Valve Released Dota 2 Patch 7.37: Full List of Changes
Author: Hawk Live LLC
Last updated:

Developers have released a new patch 7.37 for Dota 2 to fix numerous issues that arose after the last gameplay update. In this patch, Valve has not only addressed many bugs but also made adjustments to hero stats and features.
These changes were published on the official Dota 2 website.
The fixes are expected to significantly impact the current meta, which remains unstable even several days after the previous update's release.
Complete list of changes in patch 7.37:
General Updates
An Area of Effect icon has been added to all tooltip values that are affected by Bloodstone and other AoE increases
The Mines map aura: Mighty Mines health regen aura decreased from +7 to +5
The Well map aura: Well Wishes mana regen aura decreased from +1.5 to 1.2
Starting from his second death, Roshan now always drops Roshan's Banner
Starting from his third death Roshan now drops Refresher Shard and Cheese during daytime or Aghanim's Blessing during night
Teleport time to Roshan's outposts decreased from 6s to 4s
Teleport Classification
The following are considered a Teleport:
Town Portal Scroll
Boots of Travel
Boots of Travel 2
Twin Gates
Chen: Divine Favor
Io: Relocate
Keeper of the Light: Recall
Lone Druid: Spirit Bear's Return
Nature's Prophet: Teleportation
Templar Assassin: Psionic Projection
Tinker: Keen Conveyance
Underlord: Fiend's Gate
Visage: Summon Familiars recall (Faithful Followers)
Breakability Update
The breakability rules of facets, innates, and abilities have been updated
"Breakable: Yes" has been added to all abilities that are partially or fully disabled by Break
All abilities that are partially disabled by Break have an alt+tooltip line detailing Break interactions
The following are now Fully Disabled by Break:
Alchemist: Greevil's Greed (including bounty rune multiplier)
Batrider: Smoldering Resin
Bloodseeker: Thirst (including removal of movement speed cap)
Bounty Hunter: Cutpurse
Bounty Hunter: Jinada (including Shuriken Toss applying Jinada on hit)
Chaos Knight: Reins of Chaos
Clockwerk: Armor Power
Crystal Maiden: Cold Comfort
Dark Seer: Heart of Battle
Dark Willow: Pixie Dust
Death Prophet: Witchcraft
Enigma: Gravity Well
Enigma: Event Horizon
Faceless Void: Distortion Field
Grimstroke: Ink Trail
Lycan: Apex Predator
Magnus: Solid Core
Mars: Dauntless
Naga Siren: Eelskin
Nature's Prophet: Spirit of the Forest
Nyx Assassin: Mana Burn
Nyx Assassin: Nyxth Sense
Omniknight: Degen Aura
Oracle: Clairvoyant Curse
Oracle: Clairvoyant Cure
Pangolier: Fortune Favors the Bold
Phantom Assassin: Immaterial
Phoenix: Blinding Sun
Puck: Puckish
Queen of Pain: Bondage
Queen of Pain: Succubus
Razor: Dynamo
Rubick: Might and Magus
Shadow Demon: Menace
Silencer: Irrepressible
Shadow Shaman: Fowl Play
Skywrath Mage: Ruin and Restoration
Slardar: Seaborn Sentinel
Sven: Vanquisher
Techies: Squee's Scope
Timbersaw: Exposure Therapy
Tinker: Eureka!
Tiny: Insurmountable
Ursa: Maul
Winter Wyvern: Dragon Sight
The following are now Partially Disabled by Break:
Chaos Knight: Phantasmagoria (Break disables the passive damage reduction aura)
Ember Spirit: Immolation (Immolation is not disabled for Fire Remnants when upgraded with Aghanim's Shard)
Juggernaut: Bladeform (Break disables the gaining of new stacks. Break does not disable the passive bonuses from existing stacks)
Lifestealer: Feast (including the ability to deny creeps at 75%. Break disables the gaining of new stacks. Break does not disable the passives bonuses from existing stacks)
Monkey King: Jingu Mastery (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
Primal Beast: Uproar (Break disables the passive attack damage bonus. Break disables the gaining of new stacks)
Storm Spirit: Galvanized (Break disables the gaining of new stacks from kills)
Tidehunter: Kraken Shell (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
Troll Warlord: Fervor (Break disables the gaining of new stacks. Break disables the proc chance granted by Aghanim's Shard. Break no longer disables the attack speed buff from existing stacks)
Visage: Gravekeeper's Cloak (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
Wraith King: Bone Guard (Break disables the gaining of new stacks)
The following are no longer Disabled by Break:
Lich: Death Charge
Ability blocking and reflection
Abilities that are applied with attacks can no longer be blocked or reflected. The following abilities have had their behavior changed:
Beastmaster: Call of the Wild Hawk Dive Bomb
Omniknight: Hammer of Purity
Tusk: Walrus Punch!
Ogre Magi: Fireblast when applied by attacking with the Level 25 Talent (including any Multicasts from the attack)
Abilities that can be unit or point targeted, but do not track their target when unit targeted can no longer be blocked or reflected. The following abilities have had their behavior changed:
Lion: Earth Spike
Sand King: Burrowstrike
Abilities that track their target when unit targeted can be blocked or reflected. The following abilities have had their behavior changed:
Dark Seer: Ion Shell
Abilities that can be unit targeted and displaces the caster are now blocked on ability cast instead of after displacement. The following abilities have had their behavior changed:
Huskar: Life Break
Marci: Rebound
Meepo: MegaMeepo Fling
Sven: Storm Hammer with Aghanim's Scepter
Tiny: Toss
Tusk: Snowball
Abilities that fire a projectile at a primary target and affect an area around them now only trigger spell block and reflection on the primary target. The following abilities have had their behavior changed:
Alchemist: Unstable Concoction
Bristleback: Viscous Nasal Goo
Venomancer: Noxious Plague
Abilities that fire individual tracking projectiles at targets to apply the same effect to all units hit now trigger spell block and reflection independently. The following abilities have had their behavior changed:
Bane: Brain Sap with Aghanim's Shard
Dazzle: Poison Touch
Lion: Finger of Death with Aghanim's Scepter
Nyx Assassin: Mind Flare with Level 25 Talent
Skywrath Mage: Ancient Seal with Aghanim's Scepter
