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Patch 7.31 - Neutral creep updates

Author: Hawk Live LLC

Last updated:

patch 7 31 neutral creep updates

NEUTRAL CREEP UPDATES


ANCIENT ICE SHAMAN
  • Ranged - 500 attack range
  • 1500 HP / 400 mana
  • 58-62 damage
  • 290 move speed
  • 3 armor
  • 30% magic resistance
  • 78-82 gold and 124 XP bounty
  • Level 6
  • Ability: Icefire Bomb: Ice Shaman throws a bomb to an enemy unit or building dealing 50 damage per second for 8 seconds. Deals only 25% damage to buildings. Range: 700. Mana cost: 100. Cooldown: 30s
ANCIENT FROSTBITTEN GOLEM
  • Melee
  • 900 HP
  • 29-31 damage
  • 300 move speed
  • 7 armor
  • 30% magic resistance
  • 39-45 gold and 95 XP bounty
  • Level 5
  • Ability: Time Warp Aura. Grants 10% Cooldown Reduction in a 1200 radius (Note: All neutral creep auras have a radius of 800 when they aren't player controlled)
WARPINE RAIDER
  • Melee
  • 850 HP / 300 mana
  • 39-41 damage
  • 310 move speed
  • 6 armor
  • 30% magic resistance
  • 50-52 gold and 76 XP bounty
  • Level 5
  • Ability: Seed Shot. Throws a seed to a unit slowing for 100% for 1s and dealing 100 damage. Can bounce to nearby enemies up to 4 hits (3 bounces). Range: 500. Mana cost: 100. Cooldown: 15s
KOBOLD FOREMAN
  • Attack damage increased from 14-15 to 19-21
  • Armor increased by 1
  • Gold bounty rescaled from 20-25 to 21-23
  • XP bounty increased from 28 to 30
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed increased from 100 to 200
  • Turn rate improved from 0.5 to 0.9
KOBOLD SOLDIER
  • Damage increased from 14-15 to 17-18
  • Gold bounty rescaled from 14-18 to 14-16
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 200
  • Turn rate improved from 0.5 to 0.9
  • New Passive Ability: Steal Weapon. Every third attack Kobold Soldier will disarm its target for 3 seconds. Attack Counter does not increase while ability is on Cooldown. Cooldown: 9s
  • Model size increased by 10%
KOBOLD
  • Movement speed increased from 270 to 290
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 200
  • Gold bounty reduced from 6-8 to 5-7
  • Bounty XP reduced from 17 to 14
  • Turn rate improved from 0.5 to 0.9
  • New Passive Ability: Prospecting Aura. Allied heroes within a 1200 radius gain 20 gold per minute
HILL TROLL BERSERKER
  • Now has the Piercing ability
  • Base attack time increased from 1.6 to 2.0
  • Base attack speed improved from 100 to 125
  • Gold bounty reduced from 20-23 to 19-21
  • Turn rate improved from 0.5 to 0.9
  • New Passive Ability: Break. Whenever Hill Troll Berserker attacks a unit it applies break to it for 3 seconds. Cooldown: 10s
HILL TROLL PRIEST
  • Now has the Piercing ability
  • Base attack speed improved from 100 to 125
  • Base attack time increased from 1.8 to 2.0
  • Gold bounty increased from 19-22 to 20-22
  • XP bounty increased from 26 to 28
  • Turn rate improved from 0.5 to 0.9
  • No longer has Mana Aura
  • New Passive Ability: Heal Amplification Aura. Grants 15% heal amplification to all allies within 1200 range
  • Heal mana cost increased from 5 to 60
  • Heal cooldown increased from 0.5 to 10
  • Heal health restored increased from 15 to 100
VHOUL ASSASSIN
  • Now has the Piercing ability
  • Health increased from 370 to 400
  • Damage reduced from 30-36 to 30-32
  • Base attack time increased from 1.6 to 2.0
