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Valve released patch 7.41c, changing the mechanics of Tormentor and Roshan

Author: Hawk Live LLC

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Dota 2 patch 7.41c

Dota 2 received patch 7.41c, which affected core game mechanics and also changed Tormentor and Roshan. In addition, the current meta was reworked, while Alchemist and Lone Druid — the overpowered heroes of the previous patch — were heavily nerfed.

Main Changes

Mechanics

Units with flying vision no longer ignore Roshan Pit restrictions. They can no longer scout inside from outside the pit and so on. This affects Clockwerk with Jetpack, Drow Ranger with Glacier, Monkey King during Tree Dance, Night Stalker with Dark Ascension, Treant Protector’s Eye of the Forest, and Visage Familiars.

Tormentor

  • Maximum health regeneration from Alleviation increased from 2% to 2.25%

  • Alleviation duration increased from 10 to 15 seconds

Items

Bloodstone

  • Bonus health increased from 600 to 625

  • Bloodpact cooldown increased from 30 to 35 seconds

  • Spell Weakness Aura spell damage amplification reduced from 12% to 10%

Boots of Bearing

  • Swiftness Aura ally movement speed reduced from 20 to 15

Crella’s Crozier

  • Rite of Rumusque movement speed steal increased from 5% to 6%

Disperser

  • Suppress duration reduced from 5 to 4 seconds

Essence Distiller

  • Ground-target cast radius increased from 400 to 450

Harpoon

  • Draw Forth no longer moves the hero while rooted or stunned

  • The target still moves the same distance as before, but using it on a tree now has no effect

  • Still works on rooted, stunned, or leashed targets

Heart of Tarrasque

  • Recipe cost increased from 600 to 700. Total item cost is now 5,200 instead of 5,100

