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Patch 7.31 - Item update

Author: Hawk Live LLC

Last updated:

patch 7 31 item update
Discover the Boots of Bearing, Revenant's Brooch, and Wraith Pact, all-new items of power that might shift the balance of any fight. The resplendent Boots of Bearing can be traced to the very foundations of Stonehall's imperial legacy, fit perfectly to carry the Emperor's message of unity into far-flung lands. Rumors of the Revenant's Brooch have persisted for centuries, and in some cultures the legends of its cursed owner are celebrated still — though few believe such mythical origin stories are actually true. And it is said the consciousness trapped within the Wraith Pact can turn even the noblest mind onto a path of darkness, but many brave heroes are willing to pay the price.

REVENANT'S BROOCH
NEW ITEM
  • Requires Witch Blade, Mystic Staff, 800g recipe (Total Cost 6200g)
  • +45 Intelligence
  • +40 Attack Speed
  • +8 Armor
  • +300 Projectile Speed
  • Active: Your next 5 attacks have true strike and deal magical damage. Can attack Ethereal units. Expires after 15s. Mana cost: 250. Cooldown: 45s
  • Passive: Causes your next attack to apply a poison for 4s slowing by 25% and dealing 1x your Intelligence as damage every second. Can only trigger once every 9 seconds
WRAITH PACT
NEW ITEM
  • Requires Vladmir's Offering, Point Booster, 400g recipe (Total Cost: 4200)
  • +250 Health
  • +250 Mana
  • Passive: Vladmir's Aura. Grants 15% Lifesteal, 18% Bonus Damage, 1.75 mana regeneration and 3 armor to allies in a 1200 AoE
  • Active: Can be cast within 350 range to create a totem that reduces all enemies' attack and spell damage within 900 AoE by 25% and deals 25 damage per second. Totem can move at 150 movement speed. Lasts 25s or 5 hero hits (10 creep hits). Mana cost: 100. CD: 60s
BOOTS OF BEARING
NEW ITEM
  • Requires Tranquil Boots, Drum of Endurance, 1500g recipe (total Cost 4125)
  • +8 Strength
  • +8 Intelligence
  • +65 Movement Speed
  • +15 HP Regen
  • 8 charges. Gains a charge every 3 minutes
  • Active: Consumes a charge to give +50 attack speed and 15% movement speed allies to allies within 1200 radius for 6 seconds. During the first 2 seconds allies can't be slowed by other abilities. Does not stack with Drum of Endurance Active
  • Passive: Swiftness Aura: Grants +20 movement speed to allies within 1200 radius. Does not stack with Drum of Endurance Aura.
BLOODSTONE
ITEM REWORKED
Old:
  • Requires Voodoo Mask, Kaya and Soul Booster (5750g)
  • +16 Intelligence
  • +425 Health
  • +425 Mana
  • +8% Spell Damage
  • +15% Spell Lifesteal (Hero)
  • +3% Spell Lifesteal (Creep)
  • +100% Mana Regen Amplification
  • +30% Spell Lifesteal Amplification
  • Active: Bloodpact. Converts 30% of your max mana to health regeneration over 2 seconds. 85s CD Costs 30% of max mana
  • Passive: Mana Battery. Each charge provides 0.2 MP regen and 0.35% spell amplification. Nearby kills provide 1 charges. Dying causes you to lose 3 charges. Starts with 14 charges
New:
  • Requires Soul Booster, Voodoo Mask, 900g Recipe (4600g)
  • +550 Health
  • +550 Mana
  • +25% Spell Lifesteal (heroes)
  • +5% Spell Lifesteal (creeps)
  • Active: Bloodpact. Double Bloodstone's Spell Lifesteal and also converts the same percentage of damage dealt to mana. Lasts 6 seconds. Costs 10% of your Health to cast. When cast, grants the Drained debuff, ignoring extra Bloodpact effects for 40s. Cooldown: 40s
ORCHID MALEVOLENCE
ITEM REWORKED
Old:
  • Requires 2 Oblivion Staffs and a 475g recipe (3475g)
  • +20 Intelligence
  • +30 Attack Damage
  • +25 Attack Speed
  • +4 Mana Regeneration
  • Active: Soul Burn. Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage. Mana cost: 100. Cooldown: 18s
New:
  • Requires Blitz Knuckles, Claymore, Void Stone (Total cost 3175)
  • +40 Attack Speed
  • +30 Attack Damage
  • +3 Mana Regeneration
  • Active: Soul Burn. Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage. Mana cost: 100. Cooldown: 18s
BLOODTHORN
ITEM REWORKED
Old:
  • Requires Orchid, Hyperstone 800g recipe (Total cost 6275)
  • +25 Intelligence
  • +90 Attack Speed
  • +30 Damage
  • +5.5 Mana Regeneration
  • Soul Rend: Silences a target for 5 seconds. At the end of the silence, an additional 30% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will have True Strike and 100% chance to crit for 130% damage
New:
  • Requires Orchid, Mage Slayer, 925g recipe (Total Cost 6500)
  • +20 Intelligence
  • +60 Attack Speed
  • +50 Damage
  • +5 Mana Regeneration
  • +20% Magic Resistance
  • Soul Rend: (Active) Silences a target for 5 seconds. At the end of the silence, an additional 30% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will have True Strike and 100% chance to crit for 130% damage.
  • Mage Slayer: (Passive) Places a debuff when you attack enemies, causing them to do 35% less spell damage for 6 seconds
ETHEREAL BLADE
