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Patch 7.30. Hero Changes (Part 2)

Author: Hawk Live LLC

Last updated:

patch 7 30 hero changes pt2
On August 18, Valve released patch 7.30 for Dota 2, in which it made balance changes for many heroes.

HERO UPDATES


LYCAN
  • Shard Wolves now have Low Attack Priority (Will only acquire enemy aggro if they are the only unit in aggro range)
  • Shard Wolves now can Cripple towers (Does not affect regular wolves)
HOWL
  • Duration increased from 5/6/7/8 to 8
  • Cooldown rescaled from 18 to 22/20/18/16
TALENTS
  • Level 10 Talent +20 Damage replaced with +20 Summon Wolves Damage
  • Level 15 Talent +12% Cooldown Reduction replaced with -20s Shapeshift Cooldown
MAGNUS
SKEWER
  • Damage increased from 70/150/220/310 to 80/170/260/350
EMPOWER
  • Duration reduced from 40 to 35
TALENTS
  • Level 10 Talent +20 Damage replaced with +10s Empower Duration
MARS
SPEAR OF MARS
  • Cooldown decreased from 14 to 14/13/12/11
ARENA OF BLOOD
  • Cooldown increased from 90/75/60 to 90
TALENTS
  • Level 10 Talent +15 Damage replaced with +1.5s God's Rebuke Slow
  • Level 10 Talent +20 Movement Speed replaced with -10% Bulwark Movement Penalty
  • Level 15 Talent +8 Armor replaced with +100 Spear of Mars Damage
  • Level 20 Talent +160 Spear of Mars Damage replaced with +10%/5% Bulwark Front/Side Damage Reduction
MEDUSA
MYSTIC SNAKE
  • Jump radius reduced from 475 to 450
MANA SHIELD
  • Damage per mana reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5
MEEPO
  • Strength Gain reduced from 1.8 to 1.6
  • Agility Gain reduced from 1.8 to 1.6
  • POOF
  • Damage reduced from 60/80/100/120 to 45/60/75/90
  • Now deals Pure Damage
DIVIDED WE STAND
  • Reworked Shard: Divided we Stand can be cast from any Meepo as long as there's another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target's movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown)
TALENTS
  • Level 15 talent reduced from +50 Poof Damage to +40
MIRANA
SACRED ARROW
  • Max Stun reduced from 3.5/4/4.5/5s to 3.2/3.8/4.4/5
  • Vision reduced from 500 to 400
TALENTS
  • Level 10 Talent +15 damage replaced with -2s Sacred Arrow Cooldown
  • Level 10 Talent +150 health replaced with +100 Leap Distance
  • Level 15 Talent -3 Sacred Arrow Cooldown replaced with Moonlight Shadow gives 20% Evasion (Evasion is always active during Moonlight Shadow, even when units are visible)
  • Level 20 Talent +8% Spell Amplification replaced with -25s Moonlight Shadow Cooldown
  • Level 25 Talent -60s Moonlight Shadow Cooldown replaced with +180 Starstorm Damage
MONKEY KING
TREE DANCE
  • Cast Point decreased from 0.3 to 0.1
  • Travel Speed increased from 700 to 800
JINGU MASTERY
  • Lifesteal increased from 15/30/45/60 to 25/40/55/70
MISCHIEF
  • Reworked Shard: Now reduces Mischief Cooldown to 8s, increases the invulnerability time to 0.5s and disjoints projectiles on transformation. Mischief no longer reduces your move speed below your current one
TALENTS
  • Level 10 Talent +20 Attack Speed replaced with +0.3s Boundless Strike Stun
  • Level 20 Talent +40% Boundless Strike Crit replaced with +2 Jingu Mastery Charges
MORPHLING
WAVEFORM
  • Mana cost reduced from 140 to 130
ADAPTIVE STRIKE (AGILITY)
  • Base damage reduced from 70/80/90/100 to 40/50/60/70
MORPH
  • Replicate no longer steals Shard/Scepter abilities if Morphling doesn't have a Shard/Scepter
NAGA SIREN
  • Agility Gain reduced from 3.5 to 3.3
  • Reworked Shard: Now makes Song of the Siren heal allies for 5% Max HP per second
RIP TIDE
  • Damage increased from 30/40/50/60 to 30/45/60/75
TALENTS
  • Level 10 Talent +9% Mirror Image Damage replaced with +8 Agility
  • Level 15 Talent +10 Agility replaced with +13% Mirror Image Damage
  • Level 15 talent +13 Strength increased to +15
  • Level 20 Talent -30s Song of the Siren Cooldown replaced with +10% Rip Tide chance.
