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Patch 7.30. Hero Changes (Part 1)

Author: Hawk Live LLC

Last updated:

patch 7 30 hero changes
On August 18, Valve released the 7.30 update for Dota 2, which brought a lot of changes for heroes.

HERO UPDATES

ABADDON
  • Strength changed from 23 + 3.0 to 22 + 2.8
APHOTIC SHIELD
  • Cast Range increased from 500 to 550
TALENTS
  • Level 20 Talent -15% Cooldown Reduction replaced with +100 Aphotic Shield Health
  • Level 25 Talent +180 Aphotic Shield Health replaced with -1 Curse of Avernus Attacks Required
ALCHEMIST
UNSTABLE CONCOCTION
  • Cooldown reduced from 16s to 13s
  • Mana Cost rescaled from 90/100/110/120 to 100
BERSERK POTION
  • Now additionally grants 30 bonus movement speed
TALENTS
  • Level 10 Talent -6s Unstable Concoction Cooldown replaced with +125 Unstable Concoction Radius
ANCIENT APPARITION
COLD FEET
  • Cooldown increased from 10/9/8/7 to 12/11/10/9
ICE BLAST
  • Cooldown increased from 40 to 60/50/40
TALENTS
  • Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance
ANTI-MAGE
  • Strength Gain increased from 1.3 to 1.6
  • Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies' magic damage by 10%. Grants triple the effect to enemies within 300 range
BLINK
  • Fragment Scepter now has 3 charges (25s recharge time)
TALENTS
  • Level 10 Talent +15 Attack Speed replaced with -1s Blink Cooldown
  • Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun
  • Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range
ARC WARDEN
MAGNETIC FIELD
  • Shard slow increased from 20% to 30%
TALENTS
  • Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor
  • Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed
  • Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second
AXE
  • Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%
TALENTS
  • Level 10 Talent +9 Strength replaced with +12% Magic Resistance
  • Level 15 Talent +300 Health replaced with +30 Counter Helix Damage
BANE
BRAIN SAP
  • Mana cost decreased from 120/140/160/180 to 100/120/140/160
  • Cast Range increased from 600 to 625
NIGHTMARE
  • Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets
FIEND'S GRIP
  • Cast Point reduced from 0.4 to 0.2
BATRIDER
STICKY NAPALM
  • Bonus Damage increased from 6/12/18/24 to 7/14/21/28
FIREFLY
  • Damage rescaled from 10/30/50/70 to 20/35/50/65
  • Cooldown increased from 40/38/36/34 to 46/42/38/34
BEASTMASTER
  • Aghanim's Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range
CALL OF THE WILD BOAR
  • Attack damage increased from 16/32/48/64 to 20/35/50/65
CALL OF THE WILD HAWK
  • Vision increased from 600/700/800/900 to 750/800/850/900
BLOODSEEKER
THIRST
  • Now heals half the amount on denies
  • Health threshold increased from 75% to 80%
TALENTS
  • Level 10 Talent +7 armor replaced by +10% Bloodrage Spell Amplification
  • Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage
BOUNTY HUNTER
SHURIKEN TOSS
  • Cooldown reduced from 8 to 5
  • Damage reduced from 150/225/300/375 to 80/120/160/200
  • Mana cost reduced from 120/125/130/135 to 50/60/70/80
  • Cast Range rescaled from 400 to 375/425/475/525
  • Scepter no longer reduces cooldown
  • Scepter Cast Range increased from 650 to 700
TRACK
  • Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage
JINADA
  • Can now be toggled to disable autocast.
TALENTS
  • Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow
  • Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies
  • Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target
  • Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges
BREWMASTER
  • Void Brewling Base Attack Damage reduced from 45-55/65-75/85-95 to 45-55/55-65/65-75
  • Void Brewling Base Attack Time improved from 1.35 to 1.2/1.0/0.8
  • Void Brewling now inherits Brewmaster's Attack Modifiers (e.g: Maelstrom's Chain Lightning, Skadi's Cold Attack, Basher's Bash, etc.)
