Valve released patch 7.41c, changing the mechanics of Tormentor and Roshan
Author: Hawk Live LLC
Last updated:

Dota 2 received patch 7.41c, which affected core game mechanics and also changed Tormentor and Roshan. In addition, the current meta was reworked, while Alchemist and Lone Druid — the overpowered heroes of the previous patch — were heavily nerfed.
Main Changes
Mechanics
Units with flying vision no longer ignore Roshan Pit restrictions. They can no longer scout inside from outside the pit and so on. This affects Clockwerk with Jetpack, Drow Ranger with Glacier, Monkey King during Tree Dance, Night Stalker with Dark Ascension, Treant Protector’s Eye of the Forest, and Visage Familiars.
Tormentor
Maximum health regeneration from Alleviation increased from 2% to 2.25%
Alleviation duration increased from 10 to 15 seconds
Items
Bloodstone
Bonus health increased from 600 to 625
Bloodpact cooldown increased from 30 to 35 seconds
Spell Weakness Aura spell damage amplification reduced from 12% to 10%
Boots of Bearing
Swiftness Aura ally movement speed reduced from 20 to 15
Crella’s Crozier
Rite of Rumusque movement speed steal increased from 5% to 6%
Disperser
Suppress duration reduced from 5 to 4 seconds
Essence Distiller
Ground-target cast radius increased from 400 to 450
Harpoon
Draw Forth no longer moves the hero while rooted or stunned
The target still moves the same distance as before, but using it on a tree now has no effect
Still works on rooted, stunned, or leashed targets
Heart of Tarrasque
Recipe cost increased from 600 to 700. Total item cost is now 5,200 instead of 5,100
Mage Slayer
Mage Slayer damage per second reduced from 40 to 35
Silver Edge
Shadow Walk bonus movement speed reduced from 25% to 22%
Shadow Walk cooldown increased from 20 to 22 seconds
Shiva’s Guard
Freezing Aura attack speed reduction lowered from 45 to 40
Soul Ring
Cooldown increased from 25 to 30 seconds
Specialist’s Array
Bonus agility increased from 12 to 15
Neutral Items
Crude
Intelligence reduction increased from 6% to 9%
Greedy
Mana bonus reduced from 200/250 to 150/200
Tough
Bonus damage reduced from 7/10/13/16 to 6/9/12/15
Heroes
Abaddon
Base intelligence increased by 1
Level 1 damage unchanged: 49–59
Talents
Level 10 Talent: Curse of Avernus DPS increased from +25 to +30
Alchemist

Greevil's Greed
Bonus base/max bonus gold for melting Aghanim's Scepter reduced from +6 to +3
Acid Spray
Cooldown changed from 22/21/20/19s to 21s
Chemical Rage
Health regeneration bonus reduced from 60/90/120 to 50/85/120
Ancient Apparition
Ice Blast
Path radius increased from 275 to 300
Base effect radius increased from 275 to 300
Talents
Level 20 Talent: Chilling Touch damage bonus increased from +80 to +100
Anti-Mage

Persecutor
Minimum mana threshold to trigger slow increased from 50% to 60%
Arc Warden

Base agility increased from 20 to 22
Level 1 damage increased from 51–57 to 52–58
Bane
Brain Sap
Mana cost reduced from 120/130/140/150 to 105/120/135/150
Batrider
Base movement speed reduced from 320 to 310
Sticky Napalm
Building damage with Aghanim's Shard reduced from 25% to 20%
Firefly
Damage per second reduced from 25/50/75/100 to 20/40/60/80
Flaming Lasso
Total damage reduced from 200/350/500 to 125/250/375
Beastmaster
Base strength reduced from 25 to 24
Level 1 damage reduced from 50–54 to 49–53
Wild Axes
