7.31 - Hero Updates (part 2)
Author: Hawk Live LLC
Last updated:

OGRE MAGI
FIREBLAST
- Mana cost increased from 70/80/90/100 to 70/85/100/115
IGNITE
- Cooldown increased from 15s to 17s
TALENTS
- Level 15 Talent +275 health reduced to +250
- Level 20 Talent +25 Strength increased to +30
- Level 25 Talent 20% bash chance replaced with 17% Fireblast chance
OMNIKNIGHT
- Intelligence rescaled from 15+1.8 to 16+2.1
- Reworked Shard: Grants Degen Aura. Slows enemies within 400 radius of Omniknight by 40%
HEAVENLY GRACE
- No longer grants Status Resist
- Is now also applied to Omniknight if casted on an ally
- Grants an additional 3/4/5/6 Strength and HP Regen for each debuff dispelled
DEGEN AURA
- Is no longer a basic skill
HAMMER OF PURITY
- Is now a basic skill
- Mana cost is now 50/60/70/80
- No longer is an attack modifier
- Now has a 350 cast range
- Now has a 1200 speed projectile
- Now has a 0.3 cast point
- Damage rescaled from 60 + 115% base damage to 50/75/100/125 + 60/70/80/90% base damage
- No longer grants damage reduction
- Now slows the target for 14/22/30/38%
- Debuff duration increased from 4s to 5
GUARDIAN ANGEL
- Scepter no longer grants 40 HP regen
- Scepter now grants 40% status resist
TALENTS
- Level 10 Talent +10HP/s Repel replaced with +4s Heavenly Grace Buff duration
- Level 15 Talent +30 movement speed replaced with -30s Guardian Angel cooldown
- Level 20 Talent +15% Degen Aura slow replaced with +4 Heavenly Grace Strength/HP regen per stack
- Level 20 Talent -2s Heavenly Grace cooldown replaced with -4 Hammer of Purity cooldown
- Level 25 Talent -60s Guardian Angel cooldown replaced with +75% Hammer of Purity damage
ORACLE
FATE'S EDICT
- Cooldown increased from 16/13/10/7s to 17/14/11/8s
- Duration increased from 3.0/3.5/4.0/4.5s to 3.5/4.0/4.5/5.0s
PURIFYING FLAMES
- Mana cost reduced from 80/85/90/95 to 80
RAIN OF DESTINY
- Reworked Scepter. Grants Rain of Destiny. Brings forth rain on a 650 unit area for 10 seconds. Enemies standing in the area receive 50 damage per second and have -25% heal amplification. Allies heal 50 health per second and have 25% increased incoming heal amplification. CD: 40s Mana cost 150s
OUTWORLD DESTROYER
ARCANE ORB
- Current mana as damage reduced from 16% to 13/14/15/16%
ESSENCE FLUX
- Max mana restored reduced from 30/40/50/60% to 25/35/45/55%
PANGOLIER
SWASHBUCKLE
- Damage increased from 24/42/60/78 to 25/45/65/85
LUCKY SHOT
- Armor reduction rescaled from 4/5/6/7 to 2/4/6/8
- Duration rescaled from 2/3/4/5 to 2.5/3/3.5/4
TALENTS
- Level 20 Talent +18 Strength increased to +20
- Level 25 Talent 2.5s Swashbuckle cooldown reduction increased to 3s
PHANTOM ASSASSIN
PHANTOM STRIKE
- Mana cost increased from 35/40/45/50 to 35/45/55/65
TALENTS
- Level 15 Talent +12% lifesteal increased to 15%
- Level 20 Talent -3 Armor Corruption replaced with +25% Stifling Dagger damage
PHANTOM LANCER
- Phantom Edge Cooldown decreased from 16/12/8/4 to 13/10/7/4
TALENTS
- Level 10 Talent +15 Attack Speed replaced with +2.5s Phantom Rush Bonus Agi Duration
PHOENIX
- Strength gain increased from 3.5 to 3.6
- Agility gain increased from 1.3 to 1.5
ICARUS DIVE
- Movement slow reduced from 19/22/25/28% to 16/19/22/25%
FIRE SPIRITS
- Cooldown rescaled from 51/44/37/30 to 50/40/30/20
- Mana cost reduced from 120 to 100
TALENTS
- Level 10 Talent +24% Icarus Dive slow increased to +25%
- Level 20 Talent +1000 Icarus Dive cast range replaced with +1.5% max health Sun Ray damage
- Level 25 Talent +1.5% max health Sun Ray damage replaced with +1000 Icarus Dive cast range
PUCK
PHASE SHIFT
- Max channel time increased from 0.75/1.5/2.25/3.25 to 1/1.75/2.5/3.25
- Reworked Shard: Causes Phase Shift to attack all enemies within attack range +200 radius of Puck
WANING RIFT
- Cooldown reduced from 19/17/15/13s to 16/15/14/13s
- Reworked Scepter: Waning Rift now has 150 extra radius and range and knocks enemies back 400 distance over 0.5 seconds (non-interrupting). Reveals invisible enemy units and wards in the area for 5 seconds.