ITEM REWORKED
Old:
  • Requires Eaglesong, Ghost Scepter, 1000g Recipe (Total cost 4300g)
  • +40 Agility
  • +10 Strength
  • +10 Intelligence
  • Ethereal Blast: (Active) Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and 40% more vulnerable to magic damage. Lasts for 4 seconds on allies and 4 seconds on enemies. Cooldown: 20s.
  • Enemy targets are also slowed by 80%, and take 1.5x your primary attribute + 125 as magical damage
New:
  • Requires Kaya, Ghost Scepter 1100g Recipe (Total Cost 4650g)
  • +25 Intelligence
  • +5 Agility
  • +5 Strength
  • +24% Spell Lifesteal Amplification
  • +12% Spell Amplification
  • +75% Mana Regen Amplification
  • Ethereal Blast: (Active) Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and 40% more vulnerable to magic damage. Lasts for 4 seconds on allies and 4 seconds on enemies. Cooldown: 22s.
  • Enemy targets are also slowed by 80%, and take 1.5x their primary attribute + 50 as magical damage
AGHANIM'S SHARD
  • Now purchasable at 15 minutes
ARCANE BLINK
  • Active no longer grants cooldown reduction
  • Active now grants 25% mana cost reduction and 20% Debuff Amplification
ARMLET OF MORDIGGIAN
  • Health drain per second increased from 40 to 45
BLADE MAIL
  • Recipe cost reduced from 575 to 550 (total cost reduced from 2125 to 2100)
BOOTS OF TRAVEL
  • Movement speed bonus reduced from 100 to 90
BOOTS OF TRAVEL 2
  • Movement speed bonus reduced from 120 to 110
  • Now additionally reduces TP channel time by 1s
BOTTLE
  • Using the Bottle removes the lingering fountain buff (i.e: you can only use it once for free once you leave the fountain)
BRACER
  • Now doubles its bonuses after minute 25
NULL TALISMAN
  • No longer grants 3% spell amplification
  • Now grants 4% mana cost reduction
  • Now doubles its bonuses after minute 25
WRAITH BAND
  • Now doubles its bonuses after minute 25
CRIMSON GUARD
  • Cooldown reduced from 40 to 35
  • Active damage block increased from 70 to 75
DESOLATOR
  • Damage reduced from 55 to 50
  • Now gains +2 damage if an enemy hero dies with this item's Corruption Debuff up to a Maximum of 25.
DRUM OF ENDURANCE
  • Can now be cast without interrupting channeling
DUST OF APPEARANCE
  • Now also deals 25 damage to enemies revealed when cast.
DIFFUSAL BLADE
  • Recipe reworked. Now requires Blade of Alacrity + Robe of the Magi + 1050g Recipe (total cost reduced from 3150 to 2500)
  • Agility bonus reduced from 24 to 15
  • Intelligence bonus reduced from 12 to 10
  • Melee Illusion mana burn reduced from 12 to 8
EYE OF SKADI
  • Bonus stats reduced from 25 to 22
  • Bonus health increased from 200 to 220
  • Bonus mana increased from 200 to 220
FORCE STAFF
  • Cooldown reduced from 23s to 20s
GEM OF TRUE SIGHT
  • Now has an active. Gives True Sight over a 300 AoE area within 300 range for 4 seconds. 12s CD (Note: Does not grant vision on the area, just vision of invisible units/wards)
  • No longer reveals invisibility when dropped.
GHOST SCEPTER
  • Cooldown increased from 20s to 22s
GLIMMER CAPE
  • Active Magic Resistance Increased from 45% to 50%
HEALING SALVE
  • Duration increased from 10s to 13s
  • Healing per second reduced from 40 to 30 (Total heal reduced from 400 to 390)
HOLY LOCKET
  • Bonus Mana reduced from 325 to 300
HOOD OF DEFIANCE
  • Magic resistance reduced from 20% to 18%
  • Barrier block increased from 325 to 350
  • Mana cost reduced from 75 to 50
HURRICANE PIKE
  • Cooldown reduced from 23s to 20s
  • Cast range increased from 550 to 650
  • Enemy cast range increased from 400 to 450
  • Attack range increased from 140 to 150
  • Ally push speed increased from 1200 to 1500
KAYA AND SANGE
  • Bonus Status Resistance reduced from 22% to 20%
METEOR HAMMER
  • Mana cost reduced from 125 to 100
  • Unit damage per second reduced from 90 to 60
  • Stun duration decreased from 1.5s to 1.25s
  • Impact radius increased from 315 to 400
NULLIFIER
  • No longer pierces magic immunity
  • No longer slows the enemy
  • No longer has a mana cost
PIPE OF INSIGHT
  • Magic Resistance Aura increased from 10% to 12%
QUELLING BLADE
  • Cost reduced from 130 to 100 (Battlefury cost reduced to 4100)
  • Quell damage reduced from 12/6 to 8/4
RADIANCE
  • Recipe reworked: Now requires a Sacred Relic, and a Talisman of Evasion (total cost reduced from 5100 to 5050)
  • Can now be disassembled.
  • Now grants 15% evasion
  • Blind effect reduced from 17% to 10%
  • Can no longer be toggled on or off when the owner is out of the game (e.g.: Shadow Demon Disruption)
REFRESHER ORB
  • Mana Regen reduced from 12 to 7
  • Cooldown increased from 160 to 170
SANGE AND YASHA
  • Bonus Status Resistance reduced from 22% to 20%
SATANIC
  • Cooldown increased from 25s to 30s
SOUL RING
  • Recipe cost increased from 225 to 245 (total cost increased from 680g to 700g)
SWIFT BLINK
  • Active no longer grants attack damage and attack speed
  • Active now grants 35 Agility