  • Level 25 Talent -5 Rip Tide armor increased to -6
NATURE'S PROPHET
  • Base Mana Regen increased from 0 to 0.5
SPROUT
  • Fixed multiple instances where destroying Shard Sprout trees wouldn't spawn Greater Treants
  • Vision range reduced from 500 to 250
NATURE'S CALL
  • Treant base HP regen per second increased from 0.5 to 2.5
WRATH OF NATURE
  • Damage per kill increased from 4/5/6 to 6
TALENTS
  • Level 20 talent 20% Cooldown Reduction replaced with 75% Miss Chance for Sprouted units
NECROPHOS
  • Strength Gain reduced from 2.6 to 2.3
DEATH PULSE
  • Damage increased from 100/150/200/250 to 100/160/220/280
  • Heal increased from 60/80/100/120 to 60/85/110/135
GHOST SHROUD
  • Self Restoration Amplification reduced from 75% to 45/55/65/75%
TALENTS
  • Level 10 Talent +25 damage replaced with +100 Reaper's Scythe Cast Range
NIGHT STALKER
  • Base Damage increased by 2
DARK ASCENSION
  • Cooldown increased from 140/130/120 to 150/140/130
TALENTS
  • Level 10 Talent +6 armor replaced with +10 Dark Ascension Duration
  • Level 15 Talent +12 Strength replaced with +50 Dark Ascension Damage
  • Level 20 Talent +35 damage replaced with +25 Strength
NYX ASSASSIN
  • Base Strength reduced from 18 to 17
  • Base Agility reduced from 19 to 18
  • Base Health Regen reduced from 2.5 to 2.0
BURROW
  • HP and Mana regeneration reduced from 1.5% to 1%
OGRE MAGI
  • Strength Gain reduced from 3.5 to 3.3
  • Shard Fire Shield no longer procs on creep attacks
FIRE SHIELD
  • Fixed recasting Fire Shield on an ally not replenishing its charges
FIREBLAST
  • Damage Increased from 60/120/180/240 to 70/130/190/250
UNREFINED FIREBLAST
  • Mana cost increased from 30% of current mana to 35%
IGNITE
  • Mana Cost reduced from 110 to 80/90/100/110
TALENTS
  • Level 20 Talent +30 Bloodlust AS reduced to +25
OMNIKNIGHT
  • Strength reduced from 24 + 3.4 to 23 + 3.1
  • Agility Gain increased from 1.8 to 2.0
HEAVENLY GRACE
  • Bonus Strength increased from 8/16/24/32 to 8/18/28/38
GUARDIAN ANGEL
  • Cooldown reduced from 160/150/140 to 160/140/120
HAMMER OF PURITY
  • No longer heals Omniknight on attack
  • Can no longer be cast on creeps
  • Now puts a debuff on the enemy hero which reduces the enemy's outgoing damage by 60% for 4 seconds
  • Manacost increased from 20 to 40
  • Cooldown increased from 4 to 10
ORACLE
  • Armor increased by 1
PURIFYING FLAMES
  • Cooldown increased from 2.25s to 2.5
FALSE PROMISE
  • Duration reduced from 8/9/10 to 7/8.5/10
OUTWORLD DESTROYER
ARCANE ORB
  • Now affects Roshan
ASTRAL IMPRISONMENT
  • Fixed Astral Imprisonment debuff not displaying correctly
  • Grants an additional +5% Mana Capacity steal to Astral Imprisonment. Also allows allies to move at 40% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions).