Mana cost increased from 50/55/60/65 to 65
Summon Razorback
Boar damage reduced from 30/45/60/75 to 24/41/58/75
Drums of Slom
Damage radius reduced from 600 to 525
Damage per hit reduced from 80 to 70
Bounty Hunter
Shuriken Toss
Mana cost increased from 75/80/85/90 to 75/85/95/105
Shadow Walk
Movement speed bonus increased from 8/12/16/20% to 11/14/17/20%
Track
Mana cost reduced from 60 to 50
Brewmaster
Primal Split
Canceling Primal Split now has a 3s cooldown
Bristleback
Warpath
Damage per stack reduced from 15/20/25 to 12/16/20
Hairball
Cooldown increased from 13s to 15s
Talents
Level 25 Talent: Bristleback damage threshold increased from 25 to 30
Broodmother
Insatiable Hunter
Spiderling radius increased from 800 to 1200
Spinner's Snare
Mana cost reduced from 100 to 70
Centaur Warrunner
Base strength increased from 27 to 28
Level 1 damage increased from 63–65 to 64–66
Strength gain increased from 4.2 to 4.3
Talents
Level 25 Talent: Hoof Stomp stun duration bonus increased from +0.8s to +1s
Chaos Knight
Chaos Strike
Maximum critical damage increased from 140/180/220/260% to 150/190/230/270%
Dark Seer
Base intelligence increased from 22 to 23
Level 1 damage increased from 53–59 to 54–60
Dark Willow
Terrorize
Radius increased from 400/350/500 to 450/500/550
Dawnbreaker
Base damage reduced by 1
Level 1 damage reduced from 56–60 to 55–59
Solar Guardian
Landing stun duration reduced from 1.4/1.6/1.8s to 1.2/1.4/1.6s
Doom
Scorched Earth
Health regeneration reduced from 7/8/9/10 to 6.66
Drow Ranger
Frost Arrows
Damage bonus increased from 10/15/20/25 to 12/18/24/30
Gust
Mana cost reduced from 70 to 55
Earth Spirit
Base strength increased from 22 to 23
Level 1 damage increased from 47–51 to 48–52
Elder Titan
Echo Stomp
Damage increased from 60/100/140/180 to 65/110/155/200
Elder Titan with Aghanim’s Shard can no longer swap places with Astral Spirit while rooted
Ember Spirit
Base strength reduced from 22 to 21
Faceless Void
Talents
Level 20 Talent: Time Walk cooldown reduction reduced from 1.25s to 1s
Level 20 Talent: Attack speed bonus inside Chronosphere reduced from +100 to +80
Gyrocopter
Afterburner
Duration increased from 4s to 5s
Hoodwink
Base damage increased by 3
Base agility reduced from 25 to 22
Level 1 damage unchanged
Sharpshooter
Hoodwink can no longer jump backward while rooted
Huskar
Base health regeneration reduced by 0.25
Invoker
Base movement speed reduced from 285 to 280
Io
Tether
Health/mana transfer reduced from 60/80/100/120% to 55/75/95/115%
Spirits
Now remembers last cast radius
Jakiro
Strength gain increased from 2.5 to 2.6
Macropyre
Mana cost reduced from 250/350/540 to 225/325/425
Juggernaut
Blade Fury
DPS increased from 80/110/140/170 to 85/115/145/175
Keeper of the Light
Base movement speed reduced from 315 to 310
Kunkka
Admiral's Rum
Cooldown reduced from 60/−0.5s per level to 50/−0.4/−0.5s per level
Largo
Talents
Level 20 Talent: “+200 Catchy Lick damage” replaced with “2 Catchy Lick charges”
Level 25 Talent: “2 Catchy Lick charges” replaced with “Frogstomp stomp frequency and count multiplied by 2”
Lich
Sinister Gaze
Mana drain per second increased from 20% to 25%
Lina
Light Strike Array
Damage increased from 80/120/160/200 to 80/125/170/215
Laguna Blade
Damage increased from 380/565/750 to 400/580/760
Lone Druid
Summon Spirit Bear
Mana cost increased from 75 to 100
Spirit Link