  • Base attack speed improved from 100 to 125
  • Gold bounty reduced from 19-22 to 18-20
  • XP bounty increased from 28 to 30
  • Turn rate increased from 0.5 to 0.9
  • Envenomed Weapon No longer deals 2 damage per second
  • Envenomed Weapon duration decreased from 20 to 10
  • Envenomed Weapon hero duration decreased from 10 to 2
  • Envenomed Weapon now reduces health regen by 75%
GHOST
  • Now has the Piercing ability
  • Armor increased by 1
  • Base attack time increased from 1.2 to 2.0
  • Base attack speed improved from 100 to 165
  • Gold bounty rescaled from 28-34 to 25-27
  • XP bounty reduced from 44 to 42
  • Turn rate improved from 0.5 to 0.9
FELL SPIRIT
  • Base attack time increased from 1.5 to 2
  • Base attack speed improved from 100 to 135
  • Gold bounty increased from 17-20 to 14-15
  • XP bounty decreased from 28 to 26
  • Turn rate improved from 0.5 to 0.9
  • Now has 200 mana
  • New Ability: Vex. Silences a unit for 3 seconds. Mana cost: 75. Range: 600. Cooldown 15s
HARPY SCOUT
  • Now has the Piercing ability
  • Damage reduced from 28-37 to 28-34
  • Base attack time increased from 1.6 to 2.0
  • Base attack speed improved from 100 to 125
  • Gold bounty reduced from 21-24 to 16-18
  • XP bounty reduced from 28 to 26
  • Turn rate improved from 0.5 to 0.9
  • Now has 200 mana
  • New Ability: Take Off. Can be toggled to gain flying movement and lose 50% movement speed. Harpy Scout is disarmed while flying. Costs 2.5% max mana per second. Initial Mana cost: 20
HARPY STORMCRAFTER
  • Now has the Piercing ability
  • Damage reduced from 30-37 to 30-36
  • Health reduced from 550 to 500
  • Base attack time increased from 1.6 to 2.0
  • Base attack speed improved from 100 to 125
  • Gold bounty reduced from 29-33 to 27-29
  • XP bounty reduced from 44 to 42
  • Turn rate improved from 0.5 to 0.9
  • Will now cast Chain Lightning against low health units
MUD GOLEM
  • Damage reduced from 29-33 to 24-26
  • Health reduced from 800 to 750
  • Magic resistance decreased from 50% to 30%
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • Gold bounty reduced from 24-27 to 24-26
  • XP bounty reduced from 44 to 42
  • Turn rate improved from 0.5 to 0.9
  • Hurl Rock now deals double damage to creeps
  • Now will occasionally cast Hurl Rock at player controlled creeps. Multiple golems won't chain cast their rocks.
SHARD GOLEM
  • Damage increased from 9-10 to 10-14
  • Health increased from 240 to 250
  • Magic resistance decreased from 50% to 30%
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • Gold bounty reduced from 8-13 to 8-12
  • XP bounty increased from 17 to 18
  • Hurl Rock now deals double damage to creeps
  • Now will occasionally cast Hurl Rock at player controlled creeps. Multiple golems won't chain cast their rocks.
OGRE BRUISER
  • Damage decreased from 24-27 to 22-24
  • Health decreased from 850 to 800
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • Gold bounty rescaled from 18-38 to 24-28
  • XP bounty increased from 31 to 32
  • Turn rate improved from 0.5 to 0.9
  • New Ability: Ogre Smash!. Ogre slowly charges a big attack for 2.8s, stunning for 3 seconds and dealing 200 + 8% of target Current HP as damage to all units in a 200 radius in front of him. Cooldown: 12s. No mana cost
  • Now will occasionally cast Ogre Smash in their camps. Multiple Ogres won't chain cast their stun.