PANGOLIER
SHIELD CRASH
  • Now slows enemies for 25/30/35/40% for 3 seconds
  • Damage Reduction per hero increased from 12/14/16/18 to 15/16/17/18
  • Damage Reduction Duration rescaled from 10 to 5/7/9/11
  • Cooldown reduced from 18/16/14/12s to 16/14/12/10s
LUCKY SHOT
  • No longer slows enemies
  • Armor reduction increased from 3/4/5/6 to 4/5/6/7
PHANTOM ASSASSIN
STIFLING DAGGER
  • Slow duration increased from 1.75/2.5/3.25/4s 2.2/2.8/3.4/4s
TALENTS
  • Level 10 Talent +175 Health replaced with +1s Phantom Strike Duration
PHANTOM LANCER
JUXTAPOSE
  • Aghanim's Scepter's cooldown reduced from 60s to 40s
  • Aghanim's Scepter also increases max illusion count by 2
PHOENIX
ICARUS DIVE
  • Dash length reduced from 1400 to 1100/1200/1300/1400
SUN RAY
  • Max Health as Heal per second reduced from 0.625/1.25/1.875/2.5% to 0.5/1.0/1.5/2.0%
FIRE SPIRITS
  • Radius increased from 175 to 200
PUCK
  • Base Damage reduced by 1
PHASE SHIFT
  • Cooldown increased from 7.5/7.0/6.5/6.0s to 8/7.5/7/6.5s
DREAM COIL
  • No longer has an initial stun (It still cancels TPs since it leashes the target)
TALENTS
  • Level 10 talent +25 Attack Damage replaced with +300 Illusory Orb distance
PUDGE
MEAT HOOK
  • Mana cost rescaled from 125/130/135/140 to 135
  • Now instantly kills any non-ancient creep it hits
DISMEMBER
  • Shard cast range on allies reduced from 400 to 300
PUGNA
NETHER WARD
  • No longer has a mana reducing aura
  • Now additionally Heals 2 hits whenever it triggers
TALENTS
  • Level 15 talent improved from -0.8s Nether Blast Cooldown to -1s
QUEEN OF PAIN
  • Base damage increased by 3
SHADOW STRIKE
  • Now heals Queen of Pain for 10/20/30/40 Health on every tick. Heals 50% on creeps
  • Tick Damage reduced from 30/50/70/90 to 20/40/60/80
TALENTS
  • Level 15 Talent 10% Cooldown Reduction replaced with +2 Shadow Strike Damage Instances (Same Duration, ticks happen more often)
  • Level 20 Talent +30% Spell Lifesteal replaced with +120 Scream of Pain Damage
RAZOR
EYE OF THE STORM
  • Now applies its armor reduction before applying its damage
TALENTS
  • Level 10 Talent +175 Health replaced by +30 Plasma Field Damage
  • Level 20 Talent +8 armor replaced with +6s Static Link Drain Duration
RIKI
BLINK STRIKE
  • Damage increased from 25/50/75/100 to 40/60/80/100
TRICKS OF THE TRADE
  • Damage per attack reduced from 50% to 40%
  • Scepter Attack count increased from 4 to 5
SLEEPING DART
  • Cast range reduced from 1200 to 1000
  • Mana cost reduced from 85 to 75
RUBICK
SPELL STEAL
  • Cooldown reduced from 26/20/14 to 20/15/10
  • Projectile Speed increased from 900 to 1200
TALENTS
  • Level 10 Talent Fade Bolt Borrows Hero Damage replaced with +10% Fade Bolt Damage Reduction
  • Level 15 Talent +100 base damage replaced with -25% Stolen Spell Cooldown
SAND KING
  • Strength Gain reduced from 3.0 to 2.7
EPICENTER
  • Shard now also grants +20 damage per Pulse
TALENTS
  • Level 10 Talent +20 damage per Epicenter Pulse replaced with +20 Sand Storm DPS
