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Valve Released Dota 2 Patch 7.37b: Full List of Changes

Author: Hawk Live LLC

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Dota 2 Patch 7.37b

Valve has finally released the new patch 7.37b for Dota 2, aimed at addressing matchmaking balance issues and adjusting hero strengths following the recent gameplay update.

These changes were published on the official Dota 2 website.

The adjustments are expected to significantly alter the current meta, as players have been requesting fixes for broken heroes that disrupted the balance.

Full list of changes in patch 7.37b:

Item Changes

Gleipnir

  • Eternal Chains: Radius reduced from 375 to 350

Kaya

  • Mana regeneration enhancement from multiple Kaya-based items no longer stacks

  • Spell vamp enhancement from multiple Kaya-based items no longer stacks

Yasha and Kaya

  • Mana regeneration enhancement from multiple Kaya-based items no longer stacks

  • Spell vamp enhancement from multiple Kaya-based items no longer stacks

Kaya and Sange

  • Mana regeneration enhancement from multiple Kaya-based items no longer stacks

  • Spell vamp enhancement from multiple Kaya-based items no longer stacks

Meteor Hammer

  • Mana regeneration enhancement from multiple Kaya-based items no longer stacks

  • Spell vamp enhancement from multiple Kaya-based items no longer stacks

Neutral Item Changes

Ironwood Tree

  • Plant Tree: Cast range reduced from 800 to 400

Hero Changes

Abaddon

  • Abilities

    • Mist Coil: Mana cost increased from 50 to 50/55/60/65

    • Curse of Avernus: Damage per second increased from 10/20/30/40 to 15/25/35/45

  • Talents

    • Level 10 Talent: Bonus health restoration from Aphotic Shield reduced from 15 to 12

    • Level 15 Talent: Bonus damage/healing from Mist Coil reduced from 40 to 35

    • Level 25 Talent: Area of effect of Mist Coil reduced from 400 to 350

Alchemist

  • Abilities

    • Greevil's Greed: Max kill interval increased from 36 to 40 seconds

    • Berserk Potion: Duration increased from 10 to 15 seconds

Ancient Apparition

  • Abilities

    • Death Rime: Movement slow from the effect increased from 1.5% to 2%

Anti-Mage

  • Talents

    • Level 10 Talent: Bonus radius for Mana Void increased from 150 to 200

    • Level 15 Talent: Bonus max slow from Persecutor increased from 10% to 15%

Arc Warden

  • Talents

    • Level 15 Talent: Bonus attack speed and damage from Magnetic Field reduced from 20 to 16

    • Level 20 Talent: Bonus damage from Spark Wraith increased from 35% to 40%

Axe

  • Abilities

    • Counter Helix: Radius reduced from 300 to 275

  • Talents

    • Level 15 Talent: "+20 Counter Helix damage" replaced with "+10 armor from Berserker's Call"

    • Level 20 Talent: "+12 armor from Berserker's Call" replaced with "+25 Counter Helix damage"

Bane

  • Facets

    • Sleepwalk

    • Nightmare: Movement speed increased from 75 to 85

  • Talents

    • Level 25 Talent: Bonus damage/healing from Brain Sap increased from 250 to 275

Batrider

  • Base strength reduced from 28 to 25

  • Strength gain increased from 2.2 to 2.6

  • Talents

    • Level 25 Talent: Bonus additional damage from Sticky Napalm increased from 10 to 15

Beastmaster

  • Facets

    • Wild Hunt

    • Inner Beast: Additional attack speed per unit increased from 2/3/4/5 to 3/4/5/6

Brewmaster

  • Facets

    • Drunken Master: Maximum slow on the owner reduced from 20% to 15%

Centaur Warrunner

  • Facets

    • Horsepower: Bonus movement speed reduced from 35% to 30% from strength

Clockwerk

  • Facets

    • Hookup

    • Hookshot: Now restores 75% of mana cost when hitting an ally

    • Now gives the owner and ally +15/20/25/30 armor instead of a barrier

Dark Seer

  • Abilities

    • Normal Punch: Maximum damage reduced from 450 to 400

Dark Willow

  • Facets

    • Throwing Shade

    • Shadow Realm: Aura radius increased from 600 to 700

Death Prophet

  • Facets

    • Suppress

    • Silence: Movement slow increased from 15/20/25/30% to 20/24/28/32%

    • Spirit Collector

    • Exorcism: Hero spirit damage increased from 84–90/92–98/100–106 to 88–94/96–102/104–110

Elder Titan

  • Facets

    • Momentum: Basic attack speed reduction increased from 75 to 85

Ember Spirit

  • Abilities

    • Immolation: The negative effect dealing periodic damage now disappears immediately

    • Damage per second reduced from 10/20/30/40 to 10/18/26/34

    • Sleight of Fist: Cooldown increased from 12/10/8/6 to 13/11/9/7 seconds

  • Talents

    • Level 10 Talent: Bonus health barrier from Flame Guard reduced from 200 to 165

    • Level 20 Talent: Bonus additional hero damage from Sleight of Fist reduced from 55 to 50