DREAM COIL
- Cooldown reduced from 80s to 75s
TALENTS
- Level 10 Talent +300 Illusory Orb distance replaced with -2 Illusory Orb cooldown
- Level 15 Talent Phase Shift attack replaced with -10s Dream Coil Cooldown
- Level 15 Talent +12% spell amplification replaced with +100 Waning Rift Damage
- Level 20 Talent -4s Illusory Orb cooldown replaced with +1s Dream Coil break stun duration
- Level 25 Talent Dream Coil rapid fire frequency improved from 0.75s to 0.6s (max attacks 8 -> 10)
- Level 25 Talent +250 Waning Rift AoE and range replaced with Dream Coil pierces magic immunity
PUDGE
- Base armor reduced by 1
- Intelligence gain increased from 1.5 to 1.8
FLESH HEAP
- No longer grants magic resistance
- Bonus Strength per death reduced from 1.5/2/2.5/3 to 1.1/1.4/1.7/2.0
- Can now be cast to grant 5/10/15/20 damage block against all types of damage for 7 seconds. Mana cost 50. Cooldown 30/25/20/15. Can be cast while channeling.
DISMEMBER
- Shard cooldown reduction reduced from 10s to 5s
PUGNA
DECREPIFY
- Mana cost increased from 60 to 80
- Can now be cast while channeling
NETHER WARD
- No longer heals 2 hits whenever an enemy casts a spell
- Aura reduces enemies' spell damage by 10/15/20/25%
LIFE DRAIN
- Reworked Shard. Life Drain can target your Nether Ward, causing life drain to refract to all enemy heroes in range of the ward for 70% of its damage. The effect is interrupted if the ward is destroyed. Increases Nether Ward cast range by 350
QUEEN OF PAIN
BLINK
- Shard damage reduced from 175 to 125
SCREAM OF PAIN
- Mana cost increased from 85/100/115/130 to 100/110/120/130
SONIC WAVE
- Damage increased from 340/450/560 to 310/430/550
RAZOR
STATIC LINK
- Cannot be cast on a target that is already linked
TALENTS
- Level 20 Talent +6s Static Link duration replaced with +21% Storm Surge movement speed
- Level 25 Talent +1 Eye of the Storm target replaced with 2 Static Link Charges
RIKI
- Strength gain increased from 2.4 to 2.6
SMOKE SCREEN
- Mana cost rescaled from 75 to 65/70/75/80
BLINK STRIKE
- Now also slows enemies by 100% for 0.2/0.4/0.6/0.8s
TRICKS OF THE TRADE
- Mana cost increased from 50 to 55
SLEEPING DART
- Is now dispellable
TALENTS
- Level 10 Talent +8 Strength replaced with +75 Smoke Screen AoE
- Level 10 Talent +20 attack speed replaced with +0.3s Blink Strike slow duration
- Level 25 Talent +175 Smoke Screen AoE replaced with Tricks of the Trade applies a basic dispel. (Can also be cast when rooted/leashed)
RUBICK
TELEKINESIS
- Lift duration increased from 0.8/1.2/1.6/2.0 to 1.2/1.5/1.8/2.1
SPELL STEAL
- Cooldown reduced from 20/15/10 to 20/12/4
- Aghanim's Scepter no longer reduces cooldown
- Aghanim's Scepter now lets you steal 2 spells. (Note: If you steal a spell with 2 subabilities like Sun Ray, it will take both your spell slots.)