  • Level 15 Talent +30 Sand Storm DPS replaced +150 Sand Storm Radius
  • Level 20 Talent +25 Health Regen replaced with +120 Caustic Finale Damage
SHADOW DEMON
DISRUPTION
  • Cast range increased from 600 to 650
SHADOW POISON
  • Stack damage rescaled from 20/35/50/65 to 24/36/48/60
SOUL CATCHER
  • Now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffed
SHADOW FIEND
NECROMASTERY
  • Reworked Shard. Necromastery is now an attack modifier that consumes 1 soul granting your next attack 170% crit with a 3 second cooldown. Additionally, enemies killed grant an extra soul
REQUIEM OF SOULS
  • Slow rescaled from 25% to 20/25/30%
TALENTS
  • Level 10 Talent increased from +20 Attack Speed to +25
  • Level 10 Talent increased from +6% Spell Amplification to +8%
  • Level 15 Talent +25 Move Speed replaced with +80 Shadowraze Damage
  • Level 20 Talent +120 Shadowraze Damage replaced with +0.3s Requiem Fear/Slow per line (Maximum 2.4 ->3.3)
  • Level 25 Talent 30% Cooldown Reduction replaced with -40s Requiem of Souls Cooldown
SHADOW SHAMAN
MASS SERPENT WARD
  • Cooldown rescaled from 120 to 130/120/110
  • Mana Cost reduced from 200/350/600 to 200/350/550
TALENTS
  • Level 10 Talent +175 Health replaced with -3s Hex Cooldown
  • Level 15 Talent -5s Hex Cooldown replaced with +1s Shackle Duration
  • Level 15 Talent +75 Serpent Ward Attack Range increased to +100
  • Level 20 Talent +2s Shackle Duration replaced with Hex Breaks
SILENCER
  • Strength Gain reduced from 2.7 to 2.4
ARCANE CURSE
  • Now deals double damage and slow when target is silenced
  • Penalty duration reduced from 5s to 3s
TALENTS
  • Level 10 Talent +6 Armor replaced with +15 Arcane Curse Damage
  • Level 15 Talent +30 Arcane Curse Damage replaced with +100 Attack Range
  • Level 15 Talent +2 Permanent Intelligence per kill replaced with +10% Arcane Curse Slow
  • Level 20 Talent +100 Attack Range replaced with +400 Health
  • Level 20 Talent +20% Arcane Curse Slow replaced with +1.5x Last Word Int Multiplier
  • Level 25 Talent 30% Cooldown Reduction replaced with Last Word Mutes Items
SKYWRATH MAGE
ARCANE BOLT
  • Base damage increased from 60/85/110/135 to 75/95/115/135
CONCUSSIVE SHOT
  • Movement Speed slow rescaled from 30/35/40/45% to 40%
MYSTIC FLARE
  • Duration reduced from 2.4s to 2.2s
SLARDAR
GUARDIAN SPRINT
  • Cooldown increased from 17 to 32/27/22/17
  • Bonus Movement Speed increased from 16/24/32/40 to 25/30/35/40
SLITHEREEN CRUSH
  • Damage rescaled from 80/140/200/260 to 70/140/210/280
TALENTS
  • Level 10 Talent +20 Attack Damage replaced with -3s Guardian Sprint Cooldown
  • Level 10 Talent +7 HP Regen replaced with +10% Slithereen Crush Attack/Move Speed Slow
  • Level 20 Talent +25% Lifesteal replaced with +100 Slithereen Crush Damage
SLARK
DARK PACT
  • Self damage reduced from 50% to 30%
SHADOW DANCE
  • Cooldown reduced from 80/65/50 to 75/60/45
TALENTS
  • Level 10 Talent +9 strength replaced with -1s Dark Pact Cooldown