Mage Slayer

  • Mage Slayer damage per second reduced from 40 to 35

Silver Edge

  • Shadow Walk bonus movement speed reduced from 25% to 22%

  • Shadow Walk cooldown increased from 20 to 22 seconds

Shiva’s Guard

  • Freezing Aura attack speed reduction lowered from 45 to 40

Soul Ring

  • Cooldown increased from 25 to 30 seconds

Specialist’s Array

  • Bonus agility increased from 12 to 15

Neutral Items

Crude

  • Intelligence reduction increased from 6% to 9%

Greedy

  • Mana bonus reduced from 200/250 to 150/200

Tough

  • Bonus damage reduced from 7/10/13/16 to 6/9/12/15

Heroes

Abaddon

  • Base intelligence increased by 1

  • Level 1 damage unchanged: 49–59

Talents

  • Level 10 Talent: Curse of Avernus DPS increased from +25 to +30

Alchemist

Greevil's Greed

  • Bonus base/max bonus gold for melting Aghanim's Scepter reduced from +6 to +3

Acid Spray

  • Cooldown changed from 22/21/20/19s to 21s

Chemical Rage

  • Health regeneration bonus reduced from 60/90/120 to 50/85/120

Ancient Apparition

Ice Blast

  • Path radius increased from 275 to 300

  • Base effect radius increased from 275 to 300

Talents

  • Level 20 Talent: Chilling Touch damage bonus increased from +80 to +100

Anti-Mage

Persecutor

  • Minimum mana threshold to trigger slow increased from 50% to 60%

Arc Warden

  • Base agility increased from 20 to 22

  • Level 1 damage increased from 51–57 to 52–58

Bane

Brain Sap

  • Mana cost reduced from 120/130/140/150 to 105/120/135/150

Batrider

  • Base movement speed reduced from 320 to 310

Sticky Napalm

  • Building damage with Aghanim's Shard reduced from 25% to 20%

Firefly

  • Damage per second reduced from 25/50/75/100 to 20/40/60/80

Flaming Lasso

  • Total damage reduced from 200/350/500 to 125/250/375

Beastmaster

  • Base strength reduced from 25 to 24

  • Level 1 damage reduced from 50–54 to 49–53

Wild Axes

  • Mana cost increased from 50/55/60/65 to 65

Summon Razorback

  • Boar damage reduced from 30/45/60/75 to 24/41/58/75

Drums of Slom

  • Damage radius reduced from 600 to 525

  • Damage per hit reduced from 80 to 70

Bounty Hunter

Shuriken Toss

  • Mana cost increased from 75/80/85/90 to 75/85/95/105

Shadow Walk

  • Movement speed bonus increased from 8/12/16/20% to 11/14/17/20%

Track

  • Mana cost reduced from 60 to 50

Brewmaster

Primal Split

  • Canceling Primal Split now has a 3s cooldown

Bristleback

Warpath

  • Damage per stack reduced from 15/20/25 to 12/16/20

Hairball

  • Cooldown increased from 13s to 15s

Talents

  • Level 25 Talent: Bristleback damage threshold increased from 25 to 30

Broodmother

Insatiable Hunter

  • Spiderling radius increased from 800 to 1200

Spinner's Snare

  • Mana cost reduced from 100 to 70

Centaur Warrunner

  • Base strength increased from 27 to 28

  • Level 1 damage increased from 63–65 to 64–66

  • Strength gain increased from 4.2 to 4.3

Talents

  • Level 25 Talent: Hoof Stomp stun duration bonus increased from +0.8s to +1s

Chaos Knight

Chaos Strike

  • Maximum critical damage increased from 140/180/220/260% to 150/190/230/270%

Dark Seer

  • Base intelligence increased from 22 to 23

  • Level 1 damage increased from 53–59 to 54–60

Dark Willow

Terrorize

  • Radius increased from 400/350/500 to 450/500/550

Dawnbreaker

  • Base damage reduced by 1

  • Level 1 damage reduced from 56–60 to 55–59

Solar Guardian

  • Landing stun duration reduced from 1.4/1.6/1.8s to 1.2/1.4/1.6s

Doom

Scorched Earth

  • Health regeneration reduced from 7/8/9/10 to 6.66

Drow Ranger

Frost Arrows

  • Damage bonus increased from 10/15/20/25 to 12/18/24/30

Gust

  • Mana cost reduced from 70 to 55

Earth Spirit

  • Base strength increased from 22 to 23

  • Level 1 damage increased from 47–51 to 48–52

Elder Titan

Echo Stomp

  • Damage increased from 60/100/140/180 to 65/110/155/200

  • Elder Titan with Aghanim’s Shard can no longer swap places with Astral Spirit while rooted

Ember Spirit

  • Base strength reduced from 22 to 21

Faceless Void

Talents

  • Level 20 Talent: Time Walk cooldown reduction reduced from 1.25s to 1s

  • Level 20 Talent: Attack speed bonus inside Chronosphere reduced from +100 to +80

Gyrocopter

Afterburner

  • Duration increased from 4s to 5s

Hoodwink

  • Base damage increased by 3

  • Base agility reduced from 25 to 22

  • Level 1 damage unchanged

Sharpshooter

  • Hoodwink can no longer jump backward while rooted

Huskar

  • Base health regeneration reduced by 0.25

Invoker

  • Base movement speed reduced from 285 to 280

Io

Tether

  • Health/mana transfer reduced from 60/80/100/120% to 55/75/95/115%

Spirits

  • Now remembers last cast radius

Jakiro

  • Strength gain increased from 2.5 to 2.6

Macropyre

  • Mana cost reduced from 250/350/540 to 225/325/425

Juggernaut

Blade Fury

  • DPS increased from 80/110/140/170 to 85/115/145/175

Keeper of the Light

  • Base movement speed reduced from 315 to 310

Kunkka

Admiral's Rum

  • Cooldown reduced from 60/−0.5s per level to 50/−0.4/−0.5s per level

Largo

Talents

  • Level 20 Talent: “+200 Catchy Lick damage” replaced with “2 Catchy Lick charges”

  • Level 25 Talent: “2 Catchy Lick charges” replaced with “Frogstomp stomp frequency and count multiplied by 2”

Lich

Sinister Gaze

  • Mana drain per second increased from 20% to 25%

Lina

Light Strike Array

  • Damage increased from 80/120/160/200 to 80/125/170/215

Laguna Blade

  • Damage increased from 380/565/750 to 400/580/760

Lone Druid

Summon Spirit Bear

  • Mana cost increased from 75 to 100

Spirit Link

  • Lifesteal now follows normal lifesteal rules and is 40% less effective against creeps

Savage Roar

  • Aghanim’s Shard duration reduced from 5s to 4s

  • Aghanim’s Shard movement speed bonus reduced from 15% to 10%

Talents

  • Level 10 Talent: “-25s Summon Spirit Bear cooldown” replaced with “+5s True Form duration”

