina
Abilities
Dragon Slave
Mana Cost decreased from 100/110/120/130 to 90/100/110/120
Lion
Abilities
Finger of Death
Damage per kill decreased from 30 to 25
Talents
Level 15 Talent Hex Cooldown Reduction decreased from 2.5s to 2s
Spirit Bear
Base Health Regen decreased by 1.5
Talents
Level 10 Talent Movement Speed decreased from +20 to +15
Marci
Abilities
Special Delivery
Cooldown decreased from 245s - 5s per level to 215s - 5s per level
Bodyguard
Mana Cost decreased from 60/65/70/75 to 60
Mars
Abilities
Dauntless
Radius increased from 700 to 900
God's Rebuke
Now turns Mars in the cast direction when cast with Bulwark toggled on
Arena Of Blood
Spear Damage increased from 80/160/240 to 80/170/260
Mirana
Abilities
Celestial Quiver
Max Charges increased from 2 + 1 per 7 levels to 2 + 1 per 6 levels
Starstorm
Second Meteor Damage increased from 70% to 80%
Morphling
Base Strength decreased from 23 to 16
Base Agility increased from 24 to 33
Damage at level 1 increased by 9 (from 36-45 to 45-54)
Abilities
Ebb and Flow
Agility to Attack Range increased from 20% to 25%
Strength to Cast Range increased from 20% to 25%
Strength to Slow Resistance increased from 20% to 25%
Morph
Aghanim's Scepter illusion incoming damage decreased from 300% to 200%
Nature's Prophet
Abilities
Spirit of the Forest
Treants that are alive now always contribute to the bonus damage, even if they are out of range
Talents
Level 20 Talent Sprout Damage increased from +220 to +240
Night Stalker
Talents
Level 25 Talent Dark Ascension Cooldown Reduction decreased from 40s to 35s
Ogre Magi
Base Strength increased from 25 to 26
Damage at level 1 increased by 1 (from 70-76 to 71-77)
Omniknight
Base Intelligence increased from 16 to 18
Outworld Destroyer
Min Base damage increased by 4
Max Base damage increased by 1
Damage at level 1 increased from 49-61 to 53-62
Pangolier
Base Agility decreased from 18 to 17
Damage at level 1 decreased from 50-56 to 49-55
Base Armor decreased by 1
Phoenix
Abilities
Fire Spirits
Attack Speed Slow decreased from 50/80/110/140 to 35/70/105/140
Talents
Level 20 Talent Max Health Sun Ray Damage decreased from +1.5% to +1.25%
Puck
Agility gain decreased from 2.3 to 2.1
Talents
Level 10 Talent Illusory Orb Damage decreased from +40 to +35
Pudge
Base Agility increased from 11 to 13
Pugna
Base Mana Regen increased by 0.25
Abilities
Nether Ward
Cast Range increased from 150 to 175
Razor
Base attack speed increased from 100 to 110
Riki
Abilities
Backstab
Effectiveness on allies increased from 25% to 30%
Smoke Screen
Cooldown rescaled from 17/15/13/11s to 15/14/13/12s
Blink Strike
Bonus Damage rescaled from 15/30/45/60 to 25/35/45/55
Ringmaster
Abilities
Funhouse Mirror
Proportion Distortion Illusion damage increased from 28% to 100%
Talents
Level 25 Talent Wheel of Wonder Radius and Range increased from +100 to +150
Rubick
Abilities
Fade Bolt
Damage decreased from 100/175/250/325 to 85/165/245/325
Debuff Duration decreased from 10s to 9s
Sand King
Strength gain increased from 2.3 to 2.5
Damage gain per level increased from 2.8 to 2.9
Shadow Demon
Abilities
Shadow Poison
Mana Cost decreased from 45 to 40
Damage per additional stack over 5 stacks increased from 50 to 60
Shadow Shaman
Abilities
Mass Serpent Ward
Gold Bounty decreased from 22-30 to 20-26
Urnaconda
Mana Cost increased from 115 to 140
Skywrath Mage
Base Strength increased from 21 to 22
Slardar
Abilities
Corrosive Haze
Armor Reduction decreased from 10/15/20 to 8/14/20
Slark
Abilities
Saltwater Shiv
