Patch 7.31 - Neutral creep updates
Author: Hawk Live LLC
Last updated:

NEUTRAL CREEP UPDATES
ANCIENT ICE SHAMAN
- Ranged - 500 attack range
- 1500 HP / 400 mana
- 58-62 damage
- 290 move speed
- 3 armor
- 30% magic resistance
- 78-82 gold and 124 XP bounty
- Level 6
- Ability: Icefire Bomb: Ice Shaman throws a bomb to an enemy unit or building dealing 50 damage per second for 8 seconds. Deals only 25% damage to buildings. Range: 700. Mana cost: 100. Cooldown: 30s
ANCIENT FROSTBITTEN GOLEM
- Melee
- 900 HP
- 29-31 damage
- 300 move speed
- 7 armor
- 30% magic resistance
- 39-45 gold and 95 XP bounty
- Level 5
- Ability: Time Warp Aura. Grants 10% Cooldown Reduction in a 1200 radius (Note: All neutral creep auras have a radius of 800 when they aren't player controlled)
WARPINE RAIDER
- Melee
- 850 HP / 300 mana
- 39-41 damage
- 310 move speed
- 6 armor
- 30% magic resistance
- 50-52 gold and 76 XP bounty
- Level 5
- Ability: Seed Shot. Throws a seed to a unit slowing for 100% for 1s and dealing 100 damage. Can bounce to nearby enemies up to 4 hits (3 bounces). Range: 500. Mana cost: 100. Cooldown: 15s
KOBOLD FOREMAN
- Attack damage increased from 14-15 to 19-21
- Armor increased by 1
- Gold bounty rescaled from 20-25 to 21-23
- XP bounty increased from 28 to 30
- Base attack time increased from 1.35 to 2.0
- Base attack speed increased from 100 to 200
- Turn rate improved from 0.5 to 0.9
KOBOLD SOLDIER
- Damage increased from 14-15 to 17-18
- Gold bounty rescaled from 14-18 to 14-16
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 200
- Turn rate improved from 0.5 to 0.9
- New Passive Ability: Steal Weapon. Every third attack Kobold Soldier will disarm its target for 3 seconds. Attack Counter does not increase while ability is on Cooldown. Cooldown: 9s
- Model size increased by 10%
KOBOLD
- Movement speed increased from 270 to 290
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 200
- Gold bounty reduced from 6-8 to 5-7
- Bounty XP reduced from 17 to 14
- Turn rate improved from 0.5 to 0.9
- New Passive Ability: Prospecting Aura. Allied heroes within a 1200 radius gain 20 gold per minute
HILL TROLL BERSERKER
- Now has the Piercing ability
- Base attack time increased from 1.6 to 2.0
- Base attack speed improved from 100 to 125
- Gold bounty reduced from 20-23 to 19-21
- Turn rate improved from 0.5 to 0.9
- New Passive Ability: Break. Whenever Hill Troll Berserker attacks a unit it applies break to it for 3 seconds. Cooldown: 10s
HILL TROLL PRIEST
- Now has the Piercing ability
- Base attack speed improved from 100 to 125
- Base attack time increased from 1.8 to 2.0
- Gold bounty increased from 19-22 to 20-22
- XP bounty increased from 26 to 28
- Turn rate improved from 0.5 to 0.9
- No longer has Mana Aura
- New Passive Ability: Heal Amplification Aura. Grants 15% heal amplification to all allies within 1200 range
- Heal mana cost increased from 5 to 60
- Heal cooldown increased from 0.5 to 10
- Heal health restored increased from 15 to 100
VHOUL ASSASSIN
- Now has the Piercing ability
- Health increased from 370 to 400
- Damage reduced from 30-36 to 30-32
- Base attack time increased from 1.6 to 2.0
- Base attack speed improved from 100 to 125
- Gold bounty reduced from 19-22 to 18-20
- XP bounty increased from 28 to 30
- Turn rate increased from 0.5 to 0.9
- Envenomed Weapon No longer deals 2 damage per second
- Envenomed Weapon duration decreased from 20 to 10
- Envenomed Weapon hero duration decreased from 10 to 2
- Envenomed Weapon now reduces health regen by 75%
GHOST
- Now has the Piercing ability
- Armor increased by 1
- Base attack time increased from 1.2 to 2.0
- Base attack speed improved from 100 to 165
- Gold bounty rescaled from 28-34 to 25-27
- XP bounty reduced from 44 to 42
- Turn rate improved from 0.5 to 0.9
FELL SPIRIT
- Base attack time increased from 1.5 to 2
- Base attack speed improved from 100 to 135
- Gold bounty increased from 17-20 to 14-15
- XP bounty decreased from 28 to 26
- Turn rate improved from 0.5 to 0.9
- Now has 200 mana
- New Ability: Vex. Silences a unit for 3 seconds. Mana cost: 75. Range: 600. Cooldown 15s
HARPY SCOUT
- Now has the Piercing ability
- Damage reduced from 28-37 to 28-34
- Base attack time increased from 1.6 to 2.0
- Base attack speed improved from 100 to 125
- Gold bounty reduced from 21-24 to 16-18
- XP bounty reduced from 28 to 26
- Turn rate improved from 0.5 to 0.9
- Now has 200 mana
- New Ability: Take Off. Can be toggled to gain flying movement and lose 50% movement speed. Harpy Scout is disarmed while flying. Costs 2.5% max mana per second. Initial Mana cost: 20
HARPY STORMCRAFTER
- Now has the Piercing ability
- Damage reduced from 30-37 to 30-36
- Health reduced from 550 to 500
- Base attack time increased from 1.6 to 2.0
- Base attack speed improved from 100 to 125
- Gold bounty reduced from 29-33 to 27-29
- XP bounty reduced from 44 to 42
- Turn rate improved from 0.5 to 0.9
- Will now cast Chain Lightning against low health units
MUD GOLEM
- Damage reduced from 29-33 to 24-26
- Health reduced from 800 to 750
- Magic resistance decreased from 50% to 30%
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- Gold bounty reduced from 24-27 to 24-26
- XP bounty reduced from 44 to 42
- Turn rate improved from 0.5 to 0.9
- Hurl Rock now deals double damage to creeps
- Now will occasionally cast Hurl Rock at player controlled creeps. Multiple golems won't chain cast their rocks.