Lifesteal now follows normal lifesteal rules and is 40% less effective against creeps
Savage Roar
Aghanim’s Shard duration reduced from 5s to 4s
Aghanim’s Shard movement speed bonus reduced from 15% to 10%
Talents
Level 10 Talent: “-25s Summon Spirit Bear cooldown” replaced with “+5s True Form duration”
Spirit Bear
Gold/XP bounty changed from 175 + 8 per level to 165 + 10 per level
Talents
Level 25 Talent: Demolish building damage bonus reduced from +20% to +15%
Lycan
Feral Impulse
Health regeneration bonus increased from 1/3/5/7 to 2/4/6/8
Talents
Level 10 Talent: Spirit Wolves damage increased from +10 to +14
Level 15 Talent: Spirit Wolves health increased from +350 to +375
Magnus
Shockwave
Slow duration increased from 0.4/0.6/0.8/1s to 0.55/0.7/0.85/1s
Talents
Level 15 Talent: Reverse Polarity all attributes bonus increased from +12 to +14 per hero hit
Marci
Bodyguard
Cast range increased from 500 to 600
Talents
Level 15 Talent: Dispose damage bonus increased from +100 to +115
Mars
Dauntless
Health regeneration per enemy increased from 40% to 50%
Spear of Mars
Mana cost reduced from 100/110/120/130 to 90/100/110/120
Mirana
Sacred Arrow
Damage increased from 60/150/240/330 to 60/160/260/360
Talents
Level 15 Talent: Leap attack speed increased from +90 to +100
Level 20 Talent: Celestial Quiver damage increased from +40 to +50
Monkey King
Base agility reduced from 24 to 23
Level 1 damage reduced from 53–57 to 52–56
Primal Spring
Slow reduced from 35/50/65/80% to 30/40/50/60%
Morphling
Waveform
Now casts in preferred direction if target is out of range
Muerta
Base attack speed reduced from 115 to 110
Supernatural
Maximum stacks increased from 1 per hero level to 5 + 1 per hero level
Nature's Prophet
Nature's Call
Mana cost reduced from 100 to 85/90/95/100
Hero damage bonus increased from 4/8/12/16 to 6/10/14/18
Talents
Level 20 Talent: Sprout damage increased from +170 to +220
Level 20 Talent: Wrath of Nature cooldown reduction increased from -15s to -20s
Ogre Magi
Strength gain reduced from 4.2 to 4.0
Omniknight
Repel
Cooldown reduced from 40/36/32/28 to 40/35/30/25
Hammer of Purity
Damage increased from 20/40/60/80 to 25/45/65/85
Outworld Destroyer
Objurgation
Mana cost reduced from 250 to 175
Sanity's Eclipse
Radius increased from 450/500/550 to 500/525/550
Talents
Level 20 Talent: Astral Imprisonment mana steal increased from 10% to 12%
Pangolier
Base HP regeneration reduced by 1
Swashbuckle
Mana cost increased from 75/80/85/90 to 85/90/95/100
Roll Up
Mana cost increased from 50 to 75
Talents
Level 10 Talent: Lucky Shot armor reduction reduced from +3 to +2
Phantom Assassin
Base agility increased from 21 to 22
Level 1 damage increased from 56–58 to 57–59
Talents
Level 10 Talent: Phantom Strike duration increased from 0.6s to 0.8s
Phantom Lancer
Phantom Rush
Aghanim’s Scepter bonus range reduced from 625 to 575
Phoenix
Dying Light
Max HP damage reduced from 4% to 3.5%
Sun Ray
Max HP healing reduced from 0.5/1/1.5/2% to 0.4/0.8/1.2/1.6%
Supernova
DPS reduced from 60/90/120 to 50/80/110
Primal Beast
Trample
Damage radius reduced from 230 to 200
Puck
Talents
Level 15 Talent: “-15s Dream Coil cooldown” replaced with “+2% HP and mana regen from Puckish”
Level 25 Talent: “Dream Coil pierces debuff immunity” replaced with “-30s Dream Coil cooldown”
Queen of Pain
Base agility reduced from 22 to 20
Shadow Strike