- Tinker's Rearm is no longer stealable
SAND KING
- Base armor increased by 1
SAND STORM
- Damage interval reduced from 0.5s to 0.2s
- Mana cost rescaled from 75 to 70/75/80/85
TALENTS
- Level 10 Talent +200 health replaced with +12% Caustic Finale slow
- Level 15 Talent +20% Caustic Finale slow replaced with +100 Caustic Finale damage
- Level 20 Talent +120 Caustic Finale damage replaced with +100 Epicenter Radius
SHADOW DEMON
DEMONIC CLEANSE
- Is now granted as a secondary ability with Aghanim's Shard. Repeatedly applies a basic dispel on the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.
- Scepter also grants charges to Demonic Cleanse
SHADOW FIEND
NECROMASTERY
- Shard now also fears the target for 0.5s
REQUIEM OF SOULS
- Now also debuffs enemies with -5/10/15% Magic Resistance after dealing its damage.
TALENTS
- Level 10 Talent +8% Spell Amplification replaced with +25 Shadowraze Stack Damage
SHADOW SHAMAN
SHACKLES
- Damage reduced from 60/160/260/360 to 60/130/200/270
- Now heals Shadow Shaman by 60/130/200/270 over its duration
MASS SERPENT WARD
- Creep hits to kill Serpent Wards increased from 2 to 4. (Towers and heroes still kill in 2)
SILENCER
ARCANE CURSE
- Mana Cost increased from 125/130/135/140 to 130/140/150/160
GLAIVES OF WISDOM
- Shard now also increases Intelligence stolen on kills by 2
TALENTS
- Level 10 Talent +15 Arcane Curse damage reduced to +12
- Level 20 Talent +400 health replaced with -20s Global Silence cooldown
SKYWRATH MAGE
ARCANE BOLT
- Damage multiplier increased from 1.4x to 1.5x
CONCUSSIVE SHOT
- Damage increased from 100/160/220/280 to 120/180/240/300
ANCIENT SEAL
- Magic resistance reduction reduced from 30/35/40/45% to 20/25/30/35%
MYSTIC FLARE
- Damage increased from 750/1175/1600 to 800/1200/1600
SLARDAR
- Sprint Passive River Speed reduced from 25% to 15%
CORROSIVE HAZE
- Targets leave water trails for 8 seconds behind them
TALENTS
- Level 20 Talent +125 Slithereen Crush damage increased to 150
SLARK
- Base Strength reduced from 21 to 20
POUNCE
- Now deals 40 damage on contact
- Latch Radius increased from 95 to 120
TALENTS
- Level 10 Talent +8 Agility replaced with +0.5s Pounce Leash
- Level 15 Talent +50 Shadow Dance attack speed replaced with +1.5% Shadow Dance regen
- Level 20 Talent +0.8s Pounce leash replaced with +75 Shadow Dance attack speed
- Level 25 Talent +55s Essence Shift duration reduced to +50s
SNAPFIRE
SCATTERBLAST
- Damage rescaled from 80/150/220/290 to 100/160/220/280
- Cooldown increased from 13/12/11/10 to 16/14/12/10
- Mana cost rescaled from 80/90/100/110 to 85/90/95/100
- Shard now increases point blank damage by 35% instead of 125 flat damage
- Shard stun duration reduced from 1.5s to 1.4s
LIL' SHREDDER
- Armor reduction decreased from 0.75 to 0.5
GOBBLE UP
- Mana cost reduced from 150 to 120
TALENTS
- Level 10 Talent +200 health replaced with +0.3s Firesnap Cookie stun
- Level 10 Talent +1s Scatterblast slow duration replaced with Firesnap Cookie restores 125 health
- Level 15 Talent Firesnap Cookie restores 200 health replaced with +2 Lil Shredder attacks
- Level 15 Talent +75 Scatterblast damage increased to 80
SNIPER
TAKE AIM
- Mana cost increased from 25 to 50
- CONCUSSIVE GRENADE
- Cooldown reduced from 16s to 10s