Visage: Soul Assumption with Level 15 Talent
Gleipnir: Eternal Chains
Unit target abilities that bounce between multiple targets will only trigger spell block and reflection on the primary target. The ability continues but subsequent targets do not trigger block/reflection. The following abilities have had their behavior changed:
Dazzle: Shadow Wave
Hoodwink: Acorn Shot
Medusa: Mystic Snake. When casted by Cold Blooded, no longer trigger block/reflection
Nature's Prophet: Wrath of Nature, regardless if it was Unit or Point targeted
Phantom Lancer: Spirit Lance
Rubick: Fade Bolt
Tinker: Laser with Aghanim's Scepter
Vengeful Spirit: Magic Missile with Aghanim's Shard
Witch Doctor: Paralyzing Cask
Zeus: Arc Lightning. When casted by auto-attacks with Aghanim's Shard, it does not trigger block/reflection
Neutral item active effects can no longer be blocked or reflected. The following items have had their behavior changed:
Book of Shadows
Force Boots
Neutral Creep Updates
Harpy Stormcrafter
No longer always cast Chain Lightning if attacked by lane creeps when pulled
Giant Wolf
Intimidate: Total Attack Damage Reduction increased from 50% to 60%
Hellbear Smasher
Death Throe: Power: Base Attack Damage Bonus increased from 50% to 60%
Hellbear
Death Throe: Rush: Attack Speed increased from 100 to 120
Ancient Granite Golem
Granite Aura: Bonus HP Percentage increased from 15/16/17/19% to 16/17/18/19%
Ancient Rock Golem
Weakening Aura: Armor Reduction increased from 2/3/4/5 to 3/4/5/6
Item Updates
Roshan's Banner
Effect radius increased from 600 to 650
Bracer
No longer provides +3/6 Damage
Now provides +50/100 Health
Bloodstone
Spell Lifesteal bonus decreased from 30% to 20%
Bloodpact spell lifesteal multiplier increased from 2.5x to 4x
Bloodpact duration decreased from 6s to 5s
Bloodthorn
Soul Rend bonus damage on silenced targets from non-heroes attacks decreased from 50 to 25
Crimson Guard
Guard cooldown increased from 35s to 40s
Guard additional damage block based on caster’s max health decreased from 2.5% to 2.2%
Dagon
Spell Lifesteal bonus rescaled from 15% to 15/16/17/18/19%
Eternal Shroud
Eternal Endurance magic resistance per stack decreased from 4% to 3.5%
Ethereal Blade
Ether Blast projectile speed increased from 1275 to 1400
Guardian Greaves
Mend cooldown increased from 40s to 45s
Heart of Tarrasque
Max Health Regen bonus decreased from 1.6% to 1.4%
Heaven's Halberd
Slow Resistance bonus increased from 20% to 25%
Disarm mana cost decreased from 100 to 75
Lotus Orb
Echo Shell duration decreased from 6s to 5s
Manta Style
Mirror Image illusion duration decreased from 20s to 18s
Pavise
Health bonus increased from 150 to 175
Pipe of Insight
Barrier duration decreased from 12s to 10s
Insight Aura magic resistance decreased from 10% to 8%
Solar Crest
Recipe cost decreased from 600 to 500. Total cost decreased from 2700 to 2600
Shadow Amulet
Fade no longer requires the target to remain still
Fade no longer refreshes its cooldown if cast on self
Fade now slows the target by 35% while invisible
Fade can now be dispelled
Fade cooldown increased from 7s to 18s
Fade duration decreased from 15s to 3.5s
Spirit Vessel
Recipe changed. Now requires Urn of Shadows, Vitality Booster and a 900g recipe. (Total cost unchanged)
No longer provides +6 All Attributes. Now provides +375 Health
Soul Release cooldown increased from 7s to 10s
Soul Release damage per second decreased from 35 to 25
Soul Release health gain reduction increased from 45% to 50%
Urn of Shadows
Recipe changed. Now requires Sage's Mask, Ring of Protection, Fluffy Hat and a 280g Recipe (Total cost unchanged)
No longer provides +2 All Attributes. Now provides +125 Health
Soul Release cooldown increased from 7s to 10s
Neutral Item Updates
Trusty Shovel
Dig cooldown no longer ticks down if the Shovel is not in the neutral slot
Always digs up a Water Rune when used in the river
Fairy's Trinket
Item cycled out
Ironwood Tree
Returning as a Tier 1 Neutral item
Provides +5 to All Attributes. Use: Plant Tree. Plants a happy little tree that lasts for 20 seconds. Cooldown: 15s
Pig Pole
All Attributes bonus decreased from 5 to 4
Pig, Out! bonus movement speed increased from 10% to 15%
Iron Talon
Returning as a Tier 2 Neutral item
Provides +20 Attack Speed and +4 Armor. Active: Chop. Targets a non-player enemy unit to remove 80% of its current HP. If cast on a tree, instantly destroys it. Cooldown: 20s. Tree Cooldown: 4s
Philosopher's Stone
Now has 750 charges, and depletes a charge every time it grants gold to the owner. When all charges are depleted, the item is destroyed and the owner receives additional 375 gold
Pupil's Gift
Attribute bonus for Universal heroes increased from +7 to +8
Vambrace
Now is a Tier 3 Neutral item
Main Attribute bonus increased from +8 to +10
Other Attributes bonus increased from +2 to +4
Strength Magic Resistance bonus increased from +8% to +10%
Agility Attack Speed bonus increased from +10 to +15
Intelligence Spell Amp bonus increased from +6% to +8%
Ogre Seal Totem
Now is a Tier 4 Neutral item
Strength bonus increased from +10 to +12
Ogre Seal Flop cooldown decreased from 40s to 35s
Ogre Seal Flop damage increased from 150 to 250
Ogre Seal Flop can now change direction while flopping with a reduced turn rate
Martyr's Plate
Item cycled out
Hero Updates
Abaddon
Font of Avernus: Ability removed
Abilities
Withering Mist
New Innate ability. Passive, can't be leveled up
Damaging enemies applies the Withering Mist debuff for 5s. Affected enemies have their HP regeneration, healing, lifesteal and spell lifesteal reduced by 35% if they are below 40% HP
Borrowed Time
Cooldown increased from 80/70/60s to 90/80/70s
Talents
Level 20 Talent Aphotic Shield Barrier Amount decreased from 100 to 80
Anti-Mage
Base Health Regen increased from 0.75 to 1.0
Abilities
Persecutor
New innate ability. Passive, scales with Mana Void
Attacks slow enemies based on how much mana they are missing. 12.5/15/17.5/20% min slow at 50% mana, up to 25/30/35/40% maximum slow at 0% mana. Slow Duration: 0.75s
Mana Break
No longer an innate ability