DRUNKEN BRAWLER
  • Passive dodge chance increased from 10/15/20/25% to 15/20/25/30%
BRISTLEBACK
VISCOUS NASAL GOO
  • Base Slow reduced from 20% to 15%
  • Scepter Radius reduced from 900 to 800
  • Scepter max Stacks reduced from 8 to 7
WARPATH
  • Stack duration increased from 14 to 16
BROODMOTHER
SPIN WEB
  • Now grants Broodmother and her spiderlings movement speed based on the health of the unit. (Grants the full amount at 100% health and 0% when the unit is at 20% health or less)
SPAWN SPIDERLINGS
  • Mana Cost increased from 100 to 120
  • Damage reduced from 300/370/440 to 240/320/400
SPINNER'S SNARE
  • Reworked Scepter. Vector Targeted. Broodmother creates a 900 width invisible web line that takes 2 seconds to form. Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. They will also be visible in fog and receive 100dps for 4 seconds. Broodmother's team is notified in the Minimap whenever someone trips in a Web line. Multiple Heroes can trip on the same line until the duration expires, but illusions don't trigger it. Maximum of 5 Snares can be active and Snares can't be cast overlapping another. 2 Charges: Mana Cost: 100. Cooldown: 20s. Cast Range: 600
TALENTS
  • Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings
CENTAUR WARRUNNER
HOOF STOMP
  • Stun duration decreased from 1.7/2.0/2.3/2.6s to 1.6/1.9/2.2/2.5s
STAMPEDE
  • Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25
  • Slow Duration increased from 2.3s to 2.5s
CHAOS KNIGHT
  • Strength Gain reduced from 3.4 to 3.2
REALITY RIFT
  • Cooldown increased from 15/12/9/6 to 18/14/10/6
  • Lifesteal decreased from 25/40/55/70% to 24/36/48/60%
  • Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%
PHANTASM
  • Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)
TALENTS
  • Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance
  • Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal
  • Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown
CHEN
DIVINE FAVOR
  • Aura no longer provides Heal Amplification
  • Aura now also provides 2/3/4/5 armor
HOLY PERSUASION
  • Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect)
HAND OF GOD
  • Reworked Scepter. Hand of God now applies a Strong Dispel
CLINKZ
  • Strafe removed
BURNING BARRAGE
  • New Ability. Burning Barrage channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away, that hit all enemy units dealing 60% attack damage and applying attack modifiers. Arrow width: 200 Cooldown: 28/24/20/16 Mana Cost: 40/50/60/70
SEARING ARROWS
  • Mana cost reduced from 12 to 10
SKELETON WALK
  • No longer can cast spells without breaking invisibility
DEATH PACT
  • Can be casted from Skeleton Walk without breaking invisibility
TALENTS
  • Level 10 Talent +8 Agility replaced with +12% Magic Resistance
  • Level 15 Talent -7s Skeleton Walk reduced to -5s
  • Level 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows
CLOCKWERK
OVERCLOCKING
  • Bonus Movement Speed decreased from 40% to 30%
TALENTS
  • Level 10 talent +20 Movement Speed replaced with +60 Power Cogs Mana Burn
  • Level 10 talent +5 Armor replaced with -2s Rocket Flare Cooldown
CRYSTAL MAIDEN
  • Base Attack Speed reduced from 115 to 100
CRYSTAL NOVA
  • Mana cost reduced from 130/145/160/175 to 115/135/155/175
FREEZING FIELD
  • Explosion distribution is now more even across its radius
  • Shard now also increases total explosions by 20%
DARK SEER
SURGE
  • Fixed self cast behavior not working with AOE Surge talent
WALL OF REPLICA
  • Duration reduced from 45s to 30s
NORMAL PUNCH
  • Now has True Strike
  • Illusion Duration increased from 5s to 8s
  • Max Damage increased from 250 to 300
TALENTS
  • Level 10 Talent +75 Ion Shell Radius replaced with +20% Wall of Replica Illusion Damage
  • Level 15 Talent +25% Wall of Replica Illusion Damage replaced with +75 Ion Shell Radius
  • Level 20 Talent reduced from +60 Ion Shell damage to +50
  • Level 20 Talent increased from -30s Wall of Replica Cooldown to -35s
DARK WILLOW
CURSED CROWN
  • Stun duration reduced from 1.75/2.25/2.75/3.25 to 1.5/2.0/2.5/3.0
TALENTS
  • Level 10 Talent +0.6s Cursed Crown duration reduced to +0.5s
  • Level 20 Talent +50 Damage replaced with +2s Shadow Realm Duration
DAWNBREAKER
STARBREAKER
  • No longer ignores movement restriction abilities (e.g: Kinetic Field)
  • No longer gets cancelled if Starbreaker gets rooted, instead just the movement is interrupted.