Enchantress

  • Facets

    • Spellbound

    • Enchant: Now increases attack range on the target not only for the ability's owner but also for controlled units

  • Talents

    • Level 15 Talent: "+45 damage" replaced with "+30 attack speed for hero and its units"

    • Level 20 Talent: "+150/25 health/damage for enchanted creeps" replaced with "+150/25 health/damage for hero and its units"

Faceless Void

  • Abilities

    • Time Lock: Additional damage increased from 10/15/20/25 to 12/18/24/30

Hoodwink

  • Facets

    • Go Nuts

    • Scurry: Now increases duration to 3.5/4/4.5/5 seconds

  • Abilities

    • Scurry: Duration reduced from 3.5/4/4.5/5 to 2/2.5/3/3.5 seconds

Huskar

  • Facets

    • Incendiary

    • Burning Spear: No longer reduces duration

    • Burn damage from maximum health reduced from 1% to 0.75%

  • Talents

    • Level 25 Talent: Bonus duration for Burning Spear increased from 4 to 6 seconds

Invoker

  • Facets

    • Elitist

    • Exort: Additional spell damage per sphere increased from 2/3/4/5/6/7/8% to 3/4/5/6/7/8/9%

  • Abilities

    • Quas: Now using this ability does not interrupt channeled spells and does not remove invisibility from the owner

    • Wex: Now using this ability does not interrupt channeled spells and does not remove invisibility from the owner

    • Exort: Now using this ability does not interrupt channeled spells and does not remove invisibility from the owner

    • Invoke: Now using this ability does not interrupt channeled spells and does not remove invisibility from the owner

  • Talents

    • Level 15 Talent: "+50 attack speed for Forge Spirits" replaced with "+1 Forge Spirit"

Jakiro

  • Facets

    • Liquid Frost

    • Liquid Frost: Damage increase reduced from 15/20/25/30 to 12/18/24/30

Juggernaut

  • Base damage increased by 2

Legion Commander

  • Facets

    • Stonehall Plate

    • Overwhelming Odds: Barrier duration reduced from 8 to 6 seconds (now matches the movement speed bonus duration)

Lina

  • Facets

    • Thermal Runaway

    • Laguna Blade: Number of illumination effects reduced from 12 to 10/11/12

Magnus

  • Base agility increased by 3

  • Abilities

    • Solid Core: Now also provides +20/30/40/50% resistance to slows (scales with Reverse Polarity)

  • Talents

    • Level 15 Talent: Duration of attribute bonus for heroes affected by Reverse Polarity increased from 15 to 20 seconds

    • Level 15 Talent: Attribute bonuses for heroes affected by Reverse Polarity no longer refresh, but stack

Mars

  • Facets

    • Victory Feast

    • Arena of Blood: Duration increased from 15 to 20 seconds

  • Talents

    • Level 10 Talent: "+30% chance to redirect with Bulwark" replaced with "+10/5% reduction in front/side damage from Bulwark"

    • Level 20 Talent: "+14/7% reduction in front/side damage from Bulwark" replaced with "+15% chance to redirect with Bulwark"

Medusa

  • Abilities

    • Mystic Snake: Mana cost increased from 110 to 120/130/140/150

Mirana

  • Abilities

    • Starfall: AoE radius increased from 300 to 350

  • Talents

    • Level 10 Talent: Bonus agility from Moonlight Shadow reduced from 25 to 20

Morphling

  • Abilities

    • Adaptive Strike: Duration increased from 2.5/3/3.5/4 to 3/3.5/4/4.5 seconds

Necrophos

  • Abilities

    • Ghost Shroud: Reduced radius from 275 to 250

    • Ghost Shroud: Additional slow from Ghost Shroud increased from 5/10/15/20% to 7/14/21/28%

Naga Siren

  • Abilities

    • Mirror Image: Duration reduced from 22 to 20 seconds

Nature's Prophet

  • Abilities

    • Wrath of Nature: Damage from the effect increased from 175/225/275 to 200/250/300

Nyx Assassin

  • Abilities

    • Spiked Carapace: Now has a cooldown of 0.5 seconds after being activated

Ogre Magi

  • Abilities

    • Fireblast: Range increased from 650 to 700

Omniknight

  • Abilities

    • Purification: Damage increased from 150/200/250/300 to 175/225/275/325

Oracle

  • Facets

    • Urgent Insights

    • Fortune's End: Additional damage increased from 100/150/200/250 to 125/175/225/275

    • Fate's Edict: Duration reduced from 1.5/2/2.5/3 to 1.5/1.75/2/2.25 seconds

Pangolier

  • Abilities

    • Shield Crush: Additional damage increased from 25/30/35/40 to 30/35/40/45

  • Talents

    • Level 25 Talent: Bonus attack speed for Shield Crush increased from 30 to 35%

Phantom Assassin

  • Abilities

    • Phantom Strike: Maximum bonus damage increased from 40/60/80/100 to 45/70/95/120

Phantom Lancer

  • Facets

    • Mirror Image

    • Phantom Rush: Now increases radius of Phantasms by 25%

  • Abilities

    • Phantom Lancer: No longer grants a movement speed bonus when using Mirror Image