- Impact damage reduced from 125 to 25
SPECTRE
DESOLATE
- Search radius reduced from 425 to 400
- Damage increased from 18/32/46/60 to 21/34/47/60
HAUNT
- Mana cost reduced from 150/200/250 to 150/175/200
TALENTS
- Level 20 Talent +400 health reduced to +350
- Level 20 Talent +14% Spectral Dagger slow/bonus reduced to +12%
SPIRIT BREAKER
CHARGE OF DARKNESS
- Mana cost increased from 100 to 120
BULLDOZE
- Movement speed bonus reduced from 10/16/22/28% to 10/15/20/25%
- Status Resistance rescaled from 34/46/58/70% to 35/45/55/65%
GREATER BASH
- Damage rescaled from 14/20/26/32% to 15/20/25/30%
TALENTS
- Level 20 Talent +200 Charge of Darkness Speed reduced to +175
STORM SPIRIT
- Agility gain increased from 1.7 to 1.9
- Base mana regen increased from 0 to 0.5
- Base attack speed increased from 110 to 115
TALENTS
- Level 10 Talent +40 Electric Vortex damage replaced with +20 attack speed
- Level 10 Talent +2.5 mana regen reduced to +1.75
- Level 15 Talent +25 attack speed replaced with +50 Electric Vortex damage
SVEN
- Agility gain increased from 2.0 to 2.2
STORM HAMMER
- Scepter now also dispels the target
WARCRY
- Reworked Shard. Warcry is undispellable and passively grants 5 armor to all allies in a 1200 radius
TALENTS
- Level 15 Talent +15% Lifesteal replaced with -15s God's Strength Cooldown
- Level 20 Talent +25 movement speed replaced with +8% Warcry movement speed
TECHIES
- Stasis Trap Removed
- Remote Mines Removed
- Base movement speed reduced from 320 to 300
- Base damage increased by 12
- Base armor reduced by 2
- Base attack speed increased from 90 to 100
STICKY BOMB
- New basic ability. Lobs a Sticky Bomb up to 1000 range towards the target 250 AoE area. If it falls next to an enemy hero it will stick to them, slowing their movement speed by 25/35/45/55%. The bomb will explode after 3 seconds dealing 90/180/270/360 damage in an 300 units area around it. Mana cost: 100/115/130/145. Cooldown: 12/10/8/6
REACTIVE TAZER
- New basic ability. Techies trigger an electric charge giving him 15/20/25/30% bonus movement speed for 6s. Enemies attacking Techies will be disarmed for 3 seconds. At the end of its duration, it will disarm all enemies within 400 radius. Mana cost: 60. Cooldown: 28/24/20/16s
- Reworked Scepter. Reactive Tazer can be cast on allies within 500 range and deals 300 damage in its final detonation
PROXIMITY MINES
- Now Techies' ultimate ability
- Mana Cost rescaled from 110/130/150/170 to 110/140/170
- Charge restore time decreased from 23 to 19/17/15
- Mines can now be placed within 350 radius of each other
- Detonation delay decreased from 1.6s to 1s
- Activation delay decreased from 1.75s to 1s
- Detonation Radius increased from 400 to 500
- Cast range increased from 100 to 400
- Damage rescaled from 200/380/560/740 to 400/575/750
- Mines deal full damage to targets within 150 radius and decreasing damage down to 50% to enemies on the edge
- Mines only detonate if there's a damageable target within range. (Magic immune enemies will reveal them and can't attack them but they won't detonate on their own)
- Mines now apply a 5s debuff reducing the magic resistance of all enemies in its radius by 10/15/20%. (Multiple mines refresh the debuff)
BLAST OFF!