Cooldown decreased from 14/12/10/8s to 12/10.5/9/7.5s
Snapfire
Abilities
Boomstick
No longer applies on denies or buildings
Firesnap Cookie
Aghanim's Shard heal amount decreased from 200 to 175
Talents
Level 15 Talent Firesnap Cookie Cooldown Reduction decreased from 4s to 3s
Sniper
Abilities
Keen Scope
No longer applies on denies or buildings
Spectre
Base Strength increased from 21 to 22
Agility gain decreased from 2.4 to 2.3
Abilities
Spectral Dagger
Movement Speed Change rescaled from 10/14/18/22% to 14/16/18/20%
Shadow Step
Illusion Damage Taken rescaled from 200/185/170/155% to 175%
Cast Range rescaled from 825/950/1075/1200 to 1000
Haunt
Mana Cost increased from 125/150/175 to 125/175/225
Aghanim's Scepter fear duration increased from 1.5s to 2s
Spirit Breaker
Abilities
Charge of Darkness
Mana Cost decreased from 90/100/110/120 to 80/90/100/110
Greater Bash
Aghanim's Scepter creep damage decreased from 25% to 20%
Storm Spirit
Base Attack Speed decreased from 115 to 110
Talents
Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%
Sven
Abilities
Storm Hammer
Stun Duration increased from 1/1.2/1.4/1.6s to 1/1.25/1.5/1.75s
God's Strength
Slow Resistance increased from 30% to 40%
Techies
Abilities
Reactive Tazer
Disarm duration decreased from 2.4/2.7/3/3.3s to 2.25/2.5/2.75/3s
Proximity Mines
Debuff Duration decreased from 5s to 4s
Templar Assassin
Abilities
Inner Peace
Time until meditation starts decreased from 0.25s to 0.2s
Meditation Time Until Max Bonus decreased from 2.05s - 0.05s per level to 1.85s - 0.05s per level
Talents
Level 10 Talent Psionic Trap Slow increased from +10% to +15%
Timbersaw
Base Attack Speed decreased from 100 to 90
Abilities
Whirling Death
Stat Loss Duration decreased from 11/12/13/14s to 7/9/11/13s
Flamethrower
Move Slow increased from 30% to 40%
Talents
Level 20 Talent Chakram Slow increased from +5% to +6%
Level 20 Talent Exposure Therapy Heals Per Tree Destroyed increased from 10 to 12
Tiny
Abilities
Insurmountable
Strength to Slow Resist decreased from 20% to 15%
Toss
Flight time decreased from 1.25s to 1.1s
Tree Grab
Cooldown increased from 15/12/9/6s to 16/13/10/7s
Tree Throw
Cast Range decreased from 1200 to 1000
Grow
Aghanim's Shard movement slow increased from 25% to 35%
Aghanim's Shard slow duration increased from 2.5s to 3s
Tree Volley
Mana Cost decreased from 200 to 150
Troll Warlord
Abilities
Battle Trance
Movement Speed increased from 25/30/35% to 35%
Undying
Base Mana Regen increased by 0.25
Vengeful Spirit
Base Health Regen increased by 0.5
Abilities
Magic Missile
Damage increased from 85/170/255/340 to 100/180/260/340
Venomancer
Intelligence gain increased from 1.8 to 1.9
Damage gain per level increased from 3.0 to 3.1
Visage
Abilities
Grave Chill
Attack Speed Drain rescaled from 25/40/55/70 to 35/45/55/65
Warlock
Abilities
Upheaval
Cooldown decreased from 60/50/40/30s to 45/40/35/30s
Talents
Level 25 Talent Fatal Bonds Targets increased from +4 to +5
Weaver
Abilities
Threads of Fate
Slow Duration increased from 0.2s to 0.4s
Winter Wyvern
Talents
Level 10 Talent Damage decreased from +35 to +30
Level 20 Talent Arctic Burn Slow decreased from +15% to +10%
Wraith King
Base Damage increased by 2
Damage at level 1 increased from 60-62 to 62-64
Abilities
Vampiric Spirit
Lifesteal rescaled from 14% + 1% per level to 20% + 0.5% per level
Reincarnation
Aghanim's Scepter cooldown increased from 165/135/105s to 170/140/110s
Talents
Level 10 Talent Vampiric Spirit Lifesteal decreased from +10% to +8%