  • Added Aghanim’s Shard. Grants magic immunity during Starbreaker
SOLAR GUARDIAN
  • Added Aghanim’s Scepter. Reduces Solar Guardian Channeling time to 1s. Solar Guardian can be cast again upon takeoff to land early. Solar Guardian now gives allies in the area +60% evasion while Dawnbreaker is airborne, increases Heal Per Pulse from 45/70/95 to 60/90/120 and total airborne time by 3.5 seconds
TALENTS
  • Level 10 Talent +7 Strength replaced with +15% Celestial Hammer Slow
  • Level 10 Talent +20 Movement Speed replaced with +30 Starbreaker Swipe Damage
  • Level 15 Talent +20 Attack Damage replaced with +40% Luminosity Crit Damage
  • Level 20 Talent +40% Luminosity Crit Damage replaced with -1 Luminosity Attacks Required
  • Level 20 Talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius
  • Level 25 Talent +200 Solar Guardian Radius replaced with 2 Starbreaker Charges
DAZZLE
  • Base Agility reduced from 21 to 20
POISON TOUCH
  • Now only refreshes its duration when Dazzle attacks the target
  • Base slow increased from 14/16/18/20 to 16/18/20/22
  • Now increases its slow by 2/2.5/3/3.5% every time it's refreshed
SHALLOW GRAVE
  • Mana cost rescaled from 150 to 120/130/140/150
TALENTS
  • Level 15 Talent +225 Heal on Shallow Grave end replaced with +20 Strength
  • Level 20 Talent +30 Movement Speed replaced with +250 Heal on Shallow Grave
DEATH PROPHET
  • Base Strength increased from 19 to 21
SILENCE
  • Now fires a 1000 speed projectile towards the targeted area and silences units in the AOE upon impact
  • Cast Point reduced from 0.4 to 0.2
EXORCISM
  • Cooldown increased from 145 to 150
TALENTS
  • Level 15 Talent +6% Movement Speed replaced with -2s Crypt Swarm Cooldown
  • Level 15 Talent +0.8% Max Health Spirit Siphon increased to +1%
  • Level 20 Talent -3.5s Crypt Swarm Cooldown replaced with +20% Spirit Siphon Slow
DISRUPTOR
KINETIC FIELD
  • Formation time reduced from 1.2 to 1.0
THUNDERSTRIKE
  • Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s
DOOM
  • Intelligence Gain reduced from 2.1 to 1.7
DEVOUR
  • Bonus Gold reduced from 60/120/160/240 to 60/110/160/210
SCORCHED EARTH
  • Cooldown reduced from 50/45/40/35 to 35
  • Damage increased from 15/30/45/60 to 18/32/46/60
  • Duration rescaled from 15s to 10/12/14/16s
INFERNAL BLADE
  • Burn Base Damage increased from 16/20/24/28 to 16/24/32/40
TALENTS
  • Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s
  • Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1%
DRAGON KNIGHT
DRAGON TAIL
  • Stun duration reduced from 2.5/2.75/3.0/3.25 to 2.25/2.5/2.75/3
DRAGON BLOOD
  • Health regen reduced from 4/8/12/16 to 3/6/9/12
ELDER DRAGON FORM
  • Black Elder Dragon Splash damage reduced from 115% to 100%
  • Black Elder Dragon Magic Resistance reduced from 40% to 20%
FIREBALL
  • DPS reduced from 80 to 60
  • Damage debuff now lingers for 2 seconds
DROW RANGER
MARKSMANSHIP
  • Bonus Damage reduced from 50/70/90 to 40/60/80
FROST ARROWS
  • Scepter Split Arrows no longer consume mana
TALENTS
  • Level 10 Talent +5 All Stats replaced with +15 Frost Arrow Bonus Damage
  • Level 15 Talent +10 Agility replaced with +250 Gust Width
  • Level 25 talent 30% Cooldown Reduction replaced with +2 Multishot Waves
EARTH SPIRIT
STONE REMNANT
  • Charge Replenish time decreased from 25s to 20s
TALENTS
  • Level 10 Talent +60 damage replaced with +2s Magnetize Duration
  • Level 15 talent +8 Armor replaced with +300 Boulder Smash Push Distance
EARTHSHAKER
  • Movement Speed increased from 310 to 315
  • Intelligence increased from 16 + 1.8 to 18 + 2.1
TALENTS
  • Level 10 Talent +20 base damage increased to +30
  • Level 10 Talent +200 mana replaced with +80 Fissure Damage
  • Level 15 Talent +7 armor replaced with +50 Aftershock Damage
  • Level 25 Talent +40% Magic Resistance replaced with +200 Aftershock Radius
ELDER TITAN
ECHO STOMP