Mana Burned per hit rescaled from 16/23/30/37/44 to 25/30/35/40
Max Mana Burned per hit rescaled from 0.8/1.6/2.4/3.2/4% to 1.6/2.4/3.2/4%
Blink
Aghanim's Scepter upgrade reworked. Reduces cooldown by 1s. After casting Blink, your next Mana Break within 5s is empowered, burning an additional 20% max mana and preventing the target from regenerating or gaining mana for 6s. This debuff is undispellable
Talents
Level 15 Talent 40% Slow on Fully Mana Drained targets replaced with +10% Persecutor Max Movement Slow
Level 20 Talent -1s Blink Cooldown replaced with +0.7s Mana Void Stun
Arc Warden
Facets
Order
Flux
Movement Speed Slow increased from 14/21/28/35% to 15/22/30/39%
Spark Wraith
Slow Duration increased from 0.4/0.5/0.6/0.7s to 0.6/0.8/1.0/1.2s
Disorder
Flux
Movement Speed Slow decreased from 6/10/14/18% to 5/8/11/14%
Spark Wraith
Slow Duration decreased from 0.6/0.8/1.0/1.2s to 0.4/0.5/0.6/0.7s
Talents
Level 25 Talent Magnetic Field Affects Creeps and Buildings replaced with Flux Silences when target is alone
Beastmaster
Facets
Wild Hunt
Inner Beast
Bonus Attack Speed per unit rescaled from 1/2/3/4/5 to 2/3/4/5
Beast Mode
Inner Beast
Active Bonus Attack Speed rescaled from 10/20/30/40/50 to 20/30/40/50
Abilities
Rugged
New Innate ability. Passive, can't be leveled up
Beastmaster's melee hero damage block chance is increased from 50% to 100% versus non-hero units
Wild Axes
Mana Cost increased from 50 to 50/55/60/65
Inner Beast
No longer an innate ability
Bonus Attack Speed rescaled from 5/10/25/40/55 to 15/30/45/60
Drums of Slom
Shortest Drum Interval increased from 0.4 to 0.5s
Damage per strike decreased from 90 to 85
No longer increases stacks when attacking buildings
Bloodseeker
Abilities
Sanguivore
Now provides full heal values when denying
Talents
Level 10 Talent Bloodrage Spell Amplification increased from +10% to +15%
Level 15 Talent Blood Rite Damage increased from +120 to +135
Bounty Hunter
Base Intelligence decreased from 22 to 20
Abilities
Big Game Hunter
Streak extra gold increased from 10% to 20%
Shuriken Toss
Aghanim's Scepter Cast Range decreased from 700 to 600
Talents
Level 25 Talent Shuriken Toss Damage decreased from +275 to +250
Brewmaster
Abilities
Belligerent
New Innate ability. Passive, can't be leveled up
Whenever Brewmaster respawns or comes out of Primal Split, he gains 20% attack damage bonus. Duration when respawning: 30s. Duration after coming out of Primal Split: 15s
Thunder Clap
Cooldown increased from 13s to 16/15/14/13s
Radius decreased from 400 to 325/350/375/400
Drunken Brawler
No longer an innate ability
Earth Brawler bonus armor rescaled from 1/3/5/7/9 to 1/3/5/7
Earth Brawler bonus magic resistance rescaled from 4/8/12/16/20% to 5/10/15/20%
Storm Brawler bonus evasion rescaled from 10/15/20/25/30% to 15/20/25/30%
Storm Brawler bonus movement speed rescaled from 4/6/8/10/12% to 5/7/9/11%
Fire Brawler crit multiplier rescaled from 120/135/150/165/180% to 120/140/160/180%
Fire Brawler bonus attack speed rescaled from 10/15/20/25/30 to 10/15/20/25
Void Brawler bonus status resistance now stacks with other sources of status resistance
Void Brawler bonus status resistance rescaled from 4/8/12/16/20% to 5/10/15/20%
Void Brawler slow on attack rescaled from 5/10/15/20/25% to 10/15/20/25%
Bristleback
Base Damage increased by 6
Facets
Seeing Red
New Facet
Warpath
Can be activated to grant Bristleback 50% bonus attack damage and 50% bonus movement speed per stack, but limits his vision to a 90 degree cone in front of him. Duration: 4/5/6s. Mana Cost: 55/65/75. Cooldown: 45s
Abilities
Prickly
New Innate ability. Passive, can't be leveled up
Hero has 10% damage and debuff duration amplification against enemy heroes that are behind him
Bristleback
Aghanim's Scepter Quill Spray count decreased from 6 to 5
Warpath
No longer an innate ability
Damage per stack rescaled from 5/15/20/25 to 15/20/25
Movement per stack rescaled from 0/2/3/4% to 2/3/4%
Stack Duration rescaled from 12/16/18/20s to 16/18/20s
Max Stacks rescaled from 4/8/10/12 to 8/10/12
Broodmother
Facets
Necrotic Webs
Spin Web
Debuff now only applies if Broodmother is in the same network of webs as the target
Talents
Level 10 Talent Spin Web Simultaneous Webs decreased from +3 to +2
Level 15 Talent Spin Web Charge Restore Time Reduction decreased from 7s to 5s
Level 20 Talent Incapacitating Bite Attack Bonus increased from 10 to 12
Chaos Knight
Facets
Irrationality
Reality Rift
Instead of a 33% chance to do Nothing, now has a 33% chance to Silence
Clockwerk
Facets
Expanded Armature
Power Cogs
Cog push duration decreased from 0.8s to 0.6s
Abilities
Armor Power
Damage increase per armor decreased 0.3% to 0.25%
Crystal Maiden
Facets
Cold Comfort
Blueheart Floe
Now also increases mana regen amplification from 50% to 75%
Dark Seer
Base Strength decreased from 22 to 20
Abilities
Mental Fortitude
Intelligence now cannot be lower than the average of Strength and Agility
Talents
Level 15 Talent Vacuum AoE decreased from +100 to +75
Dazzle
Facets
Nothl Boon
Barrier duration increased from 10s to 12s
Poison Bloom
Poison Touch
Split Damage increased from 25/50/75/100 to 30/60/90/120
Death Prophet
Facets
Spirit Collector
Now also gains spirits from Death Prophet's own death and while she is dead
Mourning Ritual
New Facet
Passive effect. Death Prophet delays 20/30/40/50% of incoming damage, taking the damage in 1 second intervals over 5 seconds. Scales with Exorcism
Abilities
Crypt Swarm
Range increased from 810 to 900
Cast Range is now equal to its wave range
Spirit Siphon
Can now target Roshan and Tormentors
Talents
Level 15 Talent +250 Health replaced with +75 Silence AoE
Level 20 Talent +50 Crypt Swarm Damage replaced with +400 Health
Disruptor
Facets
Kinetic Fence
Kinetic Fence
Cast Range increased from 900 to 1050
Abilities
Glimpse
Now deals 20/25/30/35% of the distance traveled as damage. Max damage remains 100/160/220/280
Talents
Level 15 Talent +275 Glimpse Max Damage replaced with +10%/+280 Glimpse Distance To Damage/Max Damage
Doom
Facets
Impending Doom
New Facet
Doom
