Valve updated Aghanim's Labyrinth
Author: Hawk Live LLC
Last updated:

On December 22, Valve released a patch for Aghanim's Labyrinth 2021: Continuum Device.
List of changes
General
- Ascension Scaling: creature bonus hp per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
- Ascension Scaling: creature bonus damage per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
- All melee heroes' base armor increased by 1
- Fixed several exploits used to skip trap rooms
- Fixed certain creatures not reacting when damaged from far away
- Fixed Ash's Pulse triggering while silenced or muted
- Panda Potion Pub and Arcane Archives events can now appear at depth 1
HEROES
Bane
- Dark Symbiosis: When an ally is Enfeebled, it now lasts 2x the duration
- Dark Tendrils: Fiend's Grip Percent increased from 35% to 50%
- Dark Tendrils: Latch Range increased from 90 to 100
- Dark Tendrils: Creation interval improved from 2.5 to 2.0
- Cloud of Frailty: Now also grants 2 charges of Brain Sap
- Black Ichor: Channeling no longer ends if the primary target dies after taking Black Ichor
- Driven to Delirium: Now also grants 200 Fiend's Grip cast range
- Mind Fracture: Radius increased from 250 to 275
- Mind Fracture: Heal Percent increased from 25% to 35%
- Mind Fracture: Movement Slow increased from 40% to 50%
- Shared Torment: Spill Width increased from 175 to 200
- Shared Torment: Non-captains targeted with Enfeeble after taking Shared Torment are 20% larger
- (Minor Shard) Brain Sap Cast Range increased from 150 to 175
- (Minor Shard) Nightmare Invulnerability Duration increased from 0.4 to 0.5
- (Minor Shard) Nightmare Tick Damage increased from 15 to 20
Clinkz
- Strafe: percent of Skeleton Walk movespeed used for attack speed buff increased from 300% to 400%
- Strafe: duration increased from 6s to 7s
- Burning Barrage: fixed arrow damage display value appearing as 40% instead of 65%
- Burning Barrage: fixed damage percent minor upgrades not working
- Splitshot: now also increases Burning Barrage's arrow damage by 10%
Dawnbreaker
- Hammer Time: Celestial Hammer charges increased from 2 to 3
- Sunforge: Celestial Hammer bonus time in world increased from 2 to 3
- (Minor Shard) Celestial Hammer Damage and Burn Damage are now combined in the same upgrade
- (Minor Shard) Celestial Hammer Range increased from 200 to 250
- (Minor Shard) Celestial Hammer Fire Trail Duration increased from 0.8 to 1.0
Disruptor
- Glimpse bonus damage upgrade increased from 30 to 40
- Loaded weapon Thunder Strike chance increased from 50% to 60%
Drow
- Crosswind: magic damage increased from 500% to 600% of Frost Arrows Bonus Damage
- Shifting Shots: movespeed reduction reduced from 20% to 10%
- Marked Reflexes: time required to fire reduced from 7 seconds to 5 seconds
Kunkka
- Tidebringer damage changed from 20/30/40/50 to 15/30/45/60
- Dread Pirate: Now also triggers a Tidebringer attack on X gained and lost on the enemy
- No Quarter: Now also grants Tidebringer 2 charges
Lich
- Death Dealer's Discount: Cooldown reduction increased from 75% to 100%
- Death Dealer's Discount: Now also increases area and primary target damage to the initial target by 50%
- Sinister Spire: Move slow increased from 30% to 50%
- Sinister Spire: Duration increased from 15 to 18 seconds.
- Life Leech: Mana stolen as life increased from 100% to 150%
- Skeletal Summoning: Skeleton Duration increased from 7 to 10 seconds
- (Minor Shard) Frost Nova damage increased from 70 to 80
- (Minor Shard) Frost Shield damage increased from 15 to 20
- (Minor Shard) Sinister Gaze mana steal percent increased from 5 to 7%
- (Minor Shard) Added Chain Frost Jumps 2(4)
Luna
- Over the Moon: Damage multiplier increased from 2 to 3
- Over the Moon: Leap range reduced from 1000 to 750
Magnus
- Over-Empower: Allies also receive Magnus's self damage and cleave multiplier
Phoenix
- Blast Wave: impact damage from Icarus Burn dps increased from 300% to 400%
- Flame Revenant: percent of Fire Spirits' damage as flame revenant damage reduced from 100% to 75%
- Focus Point: the tip of Sun Ray's beam now also heals 150% more
- Savior: multiplier of Sun Ray's base heal as heal increased from 8x to 10x
- Spirit Balm: now also increases Fire Spirits' travel speed by 450
- fixed Supernova DPS talent not updating tooltip
Queen of Pain
- Discordant Force duration increased from 7s to 15s
- Fervent Assault duration increased from 2s to 4s
Slark
- Leash duration upgrade increased from 0.5s to 1s
- Death Pact with Brackish Bath upgrade now deals 150% damage
- Fish Food attack bonus increased from 50 to 60
Tusk
- Local Cooling cooldown reduction increased from 0.5s to 1s
Undying
- Flesh Golem base damage amplification reduced from 25/30/35% to 15/20/25%