Spirit Bear

  • Gold/XP bounty changed from 175 + 8 per level to 165 + 10 per level

Talents

  • Level 25 Talent: Demolish building damage bonus reduced from +20% to +15%

Lycan

Feral Impulse

  • Health regeneration bonus increased from 1/3/5/7 to 2/4/6/8

Talents

  • Level 10 Talent: Spirit Wolves damage increased from +10 to +14

  • Level 15 Talent: Spirit Wolves health increased from +350 to +375

Magnus

Shockwave

  • Slow duration increased from 0.4/0.6/0.8/1s to 0.55/0.7/0.85/1s

Talents

  • Level 15 Talent: Reverse Polarity all attributes bonus increased from +12 to +14 per hero hit

Marci

Bodyguard

  • Cast range increased from 500 to 600

Talents

  • Level 15 Talent: Dispose damage bonus increased from +100 to +115

Mars

Dauntless

  • Health regeneration per enemy increased from 40% to 50%

Spear of Mars

  • Mana cost reduced from 100/110/120/130 to 90/100/110/120

Mirana

Sacred Arrow

  • Damage increased from 60/150/240/330 to 60/160/260/360

Talents

  • Level 15 Talent: Leap attack speed increased from +90 to +100

  • Level 20 Talent: Celestial Quiver damage increased from +40 to +50

Monkey King

  • Base agility reduced from 24 to 23

  • Level 1 damage reduced from 53–57 to 52–56

Primal Spring

  • Slow reduced from 35/50/65/80% to 30/40/50/60%

Morphling

Waveform

  • Now casts in preferred direction if target is out of range

Muerta

  • Base attack speed reduced from 115 to 110

Supernatural

  • Maximum stacks increased from 1 per hero level to 5 + 1 per hero level

Nature's Prophet

Nature's Call

  • Mana cost reduced from 100 to 85/90/95/100

  • Hero damage bonus increased from 4/8/12/16 to 6/10/14/18

Talents

  • Level 20 Talent: Sprout damage increased from +170 to +220

  • Level 20 Talent: Wrath of Nature cooldown reduction increased from -15s to -20s

Ogre Magi

  • Strength gain reduced from 4.2 to 4.0

Omniknight

Repel

  • Cooldown reduced from 40/36/32/28 to 40/35/30/25

Hammer of Purity

  • Damage increased from 20/40/60/80 to 25/45/65/85

Outworld Destroyer

Objurgation

  • Mana cost reduced from 250 to 175

Sanity's Eclipse

  • Radius increased from 450/500/550 to 500/525/550

Talents

  • Level 20 Talent: Astral Imprisonment mana steal increased from 10% to 12%

Pangolier

  • Base HP regeneration reduced by 1

Swashbuckle

  • Mana cost increased from 75/80/85/90 to 85/90/95/100

Roll Up

  • Mana cost increased from 50 to 75

Talents

  • Level 10 Talent: Lucky Shot armor reduction reduced from +3 to +2

Phantom Assassin

  • Base agility increased from 21 to 22

  • Level 1 damage increased from 56–58 to 57–59

Talents

  • Level 10 Talent: Phantom Strike duration increased from 0.6s to 0.8s

Phantom Lancer

Phantom Rush

  • Aghanim’s Scepter bonus range reduced from 625 to 575

Phoenix

Dying Light

  • Max HP damage reduced from 4% to 3.5%

Sun Ray

  • Max HP healing reduced from 0.5/1/1.5/2% to 0.4/0.8/1.2/1.6%

Supernova

  • DPS reduced from 60/90/120 to 50/80/110

Primal Beast

Trample

  • Damage radius reduced from 230 to 200

Puck

Talents

  • Level 15 Talent: “-15s Dream Coil cooldown” replaced with “+2% HP and mana regen from Puckish”

  • Level 25 Talent: “Dream Coil pierces debuff immunity” replaced with “-30s Dream Coil cooldown”