Every 6.66 minutes, duration is increased by 0.66s (doubled in Turbo)
Damage per second is decreased from 30/50/70 to 30/45/60
Dragon Knight
Facets
Corrosive Dragon
Wyrm's Wrath
Corrosive Breath Armor Reduction decreased from 1/2/3/4 to 0/1/2/3
Drow Ranger
Facets
Sidestep
Multishot
Movement Speed Penalty decreased from 40% to 25%
Abilities
Frost Arrows
Bonus Damage increased from 6/12/18/24 to 10/15/20/25
Talents
Level 15 Talent +20% Lifesteal replaced with +75 Attack Range
Earth Spirit
Facets
Ready to Roll
New Facet
Rolling Boulder
Rolling over an allied hero grants the allied hero 15/20/25/30% bonus movespeed for 4s. Earth Spirit travels further and faster, and stuns enemies for longer. Speed: 1900. Distance Multiplier: 2.5x. Bonus Stun Duration: 0.3/0.5/0.7/0.9s
Abilities
Rolling Boulder
Damage increased from 60 to 60/70/80/90
Magnetize
Damage per second increased from 40/80/120 to 45/85/125
Earthshaker
Facets
Slugger
Knockback effect is now applied on any kill made by an Earthshaker's ability, not just Enchant Totem
Abilities
Spirit Cairn
New Innate ability. Passive, can't be leveled up
When Earthshaker dies, a 75 radius fissure is created where he died. This fissure blocks movement, provides vision and allows Earthshaker to gain experience around it
Aftershock
No longer an innate ability
Damage rescaled from 35/70/100/130/160 to 70/100/130/160
Duration rescaled from 0.5/1/1.1/1.2/1.3s to 1/1.1/1.2/1.3s
Elder Titan
Facets
Momentum
Movement Speed as Attack Speed decreased from 30% to 25%
Abilities
Tip the Scales
New Innate ability. Passive, can't be leveled up
Allied creeps and buildings affected by the Glyph of Fortification or Roshan's Banner deal 100% bonus damage
Astral Spirit
No longer an innate ability
Bonus Speed per hero rescaled from 4/5/6/7/8% to 5/6/7/8%
Bonus Damage per creep rescaled from 3/3/7/11/15 to 3/7/11/15
Bonus Damage per hero rescaled from 10/17/38/59/80 to 17/38/59/80
Bonus Armor per hero rescaled from 1/1.5/3/4.5/6 to 1.5/3/4.5/6
Mana Cost rescaled from 70/80/90/100/110 to 80/90/100/110
Cooldown rescaled from 25/23/21/19/17s to 23/21/19/17s
Ember Spirit
Facets
Double Impact
Sleight of Fist
Second attack damage penalty increased from 40% to 50%
Abilities
Immolation
New Innate ability. Passive, scales with Fire Remnant
Ember Spirit deals 10/20/30/40 damage per second in a 175 AoE around him at all times
Can be upgraded with Aghanim's Shard. Increases damage by 10, radius by 175, and grants Fire Remnants the current level of Immolation
Searing Chains
Mana Cost increased from 80/90/100/110 to 95/100/105/110
Flame Guard
No longer an innate ability nor has a passive component
Duration rescaled from 10/12/14/16/18s to 12/14/16/18s
Damage per second rescaled from 15/25/35/45/55 to 20/30/40/50
Magic damage barrier rescaled from 30/60/135/210/285 to 60/135/210/285
Enchantress
Forest Freebie: Ability removed
Abilities
Rabble-Rouser
New Innate ability. Passive, can't be leveled up
All neutral camps deal more damage to enemy heroes. Damage increase is 10% + 3% per Enchantress's hero level
Enchant
No longer grants a guaranteed Neutral Token Drop
Enigma
Facets
Event Horizon
Movement Slow rescaled from 15% to 9/11/13/15%. Now scales with Black Hole
Abilities
Gravity Well
Damage reduction rescaled from 15% to 9/11/13/15%. Now scales with Black Hole
Faceless Void
Facets
Chronosphere
Renamed from Temporal Impunity to Chronosphere
Time Walk
No longer prevents damage for a short duration after Time Walking
Talents
Level 25 Talent Time Zone AoE increased from +140 to +200
Grimstroke
Facets
Fine Art
Stroke of Fate
Bonus DMG per target increased from 20/35/50/65 to 20/40/60/80
Gyrocopter
Abilities
Call Down
Missile Damage increased from 250/400/550 to 250/425/600
Hoodwink
Facets
Go Nuts
Scurry
Bonus Cast Range increased from 50/100/150/200 to 100/150/200/250
Bonus Attack Range increased from 50/100/150/200 to 100/150/200/250
Abilities
Acorn Shot
Mana Cost increased from 70/75/80/85 to 85/90/95/100
Bonus Damage decreased from 55/90/125/160 to 40/80/120/160
Talents
Level 15 Talent Acorn Shot bounces decreased from +2 to +1
Level 20 Talent Armor Corruption decreased from -4 to -3
Huskar
Facets
Incendiary
New Facet
Burning Spear
Spears also burn enemies for 1% of their max health each second. Costs 4% of max health instead of 4% of current health. Duration decreased from 9s to 6s
Level 25 Talent is +4s Burning Spears Duration instead of +6s
Jakiro
Talents
Level 10 Talent Attack Range decreased from +200 to +150
Juggernaut
Talents
Level 10 Talent +150 Healing Ward Radius replaced with +4% Duelist Damage
Level 10 Talent +10% Blade Dance Crit Damage replaced with -10s Healing Ward Cooldown
Level 15 Talent Movement Speed During Blade Fury increased from +30 to +40
Level 15 Talent -20s Healing Ward Cooldown replaced with +1% Healing Ward Heal
Kunkka
Min damage increased by 4
Abilities
Admiral's Rum
New Innate ability. Passive, can't be leveled up
Taking damage from a hero, building, or Roshan that would reduce Kunkka below 65% health automatically triggers Admiral’s Rum over 10s, providing 10% bonus movement speed and delaying 20% of the damage taken. Delayed damage is dealt evenly over 10s once the buff ends. Stacks additively with other sources of Admiral’s Rum. Cooldown: 60s
Torrent
Radius increased from 225 to 250
Mana Cost decreased from 100 to 90
Tidebringer
No longer an innate ability
Cleave Range rescaled from 500/650/800/950/1100 to 650/800/950/1100
Damage Bonus rescaled from 10/30/60/90/120 to 30/60/90/120
Cooldown rescaled from 16/13/10/7/4s to 13/10/7/4s
Ghostship
Allied heroes touched by the Ghostship receive a stronger Admiral's Rum. Rum bonus speed: 15%. Damage delayed: 35%
Now upgraded with Aghanim's Scepter. Creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship also fires 3 waves of 4 cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies. Each unit can only be hit by 1 cannonball per volley. Cannonball projectile radius: 100. Cannonball projectile speed: 1400
Torrent Storm
Ability removed
Talents
Level 25 Talent Ghostship Fleet replaced with +100 Spell AoE
Legion Commander
Abilities
Outfight them!