- Cooldown rescaled from 35s to 45/40/35/30s
- Self damage reduced from 50% to 50/45/40/35%
- Damage reduced from 300/400/500/600 to 275/350/425/500
- Can no longer be cast while leashed
- No longer deals lethal damage to Techies
TALENTS
- Level 15 Talent +300 Blast Off damage reduced to +200
- Level 20 Talent +40 movement speed replaced with +100 Sticky Bomb damage
- Level 20 Talent -22s Blast Off! cooldown reduced to -15s
- Level 25 Talent +60ms Proximity Mines replaced with -0.8s Proximity Mine activation delay
TEMPLAR ASSASSIN
PSI BLADES
- Spill Range rescaled from 1.5x Attack Range to 550/600/650/700
TALENTS
- Level 15 Talent +120 Psi Blades Attack Range replaced with +120 Psi Blades Attack/Spill Range
- Level 15 Talent +15% evasion increased to +20%
- Level 25 Talent +8 Refraction charges reduced to +7
TERRORBLADE
- Agility gain reduced from 4.4 to 4.0
- Base attack speed increased from 100 to 110
CONJURE IMAGE
- Mana cost reduced from 70/75/80/85 to 55/65/75/85
METAMORPHOSIS
- Duration rescaled from 36/40/44/48 to 35/40/45/50
TALENTS
- Level 10 Talent +16% evasion replaced with +10% Conjure Image outgoing damage
- Level 15 Talent +30 attack speed replaced with +15% Reflection slow
- Level 15 Talent +275 health increased to +300
- Level 20 Talent +8 all stats increased to +10
- Level 20 Talent +8 Conjure Image duration increased to +10
TIDEHUNTER
KRAKEN SHELL
- Damage block rescaled from 18/30/42/54 to 15/30/45/60
ANCHOR SMASH
- Shard Bonus damage reduced from 90 to 75
TIMBERSAW
WHIRLING DEATH
- Damage increased from 60/100/140/180 to 80/120/160/200
- Primary attribute reduction reduced from 13/14/15/16% to 12%
- Cooldown increased from 6s to 7.5/7/6.5/6s
FLAMETHROWER
- Cooldown increased from 18s to 20s
- Damage per Second reduced from 90 to 80
TINKER
- Base damage reduced by 2
DEFENSE MATRIX
- Status Resistance reduced from 20/30/40/50% to 10/20/30/40%
REARM
- Channeling Time increased from 3.5/2/1.25s to 3.5/2.5/1.5s
LASER
- Damage reduced from 80/160/240/320 to 75/150/225/300
WARP GRENADE
- New Ability granted by Shard. Throws a grenade towards a unit, dealing 50 damage, teleporting it 600 units away from tinker and reduces their cast and attack range by 40% for 3 seconds. Mana cost: 150. Cooldown: 15s. Cast Range: 700. Projectile speed: 1900
TALENTS
- Level 15 Talent -0.5s Keen Conveyance cooldown replaced with +125 Defense Matrix damage absorbed
- Level 20 Talent +150 Defense Matrix damage absorbed replaced with -0.5s Keen Conveyance cooldown
TINY
AVALANCHE
- Stun duration per interval increased from 0.2 to 0.3
- Bonus damage multiplier to Tossed units reduced from 2.5x to 2x
TOSS
- Damage rescaled from 80/150/220/290 to 75/150/225/300
- No longer deals 30% bonus damage to the tossed unit
- Grab radius increased from 275 to 300
GROW
- Now also grants 100/200/300 bonus damage to Toss
- Bonus damage is increased by 50% when carrying a tree
TREE GRAB