Cooldown changed from 13/10/7/4s to 11/9/7/5s
AoE reduced from 375 to 300
Razor
Talents
Level 15 Talent: Static Link damage steal increased from +5 to +6
Level 20 Talent: Storm Surge slow and damage bonus increased from +30% to +35%
Rubick
Agility gain reduced from 2.5 to 2.2
Talents
Level 15 Talent: Fade Bolt cooldown reduction increased from 3s to 4s
Level 15 Talent: Stolen spell mana cost reduction reduced from 50% to 40%
Level 25 Talent: Curiosity multiplier reduced from 2x to 1.5x
Sand King
Base attack speed reduced from 110 to 100
Stinger
Slow duration changed from 4/5/6/7s to 5s
Epicenter
Base radius reduced from 500 to 450
Shadow Fiend
Shadowraze
Mana cost reduced from 80 to 75
Presence of the Dark Lord
Armor reduction changed from 3/4/5/6 to 2.5/4/5.5/7
Skywrath Mage
Mystic Flare
Cooldown reduced from 60/40/20s to 55/35/15s
Slardar
Slithereen Crush
Cooldown increased from 7s to 8.5/8/7.5/7s
Snapfire
Base damage increased by 2
Level 1 damage increased from 51–57 to 53–59
Spectre
Base agility increased from 26 to 29
Level 1 damage increased from 49–53 to 52–56
Dispersion
Damage changed from 8/12/16/20% to 9/12/15/18%
Storm Spirit
Galvanized
Now grants a charge every 3 levels
Talents
Level 10 Talent: Overload slow increased from 20% to 25%
Sven
Storm Hammer
Mana cost reduced from 110/115/120/125 to 110
Techies
Base mana regeneration reduced by 0.5
Intelligence gain reduced from 3 to 2.7
M.A.D.
Mana regeneration scaling changed from 0.08% + 0.02% per level to 0.1% + 0.01% per level
Reactive Tazer
Explosion radius reduced from 450 to 400
Templar Assassin
Base movement speed increased from 310 to 315
Tidehunter
Base mana regeneration reduced by 0.5
Timbersaw
Base damage increased by 2
Level 1 damage increased from 46–50 to 48–52
Base intelligence increased from 23 to 24
Reactive Armor
Health regeneration increased from 0.4/0.5/0.7 to 0.5/0.6/0.7/0.8
Tinker
Deploy Turrets
Updated sound effects
Tiny
Base attack speed reduced from 90 to 85
Grow
Toss damage bonus increased from 50/175/300 to 50/200/350
Talents
Level 10 Talent: “+8 Strength” replaced with “+2 Tree Grab attacks”
Level 15 Talent: “-8% attack speed reduction” replaced with “+10 Strength”
Treant Protector
Eyes on the Forest
Radius display added
Talents
Level 10 Talent: Living Armor regen reduced from +4 to +3 HP/s
Troll Warlord
Whirling Axes (Ranged)
Mana cost reduced from 60 to 50
Whirling Axes (Melee)
Damage increased from 50/100/150/200 to 75/120/165/210
Tusk
Drinking Buddies
Can no longer be used while rooted
Vengeful Spirit
Vengeance Aura
Self bonus increased from 20% to 25%
Venomancer
Poison Sting
Movement slow reduced from 10% to 8%
Snakebite
DPS changed from 20/25/30/35 to 10/20/30/40
Talents
Level 15 Talent: Poison Sting slow bonus increased from +7% to +10%
Level 20 Talent: “+40% Snakebite damage” replaced with “+100 Snakebite instant damage”
Viper
Nosedive
Cooldown increased from 20s to 25s
Weaver
The Swarm
Mana cost reduced from 110 to 110/105/100/95
Windranger
Talents
Level 25 Talent: Focus Fire cooldown reduction on kill reduced from 18s to 16s
Level 25 Talent: Powershot execute threshold increased from 15% to 16%
Winter Wyvern
Splinter Blast
Slow reduced from 28/32/36/40% to 27/30/33/36%
Talents
Level 10 Talent: Cold Embrace bonus HP regeneration reduced from +20 to +15
Witch Doctor
Voodoo Restoration
Radius increased from 500/550/600/650 to 650