  • Level 15 Talent +18% Lifesteal replaced with +50 Shadow Dance Attack Speed
  • Level 15 Talent +20 Attack Speed replaced with +80 Dark Pact Damage
  • Level 20 Talent +120 Dark Pact Damage replaced with +1 Agi per Essence Shift stack
SNAPFIRE
  • Strength Gain increased from 3.3 to 3.5
FIRESNAP COOKIE
  • Mana Cost reduced from 110 to 100
MORTIMER KISSES
  • Burn Damage increased from 50/75/100 to 60/80/100
  • Cooldown Rescaled from 110 to 120/110/100
TALENTS
  • Level 10 Talent +20 Movement Speed replaced with +1s Scatterblast Slow Duration
SNIPER
SHRAPNEL
  • Damage increased from 20/35/50/65 to 25/40/55/70
TAKE AIM
  • No longer grants True Strike
  • Active Self Move Speed slow increased from 25% to 45%/40%/35%/30%
  • Active Headshot Chance Increased from 70% to 100%
  • Cooldown reduced from 35/30/25/20 to 20/18/16/14
  • Mana Cost reduced from 50 to 25
  • Duration reduced from 4 to 3
CONCUSSIVE GRENADE
  • Knockback increased from 450 to 475
  • Self Knockback increased from 425 to 475
TALENTS
  • Level 10 Talent 15% Cooldown Reduction replaced with +1s Take Aim Duration
SPECTRE
  • Reworked Shard: Causes dispersion to fire a spectral dagger every 300 damage absorbed in the direction of the last source of damage. Can fire a maximum of one dagger every 7 seconds and only triggers off player based damage within 700 range
SPECTRAL DAGGER
  • Debuff is now dispellable
SHADOW STEP
  • Fixed being able to target creep hero units
TALENTS
  • Level 10 Talent +5 HP Regen replaced with -5s Spectral Dagger Cooldown
  • Level 15 Talent -8s Spectral Dagger Cooldown replaced with +100 Spectral Dagger Damage
SPIRIT BREAKER
  • Strength reduced from 29 + 3.1 to 27 + 3.0
CHARGE OF DARKNESS
  • Mana cost increased from 70/80/90/100 to 100
  • Scepter no longer grants 175 bonus movement speed
  • Scepter now pierces spell immunity and reduces cast point to 0.1
GREATER BASH
  • Now deals 1.5x damage to creeps
TALENTS
  • Level 15 Talent +10 HP Regen replaced with -4s Bulldoze Cooldown
  • Level 20 Talent -5.5s Bulldoze Cooldown replaced with +200 movement speed during Charge of Darkness.
  • Level 20 Talent +12% Greater Bash Damage replaced with +10% Greater Bash Chance
  • Level 25 Talent +20% Greater Bash Chance replaced with +25% Greater Bash Damage
STORM SPIRIT
STATIC REMNANT
  • Damage increased from 120/175/230/285 to 120/180/240/300
BALL LIGHTNING
  • Starting mana cost reduced from 30 + 8% to 25 + 7.5%
TALENTS
  • Level 10 talent +200 Health replaced with +40 Static Remnant Damage
  • Level 15 talent +65 Static Remnant Damage replaced with +250 Health
SVEN
GREAT CLEAVE
  • Damage rescaled from 30/50/70/90% to 25/50/75/100%
STORM HAMMER
  • Cast Point reduced from 0.3 to 0.2
TECHIES
PROXIMITY MINES
  • Damage reduced from 200/400/600/800 to 200/380/560/740
  • Building Damage Percentage increased from 25% to 30%
TEMPLAR ASSASSIN
PSI BLADES
  • Spill range multiplier reduced from 2 to 1.5
  • Now deals 5% less spill damage to each successive enemy after the first one.