New Innate ability. Passive, can't be leveled up
Attacking an enemy hero that has a higher level than Legion Commander increases her HP regeneration, lifesteal, and incoming heals by 50% for 4s. Always applies when attacking a hero that is at max level
Moment of Courage
No longer an innate ability
Lifesteal rescaled from 40/60/70/80/90% to 55/65/75/85%
Cooldown rescaled from 2.3/1.9/1.5/1.1/0.7s to 1.9/1.5/1.1/0.7s
Leshrac
Facets
Misanthropy
Diabolic Edict
Duration decreased from 7s to 6s (total damage unchanged)
Abilities
Split Earth
Damage decreased from 120/180/240/300 to 115/170/225/280
Lifestealer
Facets
Rage
Renamed from Corpse Eater to Rage
No longer gains permanent HP when killing a creep or hero (moved to Feast innate ability)
Abilities
Feast
In addition, Lifestealer gains permanent max HP whenever he kills a creep or hero. Max HP per creep kill: 1. Max HP per hero kill: 15
Lina
Abilities
Combustion
New Innate ability. Passive, scales with Laguna Blade
Every 150 damage Lina does to an enemy hero causes them to overheat, dealing 10/20/30/40 damage to their allies in a 400 radius. Deals 10 damage if the target is an illusion. Dealing over 150 damage can cause this effect to trigger multiple times
Fiery Soul
No longer a levelable innate ability
Move Speed Bonus per stack rescaled from 1/1.5/2/2.5/3% to 1.5/2/2.5/3%
Attack Speed Bonus per stack rescaled from 4/8/16/24/32 to 8/16/24/32
Lion
Abilities
Mana Drain
When the enemy has no mana remaining, the slow from Mana Drain is increased by an additional 15%
Lone Druid
Facets
Unbearable
Summon Spirit Bear
Now also increases the attack distance threshold between Lone Druid and the Spirit Bear by 500
Bear Necessities
New Facet
Lone Druid can only use 3 slots of his inventory but he gets 50/60/70/80% bonus passive stats from them. Scales with True Form
Bonuses apply to the following stats:
Strength, Agility and Intelligence
Health, Mana and Evasion
Attack Speed and Bonus Damage
Health and Mana Regen
Abilities
Gift Bearer
New Innate ability. Passive, can't be leveled up
Lone Druid can re-roll his Neutral Token once per tier
Summon Spirit Bear
Spirit Bear can no longer equip its own neutral items. Now copies and shares a cooldown with Lone Druid's currently equipped neutral item
Luna
Selemene's Favor: Ability removed
Facets
Moonshield
Renamed from Lunar Orbit to Moonshield
Abilities
Lunar Blessing
Moved to innate ability. Can no longer be leveled
Grants 1 attack damage per level to Luna and allied heroes, and 400 bonus night vision + 20 per level to Luna only. Luna receives double the attack damage bonuses. At night, Lunar Blessing is global
Lunar Orbit
New basic ability. Creates 4 glaives that rotate in a 250 radius around Luna. Any enemy unit that collides with a glaive takes a percentage of Luna's attack damage. Collision Radius: 150. Collision Damage: 20/25/30/35%. Duration: 5/6/7/8s. Mana Cost: 65/70/75/80. Cooldown: 40/35/30/25s
Now upgraded with Aghanim's Shard. Increases collision damage by 15%. Glaives also rotate 50% faster (160 to 240)
Moon Glaives
Can no longer be activated. Rotating glaives moved to Lunar Orbit ability
Aghanim's Shard upgrade removed
Bounces increased from 2/3/4/5 to 3/4/5/6
Talents
Level 25 Talent +20 Lunar Blessing Damage replaced with +1 Lunar Blessing Damage Per Level
Lycan
Facets
Alpha Wolves
New Facet
Increases the max level of Summon Wolves by 2 but decreases the max level of Howl and Feral Impulse by 1
Summon Wolves
Damage and Health scale linearly for their fifth and sixth levels
Starting at level 5, wolves gain Hamstring, an attack modifier that applies a 0.5s root and the next 4 attacks from units under Lycan's control deal an additional 50 physical damage. Cooldown: 8s
Starting at level 6, wolves gain Hightail. When activated, wolves get a burst of energy, gaining hasted and phased movement, 100% evasion, and 20 attack speed for 8s. Cooldown: 50s
Wolves summoned with Aghanim's Shard are improved when leveling Summon Wolves past level 4
Magnus
Facets
Reverse Polarity
Renamed from Run Through to Reverse Polarity
Skewer
No longer deals additional damage when skewering enemies into trees or cliffs (moved to base ability)
Abilities
Skewer
Now deals additional damage when skewering enemies into trees or cliffs
Tree Hit Damage increased from 10/15/20/25 to 15/20/25/30
Cliff Hit Damage increased from 40/60/80/100 to 50/75/100/125
Marci
Facets
Bodyguard
Bodyguard
Health gained from lifesteal now also heals bodyguarded ally
Bonus Armor increased from 4/7/10/13 to 4/8/12/16
Medusa
Facets
Mana Pact
Facet removed
Venomous Volley
New Facet
Medusa applies a poison to every fifth attack, slowing enemies' movement speed by 35%, attack speed by 80, and cast speed by 50% for 1.5 seconds. The poisoned attack counts as an attack modifier for the purposes of Split Shot
Abilities
Mana Shield
No longer a levelable ability, now has a base 2.4 damage per mana and then gains 0.1 damage per mana per hero level
Mystic Snake
No longer slows movement speed or turn rate
Cooldown increased from 13/12/11/10s to 15/14/13/12s
Gorgon's Grasp
New basic ability.
Medusa fires a volley of arrows into the sky that land in 3 groups in a line, with each grouping larger than the previous. Enemies struck by a grouping of arrows take 30/70/110/150 physical damage and are rooted, can't turn and take 100 physical damage per second for 0.8/1.2/1.6/2s. Initial Radius: 150. Radius Growth: 50. Cast Range: 625. Mana Cost: 40/60/80/100. Cooldown: 30/27/24/21s
Stone Gaze
Mana Cost increased from 150 to 200
Talents
Level 10 Talent Stone Gaze Bonus Physical Damage increased from +8% to +10%
Level 25 Talent +1.9 Mana Shield Damage per Mana replaced with +1 Gorgon's Grasp Volleys
Mirana
Base Damage increased by 3
Base Strength decreased from 20 to 18
Strength gain increased from 1.7 to 1.9
Talents
Level 15 Talent Leap Attack Speed increased from +80 to +90
Monkey King
Facets
Wukong's Faithful
Wukong's Command
Now also increases duration by 3s
Abilities
Tree Dance
Jump speed decreased from 800 to 700
Now goes on cooldown when taking any damage, not only from player-controlled units or Roshan
Primal Spring
Damage decreased from 140/220/300/380 to 110/200/290/380
Talents
Level 10 Talent Boundless Strike Stun Duration decreased from 0.3s to 0.2s
Muerta
Facets
Ofrenda
Ofrenda
Now scales with Pierce the Veil
Now increases Muerta's attack speed by 15/25/35/45 when she is within 450 range of her Ofrenda
Ofrenda is no longer destroyed or goes on additional cooldown when Muerta respawns
Naga Siren
Facets
Deluge
Deluge
Now also caps enemies' max movement speed to 225
Duration decreased from 5s to 3s
Status Resistance Reduction increased from 20% to 35%
Nature's Prophet
Facets
Ironwood Treant