SHARD GOLEM
- Damage increased from 9-10 to 10-14
- Health increased from 240 to 250
- Magic resistance decreased from 50% to 30%
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- Gold bounty reduced from 8-13 to 8-12
- XP bounty increased from 17 to 18
- Hurl Rock now deals double damage to creeps
- Now will occasionally cast Hurl Rock at player controlled creeps. Multiple golems won't chain cast their rocks.
OGRE BRUISER
- Damage decreased from 24-27 to 22-24
- Health decreased from 850 to 800
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- Gold bounty rescaled from 18-38 to 24-28
- XP bounty increased from 31 to 32
- Turn rate improved from 0.5 to 0.9
- New Ability: Ogre Smash!. Ogre slowly charges a big attack for 2.8s, stunning for 3 seconds and dealing 200 + 8% of target Current HP as damage to all units in a 200 radius in front of him. Cooldown: 12s. No mana cost
- Now will occasionally cast Ogre Smash in their camps. Multiple Ogres won't chain cast their stun.
OGRE FROSTMAGE
- Damage decreased from 24-27 to 18-20
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- Gold bounty rescaled from 28-36 to 30-34
- XP bounty increased from 47 to 48
- Turn rate improved from 0.5 to 0.9
SATYR BANISHER
- Damage increased from 7-10 to 10-12
- Turn rate improved from 0.5 to 0.9
- XP bounty decreased from 31 to 24
- Gold bounty increased from 12-14 to 14-16
- Base attack time increased from 1.7 to 2.0
- Base attack speed improved from 100 to 125
- Can now cast Purge in his camp after 5 seconds of attacking a hero
SATYR MINDSTEALER
- Damage decreased from 24-27 to 21-23
- Armor increased by 1
- Turn rate improved from 0.5 to 0.9
- XP bounty decreased from 47 to 46
- Base attack time increased from 1.7 to 2.0
- Base attack speed improved from 100 to 125
- Now has the Mana Aura ability, providing 2.5 Mana Regen per second in a 1200 AoE
ALPHA WOLF
- Turn rate improved from 0.5 to 0.9
- Gold bounty increased from 30-36 to 34-36
- XP bounty decreased from 66 to 60
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
GIANT WOLF
- Damage reduced from 29-33 to 15-17
- Turn rate improved from 0.5 to 0.9
- Gold bounty increased from 18-21 to 20-24
- XP bounty decreased from 47 to 40
- Base attack time increased from 1.45 to 2.0
- Base attack speed improved from 100 to 125
- Now has 200 mana
- New Ability: Intimidate. Reduces the total attack damage of all enemies within 300 radius by 50% for 4 seconds. Mana cost: 50. Cooldown: 16s
- Now casts Intimidate on nearby enemies when on low health in his camp
CENTAUR COURSER
- Damage reduced from 18-21 to 18-20
- Turn rate improved from 0.5 to 0.9
- Attack point reduced from 0.5 to 0.3
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- XP bounty increased from 31 to 32
- Gold bounty increased from 16-19 to 18-20
- Cloak Aura Magic Resistance Heroes increased from 10% to 15%
- Cloak Aura Magic Resistance Creeps increased from 20% to 30%
CENTAUR CONQUEROR
- Turn rate improved from 0.5 to 0.9
- Base attack time increased from 1.5 to 2.0
- Base attack speed improved from 100 to 135
- Gold bounty increased from 53-62 to 56-62
SATYR TORMENTER
- Armor increased by 2
- Gold bounty increased from 62-73 to 62-68
- Turn rate improved from 0.5 to 0.9
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
HELLBEAR SMASHER
- Turn rate improved from 0.5 to 0.9
- Base attack time increased from 1.55 to 2.0
- Base attack speed improved from 100 to 135
- Gold bounty rescaled from 61-79 to 64-68
- No longer has Swiftness Aura
- New Passive Ability: Death Throe: Power. When Hellbear Smasher dies, all allies within 700 range gain +50% base attack damage for 5 seconds
HELLBEAR
- Turn rate improved from 0.5 to 0.9
- Gold bounty increased from 36-44 to 32-40
- Base attack time increased from 1.5 to 2.0
- Base attack speed improved from 100 to 135
- No longer has Cloak Aura
- Now has Swiftness Aura
- New Passive Ability: Death Throe: Rush. When Hellbear dies, all allies within 700 range gain +100 attack speed for 5 seconds
WILDWING
- Damage reduced from 20-25 to 18-20
- Turn rate improved from 0.5 to 0.9