  • Damage reduced from 70/100/130/160 to 70/90/110/130
ASTRAL SPIRIT
  • Duration increased from 8s to 10
EMBER SPIRIT
SEARING CHAINS
  • Damage per second rescaled from 50/75/90/100 to 50/70/90/110
FLAME GUARD
  • Absorb Amount increased from 80/220/360/500 to 110/240/370/500
FIRE REMNANT
  • Aghanim's Scepter Maximum Travel Distance reduced from 3500 to 3000
TALENTS
  • Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets
ENCHANTRESS
ENCHANT
  • Range reduced from 700 to 500/550/600/650
TALENTS
  • Level 10 Talent reduced from +12% Magic Resistance to +10%
  • Level 15 Talent increased from +40 damage to +45
  • Level 15 Talent reduced from +6 Nature's Attendance Wisps to +5
ENIGMA
MIDNIGHT PULSE
  • Multiple Instances no longer stack
BLACK HOLE
  • Scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse
TALENTS
  • Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed
  • Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance
FACELESS VOID
CHRONOSPHERE
  • Cooldown reduced from 160s to 160/150/140s
TALENTS
  • Level 10 Talent +7 Agility replaced with +6 Time Dilation Damage Per Second
  • Level 10 Talent +9 Strength replaced with +0.5s Time Walk Backtracked Time
  • Level 15 Talent +300 Health replaced with -1.5s Time Walk Cooldown
  • Level 15 Talent +55 Time Lock Damage with +7% Time Dilation slow per Cooldown
  • Level 20 Talent +40 Attack Speed replaced with +120 Attack Speed in Chronosphere
  • Level 20 Talent -2s Time Walk Cooldown with +70 Time Lock Damage
GRIMSTROKE
STROKE OF FATE
  • Damage Increment Per Hit increased from 16/24/32/40 to 18/27/36/45
INK SWELL
  • Duration increased from 3s to 4s
GYROCOPTER
  • Agility Gain reduced from 3.6 to 3.3
  • Intelligence Gain increased from 2.1 to 2.4
HOMING MISSILE
  • Reworked Shard. Homing Missile now constantly fires a 700 radius Rocket Barrage, starting 1 second after casting. Rocket Barrage prioritizes the Homing Missile's target
FLAK CANNON
  • Range reduced from 1250 to 1000
CALL DOWN
  • Cooldown reduced from 90 to 90/75/60
TALENTS
  • Level 10 Talent +16 Attack Damage replaced by +300 Flak Cannon Range
  • Level 15 Talent -40s Call Down cooldown to +2 Flak Cannon attacks
  • Level 25 Talent 3 Homing Missile Charges replaced with -6s Flak Cannon Cooldown
  • Level 25 Talent Global Call Down replaced with Air Strike. Causes Call Down to be vector targeted and fires 3 Call Down attacks in the vector direction, 500 range and 0.75 seconds from each other. Secondary call downs deal 50% damage
HOODWINK
  • Movement Speed reduced from 320 to 310
BUSHWHACK
  • Damage is now dealt over time on a 0.3s interval for the duration of the debuff. (Damage stops if hero is released)
DECOY
  • Now throws a Lesser Bushwhack towards the unit that attacked the illusion and spawns a tree in its location
  • Cooldown reduced from 40s to 25s
  • Stun duration increased from 1s to 2s
HUNTER'S BOOMERANG
  • Can now be ground targeted
TALENTS
  • Level 10 Talent +200 Health replaced with +1s Scurry Duration
  • Level 15 Talent +16 Agility replaced with +2 Acorn Shot Bounces
HUSKAR
  • Movement Speed increased from 290 to 295
INNER FIRE
  • Shard no longer reduces Healing by 50%
  • Shard now heals Huskar for 50% of the damage dealt to heroes and 10% of damage dealt to creeps
TALENTS
  • Level 10 Talent +175 Health replaced with +1s Inner Fire Duration
  • Level 10 Talent +12 Attack Damage replaced with +2s Life Break Slow Duration
  • Level 25 Talent +25% Spell Lifesteal replaced with +16% Life Break Damage
INVOKER
  • Base Movement Speed reduced from 280 to 275
TORNADO
  • Lift Duration rescaled from 0.8 ->2.9 to 0.85->2.6
CHAOS METEOR
  • Main Damage rescaled from 57.5->180 to 52->185
  • Burn Damage rescaled from 11.5->36 to 10->38
DEAFENING BLAST
  • Damage reduced from 40->320 to 20->300
  • Knockback reduced from 0.25->2.0s to 0.2->1.6s
TALENTS