OGRE FROSTMAGE
  • Damage decreased from 24-27 to 18-20
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • Gold bounty rescaled from 28-36 to 30-34
  • XP bounty increased from 47 to 48
  • Turn rate improved from 0.5 to 0.9
SATYR BANISHER
  • Damage increased from 7-10 to 10-12
  • Turn rate improved from 0.5 to 0.9
  • XP bounty decreased from 31 to 24
  • Gold bounty increased from 12-14 to 14-16
  • Base attack time increased from 1.7 to 2.0
  • Base attack speed improved from 100 to 125
  • Can now cast Purge in his camp after 5 seconds of attacking a hero
SATYR MINDSTEALER
  • Damage decreased from 24-27 to 21-23
  • Armor increased by 1
  • Turn rate improved from 0.5 to 0.9
  • XP bounty decreased from 47 to 46
  • Base attack time increased from 1.7 to 2.0
  • Base attack speed improved from 100 to 125
  • Now has the Mana Aura ability, providing 2.5 Mana Regen per second in a 1200 AoE
ALPHA WOLF
  • Turn rate improved from 0.5 to 0.9
  • Gold bounty increased from 30-36 to 34-36
  • XP bounty decreased from 66 to 60
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
GIANT WOLF
  • Damage reduced from 29-33 to 15-17
  • Turn rate improved from 0.5 to 0.9
  • Gold bounty increased from 18-21 to 20-24
  • XP bounty decreased from 47 to 40
  • Base attack time increased from 1.45 to 2.0
  • Base attack speed improved from 100 to 125
  • Now has 200 mana
  • New Ability: Intimidate. Reduces the total attack damage of all enemies within 300 radius by 50% for 4 seconds. Mana cost: 50. Cooldown: 16s
  • Now casts Intimidate on nearby enemies when on low health in his camp
CENTAUR COURSER
  • Damage reduced from 18-21 to 18-20
  • Turn rate improved from 0.5 to 0.9
  • Attack point reduced from 0.5 to 0.3
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • XP bounty increased from 31 to 32
  • Gold bounty increased from 16-19 to 18-20
  • Cloak Aura Magic Resistance Heroes increased from 10% to 15%
  • Cloak Aura Magic Resistance Creeps increased from 20% to 30%
CENTAUR CONQUEROR
  • Turn rate improved from 0.5 to 0.9
  • Base attack time increased from 1.5 to 2.0
  • Base attack speed improved from 100 to 135
  • Gold bounty increased from 53-62 to 56-62
SATYR TORMENTER
  • Armor increased by 2
  • Gold bounty increased from 62-73 to 62-68
  • Turn rate improved from 0.5 to 0.9
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
HELLBEAR SMASHER
  • Turn rate improved from 0.5 to 0.9
  • Base attack time increased from 1.55 to 2.0
  • Base attack speed improved from 100 to 135
  • Gold bounty rescaled from 61-79 to 64-68
  • No longer has Swiftness Aura
  • New Passive Ability: Death Throe: Power. When Hellbear Smasher dies, all allies within 700 range gain +50% base attack damage for 5 seconds
HELLBEAR
  • Turn rate improved from 0.5 to 0.9
  • Gold bounty increased from 36-44 to 32-40
  • Base attack time increased from 1.5 to 2.0
  • Base attack speed improved from 100 to 135
  • No longer has Cloak Aura
  • Now has Swiftness Aura
  • New Passive Ability: Death Throe: Rush. When Hellbear dies, all allies within 700 range gain +100 attack speed for 5 seconds
WILDWING
  • Damage reduced from 20-25 to 18-20
  • Turn rate improved from 0.5 to 0.9
  • Gold bounty increased from 12-16 to 18-20
  • XP bounty increased from 19 to 26
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • Now has 200 mana
  • Now has the Tornado ability
  • Tornado channeling time reduced from 40s to 15s
  • Tornado mana cost reduced from 200 to 100
  • Tornado cooldown reduced from 70 to 40
  • Tornado now lasts for 5 seconds after channel is interrupted
  • Whenever a Wildwing Ripper dies to a hero in his camp, there's a 33% chance that nearby Wildwings will cast tornado on the attacker
WILDWING RIPPER
  • Turn rate improved from 0.5 to 0.9
  • Gold bounty increased from 54-70 to 60-66
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • No longer has Tornado
  • New Active Ability: Hurricane. Vector targeted. Target a unit and a direction. The unit will be pulled 400 units in that direction over 0.5s. Range: 400. Mana cost: 100. Cooldown: 30s
  • Only being attacked, will cast Hurricane to heroes chasing other heroes in the vicinity pushing them in the opposite direction.