Nature's Call
Now also increases Treant vision. Daytime Vision from 500 to 1200. Nighttime Vision from 500 to 800
Now requires a single target tree to be selected to cast
Treant Movespeed increased from 300 to 350
Abilities
Wrath of Nature
Now hits all visible targets. Does not increase damage past the 16th bounce
Aghanim's Scepter min/max entangle duration decreased from 2/3.8s to 1.5/3s
Curse of the Oldgrowth
Now uses the same Treant multiplier as Spirit of the Forest when calculating damage from Treants
Nyx Assassin
Facets
Mana Burn
No longer scales with Vendetta
No longer has a damage threshold
Now only triggers from Nyx's ability damage
Percentage of Current Mana Burned rescaled from 15/20/25/30% to 15%
Abilities
Nyxth Sense
Now also reveals enemy heroes in fog of war
Radius decreased from 400 to 350
Vendetta
Aghanim's Shard upgrade reworked. Vendetta applies Break for 4s
Talents
Level 10 Talent Vendetta Damage decreased from +50 to +40
Level 20 Talent Impale Damage decreased from +120 to +100
Level 25 Talent Vendetta Applies Break replaced with +80 Agility
Ogre Magi
Abilities
Dumb Luck
Mana Regen per Strength decreased from 0.03 to 0.02
Omniknight
Abilities
Degen Aura
Radius increased from 300 to 325
Purification
Now upgraded with Aghanim's Shard. After a 3s delay, the target is Purified again with 75% effectiveness
Repel
Now provides 60% magic resistance
Cooldown increased from 45/40/35/30s to 55/50/45/40s
Aghanim's Shard upgrade removed
Hammer of Purity
Has been properly converted to be an attack modifier (this removes the delay between the melee attack hit and the pure damage application)
No longer spell stealable
No longer procs Magic Stick
Mana Cost decreased from 30/40/50/60 to 30/35/40/45
Cooldown decreased from 16/14/12/10s to 16/12/8/4s
Damage decreased from 55/80/105/130 to 50/70/90/110
Bonus Base Damage decreased from 55/80/105/130% to 55/70/85/100%
Guardian Angel
Changed from Unit Target ability to Point Target ability. Now applies Guardian Angel to all allied units in a 400 radius
No longer has 2 charges
Cast Range decreased from 900 to 600
Cooldown increased from 70/60/50s to 110/100/90s
Mana Cost increased from 100/150/200 to 125/175/225
Aghanim's Scepter upgrade reworked. Now provides a global cast range, increased radius, and allows it to affects buildings. Also amplifies health regeneration and incoming heals by 100% for the duration. Scepter Radius: 700
Talents
Level 10 Talent Base Damage decreased from +50 to +35
Level 10 Talent -2s Purification Cooldown replaced with +1s Guardian Angel Duration
Level 15 Talent -15s Guardian Angel Charge Restore Time replaced with -20s Guardian Angel Cooldown
Level 20 Talent -5s Hammer of Purity Cooldown replaced with -3s Purification Cooldown
Outworld Destroyer
Talents
Level 15 Talent Astral Imprisonment Cast Range increased from +100 to +125
Level 25 Talent Arcane Orb Damage decreased from +2% to +1.5%
Pangolier
Abilities
Rolling Thunder
Damage rescaled from 100/150/200 to 75/150/225
Talents
Level 25 Talent Swashbuckle Cooldown Reduction increased from 2.5s to 3s
Phantom Assassin
Abilities
Blur
Now disjoints projectiles
Cast time decreased from 0.4s to 0.3s
Phantom Lancer
Facets
Divergence
Juxtapose
Bonus Illusion Damage decreased from +4% to +2%
Abilities
Illusory Armaments
New Innate ability. Passive, can't be leveled up
Items that grant bonus damage instead grant base damage for 65% of the original bonus damage amount
Spirit Lance
Illusion Damage decreased from 20% to 15%
Aghanim's Scepter Bonus Illusion Damage decreased from 30% to 20%
Phantom Rush
No longer an innate ability
Cooldown rescaled from 16/13/10/7/4s to 13/10/7/4s
Max Rush Distance rescaled from 525/600/675/750/825 to 600/675/750/825
Bonus Agility rescaled from 5/10/20/30/40 to 10/20/30/40
Juxtapose
Illusion Damage decreased from 18/20/22% to 13/15/17%
Talents
Level 20 Talent Juxtapose Damage decreased from +10% to +6%
Level 25 Talent +20% Critical Strike (200%) replaced with +15% Illusory Armaments Damage
Phoenix
Facets
Dying Light
Radius decreased from 450 to 400
Abilities
Icarus Dive
Move Slow decreased from 16/19/22/25% to 10/15/20/25%
Primal Beast
Facets
Romp n' Stomp
Trample
Self Bonus Move Speed increased from 4% to 5%
Active Added Bonus Speed decreased from 6% to 5%
Ferocity
Facet reworked
Pulverize
Now provides 20% AoE increase for all items and abilities per hit. Buff Duration: 10s
Abilities
Uproar
Slow per stack decreased from 8% to 5/6/7/8%
Puck
Facets
Curveball
Illusory Orb
Now shows a preview of the orb trajectory
Talents
Level 10 Talent Waning Rift Silence Duration increased from +1s to +1.25s
Level 20 Talent Initial/Break Dream Coil Damage increased from +175 to +200
Pugna
Facets
Rewards of Ruin
Now also gains spell amplification per destroyed allied towers
Spell Amplification decreased from 1.5% to 1.25%
Siphoning Ward
Nether Ward
Damage to Mana/Health increased from 25% to 30%
Talents
Level 10 Talent +200 Health replaced with +2 Nether Ward Health
Level 10 Talent +10% Decrepify Movement Speed To Allies replaced with -1s Nether Blast Cooldown
Level 15 Talent +3 Nether Ward Health replaced with +350 Health
Level 15 Talent -1s Nether Blast Cooldown replaced with +30% Decrepify Movement Speed To Allies
Level 20 Talent Decrepify Duration increased from +1.0s to +1.5s
Queen of Pain
Base Strength increased from 18 to 20
Abilities
Bondage
Returned Damage increased from 10% to 15%
Shadow Strike
Mana Cost decreased from 125/130/135/140 to 100/110/120/130
Talents
Level 10 Talent +20 Damage replaced with +35 Attack Speed against Shadow Striked units
Level 15 Talent +40 Attack Speed against Shadow Striked units replaced with +30 Damage
Razor
Facets
Thunderhead
Storm Surge
Now also lowers strike cooldown by 2.5s during Eye of the Storm
Talents
Level 15 Talent -1s Storm Surge Strike Cooldown replaced with +12 Strength
Riki
Facets
Exterminator
Tricks of the Trade
Agility Bonus when attacking non-hero units increased from 4x to 4.5x
Abilities
Smoke Screen
Cooldown decreased from 20/17/14/11s to 17/15/13/11s
Rubick
Abilities
Might and Magus
Bonus attack damage per spell amplification decreased from 1% to 0.75%
Arcane Supremacy
Spell Amp decreased from 14/18/22/26% to 11/16/21/26%
Sand King
Facets
Dust Devil
Sand Storm
Area of effect increased from 300/350/400/450 to 450/500/550/600
Abilities
Caustic Finale
Max Health Damage rescaled from 6/9/12/15% to 4/8/12/16%
Duration rescaled from 6s to 4.5/5/5.5/6s
Sand Storm
Aghanim's Scepter upgrade removed
Stinger
Now procs Magic Stick
Mana Cost increased from 30 to 35/40/45/50
Cooldown increased from 14/11/8/5s to 15/12/9/6s
Bonus Damage is now extra physical damage instead of bonus attack damage