- Rotting Mitts: Chance to trigger decay increased from 20% to 22%
- (Minor Shard) Soul Rip max units increased from 2 to 3
- (Minor Shard) Tombstone zombie base damage increased from 4 to 5
- (Minor Shard) Flesh Golem duration reduced from 8 seconds to 5 seconds
- (Minor Shard) Flesh Golem Bonus Strength reduced from 5% to 4%
Ursa
- Relentless: Overpower stack generation increased from 2 to 3
- Relentless: Now causes Earthshock to slow for an additional 2 seconds
- (Minor Shard) Earthshock damage increased from 75 to 90
- (Minor Shard) Earthshock radius / distance increased from 50 to 75
- (Minor Shard) Earthshock movement slow increased from 12% to 16%
Void Spirit
- Resonant Pulse: base shield absorb increased from 60/120/180/240 to 80/140/200/260
- Translocate: Dissimilate damage per translocated ally increased from 50% to 75%
- Expanse: now also reduces Dissimilate cooldown by 2s
- Inverted Force: Aether Remnant damage dealt to collided enemies increased from 150% to 200%
- Inverted Force: push distance increased from 500 to 550
- Triad Echo: now also increases Aether Remnant pull duration by 0.7s
Winter Wyvern
- Diamondize: Units can no longer attack and cast spells while embraced
- Diamondize: movement speed while embraced increased from 150 to 225
Witch Doctor
- Strange Boon Heal percentage increased from 50% to 60%
ENCOUNTERS
Magma Mines
- Magma Golem Projectile: impact damage reduced from 300 to 250
- Magma Golem Projectile: slowed cast point from 0.25s to 0.3s
Chippy Conifers Reconvene
- Pinecone Sniper: Acorn Shot: projectile speed reduced from 1400 to 1100
Gelatinous Bastille
- Acid Blob Jump: land damage reduced from 350 to 300
- Acid Blob Jump: stun duration reduced from 1.25s to 1.1s
Multiplicity
- Phantom Lancer Illusion: health reduced from 1200 to 1000
Mole Cave
- Eimermole Burrow: aura dps reduced from 75 to 40
- Eimermole Emerge: stun duration reduced from 1s to 0.9s
Eldwurm Aerie
- Shatter Blast (Ground): reduced projectile start radius from 150 to 120 and end radius from 200 to 180
- Shatter Blast (Ground): reduced shatter damage from 350/425/500/575/650 to 300/370/440/510/580
Ridges of Nishai
- Elder Tremor Smash: cast point rescaled from 1.212 to 1.299/1.237/1.178/1.122/1.011
- Elder Tremor Smash: radius reduced from 265/275/285/295/305 to 265/270/275/280/285
- Elder Tremor Fissure: cooldown increased from 8/7.6/7.2/6.8/6.4 to 8.3/8/7.7/7.4/7.1/6.8
Rizzrick the Razorsaw
- increased armor from 12 to 15
Gate of the Dead
- Crypt Gate: max skeletons reduced from 45 to 40
Round-Up Canyon
- Batrider: health reduced from 4000 to 3000, magic resistance reduced from 33 to 15
Wriggling Wreef
- Giant Amoeboid Jump: stun duration reduced from 3 to 2.5
- Large Amoeboid Jump: stun duration reduced from 2.5 to 2.1
- Medium Amoeboid Jump: stun duration reduced from 2 to 1.7
- Small Amoeboid Jump: stun duration reduced from 1.5 to 1.3
- Large Amoeboid: health reduced from 10800 to 9500
- Medium Amoeboid: health reduced from 6480 to 5700
- Small Amoeboid: health reduced from 3888 to 3420
- Large, Medium, and Small Amoeboids: armor reduced by 3
Keen Commander
- Tinkwerk Polymorph: projectile speed reduced from 820/840/860/880/900 to 820/830/840/850/860
- Tinkwerk Polymorph: transform duration reduced from 3.5/3.8/4.1/4.4/4.7 to 3.5/3.7/3.9/4.1/4.3
- Tinkwerk March: machine movement speed reduced from 400/415/430/445/460 to 400/410/420/430/440
- Fixed Keen Minions being spawned after Tinkwerk was dead, and all existing Keen Minions are removed when Tinkwerk dies
Nemestice Crater
- Wraith Warden: health increased from 55,000 to 60,000
Storegga the Ample Claps Back
- Storegga: increased hp from 50,000 to 60,000
- Storegga: increased armor from 32 to 37
Thunder Mountain
- Thunder Squire smash damage increased from 1750 to 2000
- Thunder Knight smash damage increased from 3500 to 4000
- Zoos lightning bolt damage increased from 1400 to 1750
Demonic Woods
- Camp Bully (small Nightstalker) HP reduced from 9000 to 7500
- Camp Assistant (Bane) HP reduced from 15000 to 12000
The Bomb Squad Goes Boom
- Walrus Pudge: armor increased from 0 to 10
- Land Mine Detonate: damage increased from 1200 to 1400
Smashy and Bashy
- Smashy Slithereen Crush Cast point reduced from 1.6 to 1.5
- Smashy Slithereen Crush damage increased from 6000 to 7500
- Smashy armor increased from 15 to 25
- Smashy movement speed increased from 375 to 400
- Smashy HP increased from 40000 to 50000
- Bashy damage increased from 225 to 275
- Bashy attack point improved from 0.55 to 0.5
- Bashy HP increased from 30000 to 35000
- Crabby damage increased from 550 to 775
- Crabby HP increased from 1800 to 2500
- Crabby movement speed increased from 350 to 375
- Crabbies now spawn on a cycle related to the health of Smashy and Bashy