- Bonus damage rescaled from 20% to 20 flat damage
- Bonus building damage reduced from 70/100/130/160% to 55/70/85/100%
TREE THROW
- Now also slows an enemy's move speed and attack speed by 20% for 2 seconds
TALENTS
- Level 15 Talent +20% Tree Grab Unit damage bonus replaced with +50% Tree Grow bonus damage
TREANT PROTECTOR
LIVING ARMOR
- Cooldown increased from 26/22/18/14 to 30/25/20/15
- Duration increased from 12 to 15/20/25/30
- Bonus armor rescaled from 5/6/7/8 to 3/6/9/12
- Total heal rescaled from 60/100/140/180 to 45/80/125/180
TROLL WARLORD
BATTLE TRANCE
- Now grants phased movement
TALENTS
- Level 20 Talent +20% Evasion replaced with -15s Battle Trance Cooldown
- Level 25 Talent +2s Battle Trance Duration replaced with Whirling Axes pierce Magic Immunity
TUSK
- Movement speed reduced from 315 to 310
- Walrus Punch Cooldown reduced from 36/24/12 to 20/15/10
- Walrus Punch Mana cost rescaled from 50/75/100 to 75
- Walrus Punch Critical damage reduced from 350/375/400% to 300/350/400%
ICE SHARDS
- Damage increased from 70/140/210/280 to 75/150/225/300
SNOWBALL
- Damage increased from 80/120/160/200 to 80/140/200/260
WALRUS KICK
- Cooldown increased from 8 to 12
- Cooldown is now reduced by 50% if you kick a creep
- Now also deals 350 damage to all other units within 250 radius of the landing area
- Is now unit and vector targeted
TALENTS
- Level 10 Talent +0.4s Walrus Punch stun duration increased to +0.5s
- Level 20 Talent +80% Walrus Punch critical damage reduced to 75%
UNDERLORD
- Removed Dark Rift
FIRESTORM
- Shard No longer reduces cast point
- Shard Now also reduces Wave and Burn intervals and duration by 25%
FIEND'S GATE
- Now Underlord's Ultimate. Opens 2 portals, one next to Underlord and one in the target location with global range. The destination portal has to be at least 2000 units away from Underlord. Heroes can channel a portal for 3 seconds to teleport to the other side. Allies that pass through the portal temporarily gain 10/20/30% damage reduction and 10/20/30% movement speed for 5/6/7s. Casting Fiend's Gate will cause Underlord to immediately start teleporting. Mana cost: 100 Cooldown: 140/120/100
- Reworked Scepter: Fiend's Gate spawns a Pit of Malice under both portals. Pit of Malice slows enemies by 40%
UNDYING
SOUL RIP
- Max units rescaled from 8/9/10/11 to 10
- Damage/heal per unit rescaled from 19/26/33/40 to 15/25/35/45. (Total damage/heal rescaled from 152/234/330/440 to 150/250/350/450)
- Mana cost rescaled from 85/100/115/130 to 90/100/110/120
- Cooldown reduced from 24/18/12/6 to 18/14/10/6
FLESH GOLEM
- Shard cooldown reduction increased from 30s to 35s
URSA
TALENTS
- Level 25 Talent +500 Earthshock range replaced with -3s Earthshock cooldown
- Level 20 Talent +10% Enrage status resist increased to +15%
VENGEFUL SPIRIT
MAGIC MISSILE
- Reworked Shard. Bounces once on an enemy, prioritizing heroes. Increases Cast Range by 100.