Bonus Attack Damage decreased from 40/80/120/160 to 35/70/105/140
Epicenter
Now upgraded with Aghanim's Scepter. Every 0.5s, 3 Stinger attack areas are created at random locations, each measuring 15% of the Epicenter's current radius, that apply 50% of Stinger damage to enemies hit. One enemy can only be hit by one Stinger per pulse
While having both items, Aghanim's Shard pulses apply 1 Stinger attack from Aghanim's Scepter
Talents
Level 10 Talent +10 Sand Storm Damage Per Second replaced with +8% Stinger Slow
Level 15 Talent +50 Stinger Damage replaced with +150 Burrowstrike Cast Range
Level 15 Talent +12% Stinger Slow replaced with +25 Sand Storm Damage Per Second
Shadow Demon
Facets
Promulgate
Disseminate
Current Health Lost increased from 15% to 20%
Abilities
Disseminate
Cooldown decreased from 30/25/20/15s to 26/22/18/14s
Shadow Fiend
Facets
Lasting Presence
Now also improves Necromastery
Necromastery
Every hero kill increases max souls by 1 until Shadow Fiend dies
Abilities
Necromastery
Hero kills no longer increase max souls by 1 by default
Shadowraze
Stack Duration decreased from 8s to 7s
Mana Cost increased from 75 to 80
Requiem of Souls
Max Line Width decreased from 350 to 300
Fear Duration per soul hit decreased from 0.7s to 0.6s
Talents
Level 20 Talent Requiem Fear per line decreased from +0.25s to +0.2s
Shadow Shaman
Facets
Massive Serpent Ward
Mass Serpent Ward
Health increased from 7.5x to 10x
Abilities
Shackles
Aghanim's Shard Serpent Ward linger duration increased from 1.5s to 2.5s
Talents
Level 15 Talent +1s Shackles Duration replaced with Hex Breaks
Level 15 Talent Serpent Wards Attack Range increased from +140 to +160
Level 20 Talent Hex Breaks replaced with +1.5s Shackles Duration
Silencer
Abilities
Brain Drain
Permanent Intelligence steal decreased from 2 to 1 (Aghanim's Shard Intelligence steal decreased from 4 to 3)
Now also steals Intelligence if the dying unit was debuffed by Silencer, even if he was out of range
Glaives of Wisdom
Mana Cost decreased from 20 to 14/16/18/20
Last Word
Damage per silence increased from 20/30/40/50 to 30/40/50/60
Talents
Level 10 Talent Arcane Curse Damage increased from +10 to +15
Level 15 Talent +20/5% Last Word Damage/Slow replaced with +2/+1s Arcane Curse Base/Silence Duration
Level 20 Talent Arcane Curse Undispellable replaced with +35/5% Last Word Damage/Slow
Skywrath Mage
Facets
Shield of the Scion
Shield of the Scion
Barrier Duration decreased from 15s to 12s
Talents
Level 15 Talent +15% Ruin and Restoration Spell Lifesteal replaced with +15% Concussive Shot Slow
Slardar
Abilities
Slithereen Crush
Aghanim's Scepter Puddle Duration decreased from 15s to 12s
Aghanim's Scepter Puddle Radius decreased from 600 to 550
Talents
Level 20 Talent Corrosive Haze Armor increased from -3 to -4
Slark
Base Damage increased by 3
Talents
Level 20 Talent Shadow Dance Attack Speed increased from +80 to +90
Level 25 Talent Shadow Dance Duration increased from +1s to +1.25s
Snapfire
Abilities
Firesnap Cookie
Impact Damage increased from 70/140/210/280 to 70/145/220/295
Lil' Shredder
Attack count decreased from 6 to 5
Talents
Level 15 Talent Lil' Shredder attacks decreased from +2 to +1
Level 25 Talent Lil' Shredder Attack Damage decreased from +70% to +60%
Sniper
Abilities
Keen Scope
Attack Range Bonus increased from 160/240/320/400 to 160/260/360/460
Shrapnel
Damage increased from 25/40/55/70 to 30/45/60/75
Talents
Level 20 Talent +100 Attack Range replaced with +30% Shrapnel Damage
Spectre
Abilities
Spectral Dagger
Mana Cost decreased from 130/140/150/160 to 120/130/140/150
Dispersion
Damage Reflected increased from 8/12/16/20% to 11/14/17/20%
Talents
Level 10 Talent Health Regen increased from +4 to +5
Spirit Breaker
Facets
Bull Rush
Charge of Darkness
Lingering bonus movement speed is now determined by Spirit Breaker's current bonus speed, instead of always the max
Abilities
Charge of Darkness
Now gradually ramps up to max movement speed, starting at 25% of the bonus speed
Storm Spirit
Facets
Shock Collar
Electric Vortex
Debuff now grants that the next attack of the enemy is redirected onto themselves and triggers the Overload Charge
Talents
Level 10 Talent +150 Attack Range when Overloaded replaced with +20 Overload Damage
Level 20 Talent Electric Vortex Duration decreased from +0.3s to +0.2s
Level 25 Talent Auto Remnant in Ball Lightning Distance decreased from 500 to 450
Sven
Abilities
Warcry
Bonus Armor decreased from 6/9/12/15 to 6/8/10/12
Aghanim's Shard no longer passively grants allies movement speed bonus
Aghanim's Shard now increases active movement speed bonus by additional 3%
Talents
Level 15 Talent God's Strength Cooldown Reduction decreased from 15s to 12s
Level 20 Talent Warcry Armor decreased from +10 to +8
Techies
Facets
Squee's Scope
Each point of attack speed now also grants 1 attack projectile speed
Templar Assassin
Facets
Voidblades
Facet reworked
Meld
Attacking a target with Meld also applies the bonus damage and debuff to enemies hit by the Psi Blades spill
Abilities
Third Eye
New Innate ability. Passive, can't be leveled up
Templar Assassin and her teammates can see Roshan's respawn timer
Meld
Armor Reduction Duration decreased from 12s to 6s
Bonus damage and reductions are now applied when denying allies or traps
Psi Blades
No longer an innate ability
Bonus Attack Range rescaled from 0/50/100/150/200 to 50/100/150/200
Psi Blade Range rescaled from 350/550/600/650/700 to 550/600/650/700
Split Amount rescaled 80/85/90/95/100% to 85/90/95/100%
Psionic Trap
Traps no longer provide vision inside the Roshan's pit
Traps now always take 2 hits to kill by ranged attackers, 1 by melee attackers and 4 by creeps
Terrorblade
Abilities
Metamorphosis
Attack Range increased from 450/490/530/570 to 450/500/550/600
Tidehunter
Base Intelligence increased from 18 to 20
Abilities
Ravage
Cooldown decreased from 150s to 150/145/140s
Timbersaw
Facets
Shredder
Timber Chain
Splinter Slow Duration increased from 0.75s to 1s
Abilities
Exposure Therapy
Mana per tree destroyed increased from 3/4/5/6 to 4/5/6/7
Tinker
Facets
Repair Bots
March of the Machines
Heal per second increased from 15/20/25/30 to 15/25/35/45
Abilities
Defense Matrix
Damage Barrier decreased from 100/180/240/320 to 80/160/240/320
Warp Flare
Now always teleports the target enemy to the ability's current cast range + 100 from Tinker's position when he threw the flare. Will not teleport units that are over 2000 range from the desired position
Tiny
Facets
Crash Landing
Toss
Radius decreased from 450 to 400
Bonus Landing Damage decreased from 25/30/35/40% to 20/25/30/35%
Abilities
Toss
Damage no longer pierces magic resistance granted by Debuff Immunity
Grow
Toss Bonus Damage decreased from 100/250/400 to 50/175/300
Talents