PSIONIC PROJECTION
  • Channel Time increased from 1s to 1.5s
  • No longer teleports if Templar Assassin is rooted or leashed
TALENTS
  • Level 10 talent +100 Psi Blades Range replaced with +110 Psionic Trap Damage
  • Level 15 talent +180 Psionic Trap Damage replaced with +120 Psi Blades Range
TERRORBLADE
  • Agility Gain reduced from 4.8 to 4.4
METAMORPHOSIS
  • Duration decreased from 40/44/48/52s to 36/40/44/48
DEMON ZEAL
  • Now also applies a basic dispel on Terrorblade
TALENTS
  • Level 10 Talent +20 Movement Speed replaced with +2s Reflection duration
  • Level 25 talent +240 Metamorphosis Attack Range replaced with +20s Metamorphosis Duration
TIDEHUNTER
  • Base Mana Regen increased from 0 to 0.5
GUSH
  • Armor reduction decreased from 4/5/6/7 to 3/4/5/6
ANCHOR SMASH
  • Bonus Damage reduced from 45/90/135/180 to 40/85/130/175
KRAKEN SHELL
  • Threshold timer increased from 6 to 7
TALENTS
  • Level 10 Talent +20 Movement Speed replaced with +10% Gush Slow
  • Level 10 Talent +1.75 Mana Regen replaced with -100 damage Kraken Shell Threshold
  • Level 25 Talent +200 Damage replaced with 50% chance to proc Anchor Smash on attacks
  • Level 25 Talent 20% Cooldown Reduction replaced with +1s Ravage Stun Duration
TIMBERSAW
WHIRLING DEATH
  • Damage reduced from 80/120/160/200 to 60/100/140/180
  • Tree damage scale rescaled from 12/18/24/30 to 8/16/24/32
  • Debuff duration increased from 12/13/14/15s to 13/14/15/16s
TIMBER CHAIN
  • Damage reduced from 100/140/180/220 to 70/120/170/220
  • Fixed Timber Chain Cast Range being slightly larger than Timber Chain Length, causing timber chain to sometimes miss
TALENTS
  • Level 20 Talent 12% Cooldown Reduction replaced with +3% Chakram Slow
TINKER
LASER
  • Now splashes 100% of its damage on a 250 AoE (Only the main target gets blinded/shrink ray'd)
  • Shrink Ray bonus cast range reduced from 400 to 300
  • Shrink Ray HP Reduction reduced from 15% to 10%
DEFENSE MATRIX
  • Defense Matrix is now a basic skill
  • Mana Cost reduced from 100 to 70/80/90/100
  • Damage Absorbed reduced from 350 to 100/180/240/320
  • Status Resistance reduced from 50 to 20/30/40/50
  • Cast range increased from 400 to 600
  • Cooldown reduced from 30 to 12
REARM
  • Mana cost rescaled from 100/210/320 to 130/210/290
KEEN CONVEYANCE
  • New Rearm Sub-ability. Channel for 4.5/4/3.5s to teleport to a friendly Building. Level 2 allows targeting units and level 3 allows targeting heroes. Mana cost: 75
MARCH OF THE MACHINES
  • March of the Machines is now a shard ability
  • Mana cost increased from 130/150/170/190 to 190
  • Robot Explosion Damage rescaled from 16/24/32/40 to 30
TALENTS
  • Level 10 Talent +8% Spell Amplification replaced with +2s Laser Blind Duration
  • Level 15 Talent +2.5s March of the Machines Duration replaced with -0.5 Keen Teleport Channel Time
  • Level 20 Talent +8 March of the Machines Damage replaced with +150 Defense Matrix Damage Absorbed
  • Level 20 Talent +8 Armor replaced with +10% Spell Amplification
TINY
TREE THROW
  • Splash percentage increased from 150% to 200%
GROW
  • Attack Speed Penalty reduced from 20/35/50 to 20/30/40