VENOMANCER
- Base attack damage increased by 4
POISON STING
- No longer deals damage when it applies the debuff
- Damage per second increased from 6/14/22/30 to 8/16/24/32. (Total damage rescaled from 36/126/264/450 to 40/128/264/448)
POISON NOVA
- Radius rescaled from 885 to 850/900/950
- Travel Speed increased from 500 to 550
TALENTS
- Level 25 Talent +640 Poison Nova AoE replaced with Poison Nova reduces 100 attack speed
VIPER
TALENTS
- Level 10 Talent +8% Spell Lifesteal replaced with +13 Corrosive Skin Damage
- Level 15 Talent +70 Nethertoxin Max Damage replaced with +40 Nethertoxin Min/Max Damage
- Level 20 Talent +70 Attack Damage replaced with +8% Poison Attack Magic Resistance Reduction
VISAGE
SUMMON FAMILIARS
- Familiar vision range increased from 390 to 400
- Familiar attack acquisition range increased from 250 to 400
TALENTS
- Level 10 Talent +25 attack damage replaced with +8 damage to Visage and Familiars
- Level 15 Talent +3 Corruption replaced with +1.5 Corruption to Visage and Familiars (Corruption from different sources stack so Visage + 2 familiars hitting an enemy would give -4.5 armor)
- Level 20 Talent +40 Familiar movement speed replaced with +30 movement speed to Visage and Familiars
- Level 25 Talent +5 Gravekeeper's Cloak stacks replaced with Gravekeeper's Cloak aura also grants +10 armor
VOID SPIRIT
ASTRAL STEP
- Max distance increased from 700/850/1000 to 800/900/1000
DISSIMILATE
- Shard bonus damage reduced from 175 to 135. (Level 4 damage from 515 to 475)
WARLOCK
UPHEAVAL
- Mana Cost reduced from 70/90/110/130 to 70/80/90/100
TALENTS
- Level 10 Talent +50 Golem movement speed replaced with +2s Shadow Word duration
- Level 15 Talent -5s Shadow Word reduced to -4s
WEAVER
THE SWARM
- Hero attacks to destroy reduced from 4 to 3/3/4/4
SHUKUCHI
- Cooldown increased from 12/10/8/6 to 15/12/9/6
TIME LAPSE
- Aghanim's Scepter no longer reduces its cooldown
WINDRANGER
GALE FORCE
- Shard Now has a 1500 Cast Range
- Shard Cooldown decreased from 40s to 30s
FOCUS FIRE
- Damage reduction rescaled from 50/40/30% to 30%
- Bonus attack speed rescaled from +475 to +300/400/500
WINDRUN
- Reworked Scepter: Windrun is undispellable, slow is increased by 20% and enemies affected by it are blinded by 40%
TALENTS
- Level 10 Talent +1.5 mana regen replaced with -5% Powershot damage reduction per unit
- Level 15 Talent +100 Powershot damage replaced with -3s Windrun cooldown
- Level 15 Talent Windrun undispellable replaced with +225 Windrun radius
WINTER WYVERN
WINTER'S CURSE
- Cast Range increased from 700 to 700/750/800
WITCH DOCTOR
PARALYZING CASK
- Stun duration on non-hero units reduced from 5s to 1s
- Damage on non-hero units rescaled from 75 to 2x hero damage.
DEATH WARD
- Cooldown reduced from 80s to 70s
WRAITH KING
- Base Agility reduced from 18 to 16
VAMPIRIC SPIRIT
- Lifesteal reduced from 10/18/26/34% to 9/16/23/30%
- Kills from units under Wraith King's control and within 1200 range of Wraith King also give progress toward skeleton charges
REINCARNATION
- Allied heroes revived by the Scepter upgrade now have a health bar for allies only
ZEUS
ARC LIGHTNING
- Mana cost increased from 80 to 80/85/90/95
- Damage increased from 75/100/125/150 to 80/110/140/170
STATIC FIELD
- No longer a basic ability
- Now granted by Shard. Whenever Zeus attacks or casts an ability on an enemy, it deals 9% of their current HP in damage
HEAVENLY JUMP
- Now a basic ability. Zeus performs a Heavenly Jump, shocking the closest visible nearby enemy (prioritizing heroes) within 700/800/900/1000 range, Reducing their movement by 100%, attack speed by 100 and increasing their cast time by 50% for 1/1.5/2/2.5s. Zeus gets 900 unobstructed vision around him for 3 seconds. Can't be cast while leashed. Mana cost: 50/60/70/80. Cooldown: 25/20/15/10s
TALENTS
- Level 15 Talent: +1.2% Static Field Damage replaced with +1 Heavenly Jump Target