  • Level 15 Talent +60dps Ice Wall replaced with +1 Forged Spirit Armor Reduction
  • Level 25 Talent +2 Forged Spirit Armor Reduction replaced with 2.5x Quas/Wex/Exort Passive Bonuses
IO
  • Max Tether distance increased from 900 to 1000
TETHER
  • Heal Amplification increased from 0.6/0.8/1.0/1.2 to 0.7/0.9/1.1/1.3
JAKIRO
DUAL BREATH
  • Cast Point improved from 0.55 to 0.35
LIQUID FIRE
  • Burn damage increased from 12/16/20/24 to 15/20/25/30
MACROPYRE
  • Cooldown increased from 60 to 80/70/60
JUGGERNAUT
BLADE FURY
  • Damage increased from 85/110/135/160 to 90/115/140/165
HEALING WARD
  • Movement Speed reduced from 350 to 325
TALENTS
  • Level 10 Talent +20 Movement Speed replaced with +75 Blade Fury Radius
KEEPER OF THE LIGHT
  • Base Armor increased by 1
ILLUMINATE
  • Channel Time rescaled from 2/2.7/3.4/4.1s to 3s
CHAKRA MAGIC
  • Cooldown reduced from 20/18/16/14 to 18/16/14/12
KUNKKA
  • Ghost Ship Fleet Interval increased from 3.35s to 3.5s
TORRENT
  • Move Speed Slow rescaled from -35% to -25/-30/-35/-40%
TIDEBRINGER
  • Cleave Percentage reduced from 165% to 150%
  • Bonus Damage increased from 25/50/75/100 to 30/60/90/120
LEGION COMMANDER
PRESS THE ATTACK
  • Fixed Level 25 Talent AOE not working correctly with Self Cast
TALENTS
  • Level 10 Talent +7 Strength replaced with +200 Duel Cast Range
  • Level 10 Talent +1.5 Mana Regen replaced with +100 Overwhelming Odds Radius
  • Level 15 Talent +20 Attack Speed replaced with +40 Press the Attack HP Regen
LESHRAC
DIABOLIC EDICT
  • Now deals pure damage
  • No longer deals bonus damage to towers
  • Damage per explosion reduced from 8/20/32/44 to 7/14/21/28
TALENTS
  • Level 10 talent +4 Armor replaced with +1.75 Mana Regen
  • Level 25 Talent +30% Magic Resistance replaced with Lightning Storm can bounce twice on units (Only after there's no more jumps left)
LICH
FROST BLAST
  • Mana cost reduced from 115/135/155/175 to 110/130/150/170
SINISTER GAZE
  • Cast range increased from 500/525/550/575 to 600
  • Mana cost reduced from 120/130/140/150 to 80
  • Scepter now also lets you cast your other abilities while channeling Sinister Gaze
CHAIN FROST
  • Initial projectile speed increased from 850 to 1050
TALENTS
  • Level 15 Talent +100 Attack Damage replaced with +0.5s Sinister Gaze Duration
LIFESTEALER
  • Movement Speed reduced from 325 to 320
INFEST
  • Can no longer target Undying zombies
  • Mana cost reduced from 100/150/200 to 100/125/150
  • Scepter now also applies Disarm to the enemy
  • Scepter now also deals damage immediately after infesting
TALENTS
  • Level 10 Talent +20 Movement Speed replaced with +10% Rage Move Speed Bonus
LINA
  • Base Attack Damage increased by 2
FIERY SOUL
  • Attack Speed Bonus Per Stack reduced from 40/60/80/100 to 30/50/70/90
LION
  • Armor reduced by 1
EARTH SPIKE
  • Travel Distance reduced from 900 to 850 (Cast Range is unchanged, only bonus length is reduced)
FINGER OF DEATH
  • Scepter Damage reduced from 725/875/1025 to 700/825/950
TALENTS
  • Level 10 talent reduced from +70 damage to +60
LONE DRUID
SAVAGE ROAR
  • Fixed shard granting 40 Attack Speed to allies instead of 60
SPIRIT LINK
  • Attack Speed increased from 15/30/45/60 to 16/34/52/70
TRUE FORM
  • Entangle chance increased from 20% to 30%. (Affects only Lone Druid)
  • Demolish bonus damage increased from 10/20/30/40% to 15/30/45/60% (Affects only Lone Druid)
LUNA
LUCENT BEAM
  • Cooldown increased from 6s to 9/8/7/6s
  • Shard glaives acquisition range reduced from 500 to 325
MOON GLAIVES
  • Damage Reduction Percentage increased from 50/44/38/32 to 56/50/44/38
TALENTS
  • Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction
  • Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown
  • Level 20 Talent +8 All Stats replaced with Global Lunar Blessing
  • Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage
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