Level 15 Talent Avalanche Damage decreased from +80 to +70
Treant Protector
Abilities
Nature's Guise
Aghanim's Shard total damage changed from 200 to 100 + 75% of Treant's base attack damage
Troll Warlord
Abilities
Battle Stance
New Innate ability. Toggle-able, can't be leveled up
Allows Troll Warlord to swap between melee attacks with a 1.4 BAT or ranged attacks
Berserker's Rage
No longer an innate ability
When in melee form, Troll Warlord has a 15/25/35/45 bonus movement speed, 2/3/4/5 bonus armor and a 20% chance to ensnare an enemy for 0.8/1.2/1.6/2.0s. When in ranged form, Troll Warlord has a 20% chance to maim his enemies, slowing their movement speed by 8/16/24/32% and attack speed by 8/16/24/32 for 0.8/1.2/1.6/2.0s and dealing 5/10/15/20 bonus physical damage
Whirling Axes (Ranged)
Axe Damage decreased from 80/100/120/140 to 60/80/100/120
Fervor
Aghanim's Shard base attack chance decreased from 18% to 16%
Aghanim's Shard attack chance per Fervor stack decreased from 4% to 3%
Tusk
Facets
Drinking Buddies
Drinking Buddies
Can now be put on alt-cast to only pull Tusk towards his target ally
Underlord
Abilities
Invading Force
New innate ability. Scales with Fiend's Gate
After an allied hero teleports, they temporarily gain damage reduction and movement speed. Bonuses are doubled when teleporting via Fiend's Gate. Damage Reduction: 4/6/8/10%. Bonus Move Speed: 5/10/15/20%. Buff Duration: 5s
Atrophy Aura
No longer an innate ability
Damage Reduction rescaled from 0/6/14/22/30% to 6/14/22/30%
Bonus Damage per creep rescaled from 1/3/5/7/9 to 2/4/6/8
Bonus Damage per hero rescaled from 25/30/35/40/45 to 30/35/40/45
Duration rescaled from 25/35/45/55/65s to 35/45/55/65s
Fiend's Gate
No longer provides a buff after passing through the portal by default (moved to Invading Force innate ability)
Talents
Level 10 Talent Firestorm Radius decreased from +75 to +60
Level 10 Talent +10% Fiend's Gate Movement Bonus/Damage Reduction replaced with +5% Invading Force Movement Bonus/Damage Reduction
Level 15 Talent Pit of Malice Slow decreased from +30% to +25%
Level 25 Talent Pit of Malice Root decreased from +0.65s to +0.5s
Undying
Abilities
Ceaseless Dirge
Can no longer be refreshed
Tombstone
Cooldown rescaled from 90/85/80/75s to 80s
Flesh Golem
Slow decreased from 40/45/50% to 35/40/45%
Talents
Level 25 Talent Flesh Golem Strength Bonus decreased from +60% to +50%
Ursa
Facets
Bear Down
Bonus Duration decreased from 20% to 14/16/18/20%. Now scales with Enrage
Venomancer
Base Damage decreased by 2
Facets
Plague Carrier
When attached to a carrier, ward health is now also increased by 1/1.5/2/2.5% of the carrier's max health
Abilities
Septic Shock
New Innate ability. Passive, can't be leveled up
Venomancer's attacks deal extra magical damage based on how many debuffs the attack target has. Only counts debuffs from Venomancer and his Plague Wards. Base Damage per debuff: 10%
Can be upgraded with Aghanim's Scepter. Increases Septic Shock base damage per debuff from 10% to 20%. Plague Wards also deal Septic Shock damage based on their attack damage
Poison Sting
No longer an innate ability
Aghanim's Scepter upgrade removed
Duration rescaled from 3/6/9/12/15s to 6/9/12/15s
Damage per second rescaled from 2/6/14/22/30 to 8/16/24/32
Slow rescaled from 3/6/9/12/15% to 8/10/12/14%
Plague Ward
Mana Cost increased from 21/24/27/30 to 24/26/28/30
Viper
Abilities
Predator
New Innate ability. Passive, can't be leveled up
Viper's attacks deal an additional instance of physical damage per missing health percentage of his target, equal to 0.25 + 0.05 per Viper's level. Only works on heroes
Corrosive Skin
No longer an innate ability
Attack Slow rescaled from 3/6/14/22/30 to 8/16/24/32
Magic Resistance rescaled from 5/10/15/20/25% to 10/15/20/25%
Damage per second rescaled from 3/6/14/22/30 to 8/16/24/32
Visage
Facets
Death Toll
New Facet
Soul Assumption
Soul Assumption kills give 35 gold per soul charge, up to 105/140/175/210 gold. 15% gold from creeps. Enemy heroes killed within 3s of being affected by Soul Assumption also give gold
Abilities
Lurker
New Innate ability. Passive, can't be leveled up
Visage's ability cooldown durations are reduced as long as he's not taking damage. Grants a stack every 2s that Visage does not take damage. Each stack grants 2% cooldown speed with a max of 10 stacks. Stacks fade after 2s upon taking any damage
Gravekeeper's Cloak
No longer an innate ability
Damage Reduction per layer rescaled from 4/8/12/16/20% to 8/12/16/20%
Layer Recovery Time rescaled from 7/6/5/4/3s to 7/6/5/4s
Silent as the Grave
Mana Cost increased from 100 to 115
Duration decreased from 35s to 30s
Bonus Damage decreased from 25% to 20%
Void Spirit
Facets
Symmetry
Facet removed
Sanctuary
Resonant Pulse
Barrier Amount per hero hit increased from 40/60/80/100 to 50/70/90/110
Call of the Void
New Facet
Dissimilate
Upon exiting Dissimilate, Aether Remnants are created at the 3 portals furthest from Void Spirit that last 4s. No effect if reassembling from the center portal. Remnants face towards the center portal and have reduced pull duration and damage. Remnant Effectiveness: 60%
Aether Remnant Watch Distance Endpoint is always fixed, meaning that increased Watch Distance will spawn the Remnants further away from the Center Portal
Abilities
Resonant Pulse
Now grants physical damage barrier. Base Damage Barrier: 25/50/75/100. Barrier Amount per hero hit: 35/50/65/80
Warlock
Abilities
Shadow Word
Heal/Damage rescaled from 16/24/32/40 to 15/25/35/45
Talents
Level 15 Talent +15 Shadow Word Heal/Damage replaced with +150 Shadow Word AoE
Weaver
Abilities
Rewoven
New Innate ability. Passive, can't be leveled up
Every time Weaver casts an ability, he gains 50 attack range for 7s. This effect stacks independently
Geminate Attack
No longer an innate ability
Cooldown rescaled from 10.5/8.5/6.5/4.5/2.5s to 9/7/5/3s
Geminate Attack Damage rescaled from 0/20/35/50/65 to 20/35/50/65
Talents
Level 20 Talent Geminate Attack Damage decreased from +80 to +70
Windranger
Facets
Focus Fire
Renamed from Tailwind to Focus Fire
Windrun
No longer grants additional bonus movement speed to Windranger and nearby allies
Whirlwind
Focus Fire
Duration increased from 8s to 9s
AoE now equals to Windranger's attack range +150
Witch Doctor
Facets
Voodoo Festeration
Voodoo Restoration
Self Heal increased from 25% to 25/30/35/40%
Abilities
Maledict
Base Damage increased from 15/20/25/30 to 18/22/26/30
Wraith King
Abilities
Vampiric Spirit
Lifesteal increased from 20/30/40/50% to 26/34/42/50%
Now decreases respawn timer by Wraith duration
Aghanim's Scepter no longer reduces respawn time
Talents
Level 10 Talent Wraithfire Blast Impact Damage/DPS increased from +20% to +25%