TREANT PROTECTOR
  • Base Movement Speed increased from 280 to 285
NATURE'S GRASP
  • Duration reduced from 12s to 9/10/11/12s
TALENTS
  • Level 10 Talent +1.75 Mana Regen replaced with +36 Living Armor Heal
  • Level 15 Talent +48 Living Armor Heal replaced with +15% Leech Seed Slow
TROLL WARLORD
WHIRLING AXES (RANGED)
  • Damage increased from 75 to 90
BATTLE TRANCE
  • Cooldown reduced from 90s to 90/80/70s
TALENTS
  • Level 10 Talent +225 Health replaced with +7 Berserker's Rage Armor
  • Level 10 Talent +7 Agility replaced with +25 Berserker's Rage Movement Speed
TUSK
ICE SHARDS
  • Reworked Shard: Enemies within 200 radius of the center of the ice shard suffer from 40% slow and take 60 damage per second. Increases the length of ice shard by 300
SNOWBALL
  • Bonus damage per hero increased from 20/40/60/80 to 25/50/75/100
TALENTS
  • Level 10 talent +8HP Regen replaced with +25 Tag Team Damage
UNDERLORD
  • Base Movement speed reduced from 295 to 290
FIRESTORM
  • Mana cost increased from 100/110/120/130 to 110/120/130/140
FIEND'S GATE
  • Reworked Scepter: Grants a new ability Fiend's Gate. Cast within 4000 range to create a Portal next to Underlord and a Portal at the target location. Allies can click on either Portal to teleport to the other one after a 2s channel. Portals are indestructible, last 20 seconds, and can only be cast in locations where Wards can be placed
TALENTS
  • Level 20 Talent +60 Attack Speed replaced with +1% Firestorm Burn Damage
  • Level 20 Talent +20 Health Regen replaced with +12% Atrophy Aura Damage Reduction
  • Level 25 Talent increased from +40% Allies Atrophy Aura to +50%
UNDYING
SOUL RIP
  • Mana cost reduced from 100/110/120/130 to 85/100/115/130
FLESH GOLEM
  • Movement Speed Bonus increased from 30 to 30/40/50
  • Reworked Shard: Now Reduces Flesh Golem Cooldown by 30s and causes Undying to spawn one zombie on each attack
TALENTS
  • Level 10 Talent changed from +5 armor to +50 Decay Damage
URSA
  • Base Strength increased from 24 to 25
EARTHSHOCK
  • Cooldown increased from 11/10/9/8 to 14/12/10/8
  • Shard no longer reduces cooldown by 1
VENGEFUL SPIRIT
NETHER SWAP
  • Now deals 50 damage to enemies
  • Nether Swap now causes Vengeful Spirits and allies she Swaps to take 30/40/50% less damage for 3 seconds
VENOMANCER
  • Agility reduced from 26 + 3.2 to 24 + 3.0
POISON NOVA
  • Damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage
  • Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second
TALENTS
  • Level 10 Talent +100 Attack Range replaced with +175 Health
VIPER
POISON ATTACK
  • Mana Cost decreased from 20/22/24/26 to 18/20/22/24
NETHERTOXIN
  • Max damage reduced from 80/100/120/140 to 50/75/100/125
TALENTS
  • Level 15 Talent +100 Attack Range replaced with +70 Nethertoxin Max Damage
VISAGE
GRAVE CHILL
  • Move Speed Drain reduced from 17/23/29/35% to 15/20/25/30%
SOUL ASSUMPTION
  • Gather Damage radius increased from 1500 to 1800
SUMMON FAMILIARS
  • Cooldown reduced from 130 to 130/120/110
  • Armor increased from 0/1/2 to 0/2/4
  • Turn Rate increased from 0.5 to 0.9