Queen of Pain

  • Base agility reduced from 22 to 20

Shadow Strike

  • Cooldown changed from 13/10/7/4s to 11/9/7/5s

  • AoE reduced from 375 to 300

Razor

Talents

  • Level 15 Talent: Static Link damage steal increased from +5 to +6

  • Level 20 Talent: Storm Surge slow and damage bonus increased from +30% to +35%

Rubick

  • Agility gain reduced from 2.5 to 2.2

Talents

  • Level 15 Talent: Fade Bolt cooldown reduction increased from 3s to 4s

  • Level 15 Talent: Stolen spell mana cost reduction reduced from 50% to 40%

  • Level 25 Talent: Curiosity multiplier reduced from 2x to 1.5x

Sand King

  • Base attack speed reduced from 110 to 100

Stinger

  • Slow duration changed from 4/5/6/7s to 5s

Epicenter

  • Base radius reduced from 500 to 450

Shadow Fiend

Shadowraze

  • Mana cost reduced from 80 to 75

Presence of the Dark Lord

  • Armor reduction changed from 3/4/5/6 to 2.5/4/5.5/7

Skywrath Mage

Mystic Flare

  • Cooldown reduced from 60/40/20s to 55/35/15s

Slardar

Slithereen Crush

  • Cooldown increased from 7s to 8.5/8/7.5/7s

Snapfire

  • Base damage increased by 2

  • Level 1 damage increased from 51–57 to 53–59

Spectre

  • Base agility increased from 26 to 29

  • Level 1 damage increased from 49–53 to 52–56

Dispersion

  • Damage changed from 8/12/16/20% to 9/12/15/18%

Storm Spirit

Galvanized

  • Now grants a charge every 3 levels

Talents

  • Level 10 Talent: Overload slow increased from 20% to 25%

Sven

Storm Hammer

  • Mana cost reduced from 110/115/120/125 to 110

Techies

  • Base mana regeneration reduced by 0.5

  • Intelligence gain reduced from 3 to 2.7

M.A.D.

  • Mana regeneration scaling changed from 0.08% + 0.02% per level to 0.1% + 0.01% per level

Reactive Tazer

  • Explosion radius reduced from 450 to 400

Templar Assassin

  • Base movement speed increased from 310 to 315

Tidehunter

  • Base mana regeneration reduced by 0.5

Timbersaw

  • Base damage increased by 2

  • Level 1 damage increased from 46–50 to 48–52

  • Base intelligence increased from 23 to 24

Reactive Armor

  • Health regeneration increased from 0.4/0.5/0.7 to 0.5/0.6/0.7/0.8

Tinker

Deploy Turrets

  • Updated sound effects

Tiny

  • Base attack speed reduced from 90 to 85

Grow

  • Toss damage bonus increased from 50/175/300 to 50/200/350

Talents

  • Level 10 Talent: “+8 Strength” replaced with “+2 Tree Grab attacks”

  • Level 15 Talent: “-8% attack speed reduction” replaced with “+10 Strength”

Treant Protector

Eyes on the Forest

  • Radius display added

Talents

  • Level 10 Talent: Living Armor regen reduced from +4 to +3 HP/s

Troll Warlord

Whirling Axes (Ranged)

  • Mana cost reduced from 60 to 50

Whirling Axes (Melee)

  • Damage increased from 50/100/150/200 to 75/120/165/210

Tusk

Drinking Buddies

  • Can no longer be used while rooted

Vengeful Spirit

Vengeance Aura

  • Self bonus increased from 20% to 25%

Venomancer

Poison Sting

  • Movement slow reduced from 10% to 8%

Snakebite

  • DPS changed from 20/25/30/35 to 10/20/30/40

Talents

  • Level 15 Talent: Poison Sting slow bonus increased from +7% to +10%

  • Level 20 Talent: “+40% Snakebite damage” replaced with “+100 Snakebite instant damage”

Viper

Nosedive

  • Cooldown increased from 20s to 25s

Weaver

The Swarm

  • Mana cost reduced from 110 to 110/105/100/95

Windranger

Talents

  • Level 25 Talent: Focus Fire cooldown reduction on kill reduced from 18s to 16s

  • Level 25 Talent: Powershot execute threshold increased from 15% to 16%

Winter Wyvern

Splinter Blast

  • Slow reduced from 28/32/36/40% to 27/30/33/36%

Talents

  • Level 10 Talent: Cold Embrace bonus HP regeneration reduced from +20 to +15

Witch Doctor

Voodoo Restoration

  • Radius increased from 500/550/600/650 to 650

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