DARK TROLL SUMMONER
  • Armor increased by 3
  • Turn rate improved from 0.5 to 0.9
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • Gold bounty decreased from 43-50 to 42-48
  • Raise Dead no longer needs nearby corpses
  • Raise Dead skeletons summoned increased from 2 to 3
  • No longer has Ensnare as an ability
  • Max mana reduced from 550 to 250
SKELETON WARRIOR
  • Attack reduced from 24-25 to 11-13
  • Turn rate improved from 0.5 to 0.9
  • Gold bounty decreased from 6-12 to 4-6
  • XP bounty decreased from 12 to 4
  • New Passive Ability: Rally. Skeleton's allies within 1200 range gain 3 bonus attack damage. This Aura stacks
HILL TROLL
  • Now has the Piercing ability
  • Turn rate improved from 0.5 to 0.9
  • Gold bounty decreased from 21-26 to 20-24
  • XP bounty decreased from 47 to 42
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • Now has Ensnare as an ability
  • Max mana increased from 0 to 200
  • Will sometimes cast Ensnare to targets attacking it
ANCIENT BLACK DRAGON
  • Turn rate improved from 0.5 to 0.9
  • Attack point improved from 0.94 to 0.5
  • Backswing improved from 0.56 to 0.5
  • Damage rescaled from 48-81 to 62-68
  • Gold bounty decreased from 108-137 to 78-82
  • Magic resistance reduced from 50% to 30%
  • Base attack time increased from 1.5 to 2.0
  • Base attack speed improved from 100 to 135
ANCIENT BLACK DRAKE
  • Damage reduced from 34-45 to 20-22
  • Armor increased by 2
  • Attack point improved from 0.94 to 0.5
  • Backswing improved from 0.56 to 0.5
  • Magic resistance increased from 0% to 25%
  • Turn rate improved from 0.5 to 0.9
  • Base attack time increased from 1.8 to 2.0
  • Base attack speed improved from 100 to 120
  • XP bounty increased from 50 to 95
  • Gold bounty increased from 26-33 to 39-45
  • New Passive Ability: Magic Amplification Aura. Increases spell damage received by enemy units within 1200 units by 5%
ANCIENT GRANITE GOLEM
  • Magic resistance decreased from 50% to 30%
  • Gold bounty decreased from 78-88 to 78-82
  • Health decreased from 1700 to 1500
  • Damage rescaled from 77-87 to 80-84
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
ANCIENT ROCK GOLEM
  • Attack damage reduced from 29-33 to 22-24
  • Magic resistance decreased from 50% to 30%
  • Base attack time increased from 1.35 to 2.0
  • Base attack speed improved from 100 to 150
  • New Passive Ability: Weakness Aura. Reduces the armor of enemy units within 1200 units by 2
ANCIENT THUNDERHIDE
  • Turn rate improved from 0.5 to 0.9
  • Base attack time increased from 1.8 to 2.0
  • Base attack speed improved from 100 to 120
  • Magic resistance decreased from 50% to 30%
  • Health increased from 1400 to 1700
  • Attack point improved from 0.5 to 0.3
  • Backswing improved from 0.5 to 0.3
  • Gold bounty increased from 64-71 to 78-82
ANCIENT RUMBLEHIDE
  • Attack damage reduced from 41-48 to 32-34
  • Turn rate improved from 0.5 to 0.9
  • Health increased from 800 to 850
  • Magic resistance decreased from 50% to 30%
  • Attack point improved from 0.5 to 0.3
  • Backswing improved from 0.5 to 0.3
  • Gold bounty reduced from 44-51 to 39-45
  • Base attack time increased from 1.8 to 2.0
  • Base attack speed improved from 100 to 120
Top MatchFri, 06 Feb 2026 14:00:00 GMT
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