VOID SPIRIT
AETHER REMNANT
  • Mana Cost reduced from 85/90/95/100 to 75/80/85/90
  • Pull Duration increased from 1.2/1.4/1.6/1.8 to 1.4/1.6/1.8/2.0
ASTRAL STEP
  • Debuff Damage increased from 150/200/250 to 150/250/350
TALENTS
  • Level 10 Talent +15 Damage replaced with +60 Aether Remnant Damage
WARLOCK
TALENTS
  • Level 15 Talent +40DPS Upheaval replaced by +10% Attack Speed per second to allies (Maximum 70%)
WEAVER
THE SWARM
  • Travel Speed increased from 600 to 750
  • Now ignores damage block
GEMINATE ATTACK
  • Can now be toggled to disable autocast
TALENTS
  • Level 10 Talent +0.2 Swarm Armor Reduction replaced with +9 Strength
  • Level 15 Talent +12 Strength replaced with +2 Swarm Attacks to Kill
  • Level 20 Talent +35 damage replaced with +90 Geminate Attack Damage
  • Level 20 Talent +3 Swarm Attacks to Kill replaced with +0.5 Swarm Armor Reduction
WINDRANGER
GALE FORCE
  • Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s
TALENTS
  • Level 15 Talent +100 Attack Range replaced with Windrun Undispellable
  • Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s
WINTER WYVERN
  • Agility Gain reduced from 1.9 to 1.7
ARCTIC BURN
  • Attack Range Bonus decreased from 350/425/500/575 to 350/400/450/500
  • Movement Speed Slow reduced from 22/28/34/40% to 16/24/32/40%
WINTER'S CURSE
  • Cast Range reduced from 800 to 700
COLD EMBRACE
  • Shard cooldown reduction reduced from 5s to 4s
  • Percentage Heal reduced from 2/3/4/5% to 1.75/2.5/3.25/4%
TALENTS
  • Level 10 Talent +50 Damage reduced to +35
  • Level 10 Talent +1.5% Cold Embrace Heal replaced with +25HP/s Cold Embrace Heal
  • Level 15 Talent +275 Health replaced with +2s Arctic Burn Debuff Duration
  • Level 15 Talent +400 Night Vision replaced with +400 Splinter Blast Radius
WITCH DOCTOR
PARALYZING CASK
  • Creep damage rescaled from 50/70/125/150 to 75
  • Hero damage reduced from 50/60/70/80 to 40
  • Deals 10/15/20/25 more damage per each bounce
TALENTS
  • Level 10 Talent +60 damage replaced with -25% Voodoo Restoration Mana Per Second
  • Level 10 Talent +200 Health replaced with +75 Maledict Radius
  • Level 15 Talent +100 Maledict Radius replaced with +300 Health
WRAITH KING
REINCARNATION
  • Cooldown increased from 200/120/40 to 200/130/60
TALENTS
  • Level 10 Talent +0.5s Wraithfire Blast duration replaced with +20 Movement Speed
  • Level 15 Talent +25 Movement Speed replaced with +0.7s Wraithfire Blast Stun Duration
  • Level 20 Talent +16 Strength replaced with +25% Cleave
ZEUS
LIGHTNING BOLT
  • Mana Cost reduced from 125/130/135/140 to 120/125/130/135
  • Vision Duration increased from 4.5s to 5
STATIC FIELD
  • Shard Active Mana Cost reduced from 100 to 75
  • Shard Active now grants 900 radius unobstructed vision around Zeus for 3 seconds
NIMBUS
  • Duration reduced from 35s to 30s
  • Lightning Bolt Interval increased from 2.25s to 2.5s
  • Bounty increased from 100 to 125
TALENTS
  • Level 25 Talent +50% Spell Lifesteal replaced with 325 range AoE Lightning Bolt
Top MatchTue, 23 Dec 2025 11:00:00 GMT
BO3
KalmychataPipsqueak+4
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