Puck

  • Abilities

    • Illusory Orb: Damage increased from 75/125/175/225 to 80/130/180/230

    • Phase Shift: Now has a base radius of 1000 for the entire spell duration

Pudge

  • Abilities

    • Meat Hook: Now scales with bonus damage

Pugna

  • Facets

    • Pugna's Boon

    • Nether Blast: Damage increased from 200/250/300/350 to 250/300/350/400

  • Abilities

    • Decrepify: AoE increased from 300 to 325

Riki

  • Facets

    • Smoke Strike

    • Blink Strike: Now has a 15/20/25/30% bonus damage on the target when used

Rubick

  • Facets

    • Magic Pulse

    • Telekinesis: Now increases range from 500/550/600/650 to 550/600/650/700

  • Talents

    • Level 20 Talent: Mana cost for Telekinesis reduced from 75/50 to 60/45

Sand King

  • Facets

    • Sandtrap

    • Sandstorm: AoE increased from 275 to 300

    • Burrowstrike: Damage increased from 75/125/175/225 to 100/150/200/250

    • Caustic Finale: Damage per second reduced from 40/50/60/70 to 35/45/55/65

Shadow Fiend

  • Abilities

    • Shadowraze: Radius of effect increased from 350 to 375

Shadow Demon

  • Abilities

    • Disruption: Now has a 20% chance to resist all incoming damage

Silencer

  • Facets

    • Mystic Runes

    • Last Word: Damage reduced from 10/20/30/40 to 8/18/28/38

Skywrath Mage

  • Abilities

    • Ancient Seal: AoE radius reduced from 400 to 350

  • Talents

    • Level 20 Talent: +80/60/50% bonus damage from Ancient Seal

Slardar

  • Abilities

    • Amplify Damage: AoE radius increased from 200 to 275

Slark

  • Facets

    • Dark Pact

    • Pounce: Now scales with bonus damage

  • Abilities

    • Pounce: Radius increased from 300 to 350

Sniper

  • Abilities

    • Assassinate: Cooldown increased from 40/35/30/25 to 45/40/35/30 seconds

Spectre

  • Abilities

    • Haunt: Maximum additional damage from Haunt increased from 15/30/45 to 20/40/60

Spirit Breaker

  • Facets

    • Lightning Rod

    • Charge of Darkness: Movement speed reduction increased from 10% to 15%

Storm Spirit

  • Abilities

    • Overload: Additional damage per hit increased from 25/50/75/100 to 30/60/90/120

Sven

  • Abilities

    • Storm Hammer: Maximum bonus damage increased from 40/60/80/100 to 45/70/95/120

Tidehunter

  • Facets

    • Tsunami Strike

    • Anchor Smash: Duration reduced from 7 to 5 seconds

Timbersaw

  • Abilities

    • Timber Chain: Cooldown increased from 7 to 8 seconds

Tinker

  • Abilities

    • Rearm: Mana cost increased from 75/100/125 to 85/110/135

Tiny

  • Facets

    • Size Matters

    • Toss: Maximum bonus damage reduced from 250 to 200

Treant Protector

  • Facets

    • Growth Bounty

    • Living Armor: AoE radius increased from 250 to 275

Troll Warlord

  • Facets

    • Whirling Warlord

    • Berserkers Rage: No longer provides bonus attack damage when casting Battle Trance

Tusk

  • Facets

    • Ice Age

    • Snowball: Now grants 15/20/25/30% bonus movement speed

Undying

  • Facets

    • Decay

    • Tombstone: Additional max zombies reduced from 10/15/20/25 to 8/12/16/20

Ursa

  • Abilities

    • Overpower: Damage bonus per hit increased from 15/30/45/60 to 20/40/60/80

Vengeful Spirit

  • Abilities

    • Magic Missile: Movement speed reduction increased from 16% to 20%

  • Talents

    • Level 20 Talent: Bonus movement speed from Magic Missile increased from 8% to 10%

Venomancer

  • Facets

    • Venomous Gale

    • Plague Wards: Bonus damage from Plague Wards increased from 40 to 50

Viper

  • Facets

    • Viper's Venom

    • Viper Strike: Maximum bonus damage increased from 120 to 140

Warlock

  • Facets

    • Magma Behemoth

    • Fatal Bonds: No longer increases attack speed but provides bonus armor

Weaver

  • Facets

    • End of Days

    • Geminate Attack: Additional damage per hit increased from 35/50/65/80 to 45/60/75/90

Windranger

  • Abilities

    • Powershot: Damage increased from 100/175/250/325 to 125/200/275/350

Witch Doctor

  • Abilities

    • Voodoo Restoration: Mana cost reduced from 100/150/200/250 to 75/125/175/225

Wraith King

  • Facets

    • Wraith's Curse

    • Wraithfire Blast: Maximum bonus damage increased from 30/60/90/120 to 35/70/105/140

This patch brings a mix of nerfs and buffs aimed at refining gameplay balance. For the most effective strategies, players should keep an eye on how these changes affect the game meta and adapt accordingly.

Top MatchMon, 22 Dec 2025 19:00:00 GMT
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