NEUTRAL ITEM UPDATES


TRUSTY SHOVEL
  • Bonus health decreased from 100 to 75
ARCANE RING
  • Bonus Intelligence reduced from 10 to 8
TUMBLER'S TOY
  • Cooldown reduced from 20s to 15s
BROOM HANDLE
  • Armor increased from +3 to +4
  • Damage decreased from +14 to +8
QUICKSILVER AMULET
  • Movement speed Bonus decreased from 4% to 3%
RING OF AQUILA
  • Damage decreased from +7 to +3
ESSENCE RING
  • Bonus mana regen reduced from 2.5 to 2
GROVE BOW
  • Bonus attack speed increased from 15 to 20
BRIGAND'S BLADE
  • Damage bonus per health missing increased from 8 to 10
PUPIL'S GIFT
  • Secondary stats bonus increased from 14 to 15
FAE GRENADE
  • Damage per second increased from 35 to 40
  • Active no longer grants vision to both teams
SPIDER LEGS
  • Bonus movement speed decreased from 22% to 18%
  • Active duration increased from 3 to 3.5s
ENCHANTED QUIVER
  • Bonus damage increased from +200 to 225
  • Bonus range from +400 to +350
QUICKENING CHARM
  • Cooldown reduction reduced from 12% to 10%
  • HP regen increased from 9 to 10
CEREMONIAL ROBE
  • Bonus mana reduced from 350 to 250
PSYCHIC HEADBAND
  • Bonus Intelligence reduced from 16% to 15%
  • Psychic Push range reduced from 800 to 600
PALADIN SWORD
  • Bonus damage reduced from 20 to 16
TELESCOPE
  • Bonus attack range reduced from 110 to 100
  • Bonus cast range reduced from 110 to 100
BLAST RIG
  • Trigger/explosion radius increased from 300 to 400
  • Explosion damage reduced from 300 to 250
ASCETIC'S CAP
  • HP regen increased from 10 to 15
TIMELESS RELIC
  • Debuff duration amplification reduced from 25% to 20%
THE LEVELLER
  • Bonus attack speed reduced from 50 to 40
SPELL PRISM
  • Cooldown reduction reduced from 18% to 12%
  • Bonus attributes increased from 6 to 8
NINJA GEAR
  • Bonus Agility increased from 24 to 25
  • Active movement speed increased from 15 to 20%
WITCHBANE
  • Now additionally grants 20 attack speed
BOOK OF SHADOWS
  • Bonus attributes increased from 12 to 13
FALLEN SKY
  • Strength reduced from 20 to 15
  • Intelligence reduced from 20 to 15
  • Damage per second to buildings increased from 50 to 60
  • Damage per second to units reduced from 90 to 60
PIRATE HAT
  • Now additionally grants 15 movement speed
ARCANIST'S ARMOR
  • Mega Shield now only affects heroes
  • Mega Shield reflect percentage increased from 35% to 40%
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