- Gold bounty increased from 12-16 to 18-20
- XP bounty increased from 19 to 26
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- Now has 200 mana
- Now has the Tornado ability
- Tornado channeling time reduced from 40s to 15s
- Tornado mana cost reduced from 200 to 100
- Tornado cooldown reduced from 70 to 40
- Tornado now lasts for 5 seconds after channel is interrupted
- Whenever a Wildwing Ripper dies to a hero in his camp, there's a 33% chance that nearby Wildwings will cast tornado on the attacker
WILDWING RIPPER
- Turn rate improved from 0.5 to 0.9
- Gold bounty increased from 54-70 to 60-66
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- No longer has Tornado
- New Active Ability: Hurricane. Vector targeted. Target a unit and a direction. The unit will be pulled 400 units in that direction over 0.5s. Range: 400. Mana cost: 100. Cooldown: 30s
- Only being attacked, will cast Hurricane to heroes chasing other heroes in the vicinity pushing them in the opposite direction.
DARK TROLL SUMMONER
- Armor increased by 3
- Turn rate improved from 0.5 to 0.9
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- Gold bounty decreased from 43-50 to 42-48
- Raise Dead no longer needs nearby corpses
- Raise Dead skeletons summoned increased from 2 to 3
- No longer has Ensnare as an ability
- Max mana reduced from 550 to 250
SKELETON WARRIOR
- Attack reduced from 24-25 to 11-13
- Turn rate improved from 0.5 to 0.9
- Gold bounty decreased from 6-12 to 4-6
- XP bounty decreased from 12 to 4
- New Passive Ability: Rally. Skeleton's allies within 1200 range gain 3 bonus attack damage. This Aura stacks
HILL TROLL
- Now has the Piercing ability
- Turn rate improved from 0.5 to 0.9
- Gold bounty decreased from 21-26 to 20-24
- XP bounty decreased from 47 to 42
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- Now has Ensnare as an ability
- Max mana increased from 0 to 200
- Will sometimes cast Ensnare to targets attacking it
ANCIENT BLACK DRAGON
- Turn rate improved from 0.5 to 0.9
- Attack point improved from 0.94 to 0.5
- Backswing improved from 0.56 to 0.5
- Damage rescaled from 48-81 to 62-68
- Gold bounty decreased from 108-137 to 78-82
- Magic resistance reduced from 50% to 30%
- Base attack time increased from 1.5 to 2.0
- Base attack speed improved from 100 to 135
ANCIENT BLACK DRAKE
- Damage reduced from 34-45 to 20-22
- Armor increased by 2
- Attack point improved from 0.94 to 0.5
- Backswing improved from 0.56 to 0.5
- Magic resistance increased from 0% to 25%
- Turn rate improved from 0.5 to 0.9
- Base attack time increased from 1.8 to 2.0
- Base attack speed improved from 100 to 120
- XP bounty increased from 50 to 95
- Gold bounty increased from 26-33 to 39-45
- New Passive Ability: Magic Amplification Aura. Increases spell damage received by enemy units within 1200 units by 5%
ANCIENT GRANITE GOLEM
- Magic resistance decreased from 50% to 30%
- Gold bounty decreased from 78-88 to 78-82
- Health decreased from 1700 to 1500
- Damage rescaled from 77-87 to 80-84
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
ANCIENT ROCK GOLEM
- Attack damage reduced from 29-33 to 22-24
- Magic resistance decreased from 50% to 30%
- Base attack time increased from 1.35 to 2.0
- Base attack speed improved from 100 to 150
- New Passive Ability: Weakness Aura. Reduces the armor of enemy units within 1200 units by 2
ANCIENT THUNDERHIDE
- Turn rate improved from 0.5 to 0.9
- Base attack time increased from 1.8 to 2.0
- Base attack speed improved from 100 to 120
- Magic resistance decreased from 50% to 30%
- Health increased from 1400 to 1700
- Attack point improved from 0.5 to 0.3
- Backswing improved from 0.5 to 0.3
- Gold bounty increased from 64-71 to 78-82
ANCIENT RUMBLEHIDE
- Attack damage reduced from 41-48 to 32-34
- Turn rate improved from 0.5 to 0.9
- Health increased from 800 to 850
- Magic resistance decreased from 50% to 30%
- Attack point improved from 0.5 to 0.3
- Backswing improved from 0.5 to 0.3
- Gold bounty reduced from 44-51 to 39-45
- Base attack time increased from 1.8 to 2.0
- Base attack speed improved from 100 to 120






